Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
RunaAkatsuki
Baron Samedi
Level 107
God Stats
5W - 9L
1,348 SR
Queue Stats
184W - 189L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
Swavy24k
Gilgamesh
Level 43
God Stats
26W - 16L
1,547 SR
Queue Stats
127W - 138L
1,467 Elo+
Party 2
Team Averages
Level 66
1,465 SR
1,493 Elo+

VS

Team Averages
Level 80
1,472 SR
1,415 Elo+
Nu Wa
Nu Wa
AddictedGacha
Nu Wa
Level 89
God Stats
4W - 6L
1,393 SR
Queue Stats
7W - 9L
1,344 Elo+
Party 1
Atlas
Atlas
The_pancakee
Atlas
Level 68
God Stats
24W - 33L
1,433 SR
Queue Stats
162W - 162L
1,511 Elo+
Solo
Medusa
Medusa
U1320035383
Medusa
Level 83
God Stats
2W - 1L
1,590 SR
Queue Stats
8W - 8L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 6 / 4
7,618
762
5,473
15,801
12,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
RunaAkatsuki
Baron Samedi
11
1 / 2 / 7
7,952
795
9,511
8,598
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Swavy24k
Gilgamesh
12
5 / 1 / 3
8,809
881
6,223
12,965
10,047
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 3
8,233
823
9,520
8,040
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 5
8,110
811
9,985
9,164
7,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
10
1 / 4 / 7
7,720
772
10,652
7,995
2,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
8
Kills
9
9
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
4
0.67
W
5
3
3
2.17
L
Baron Samedi
RunaAkatsuki
Baron Samedi
1
2
7
2.25
L
Gilgamesh
Swavy24k
Gilgamesh
5
1
3
6.5
W
3
1
5
5.5
W
Medusa
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,207
Damage
30,157
37,364
Taken
25,199
26,008
Mitigated
13,354
9,263
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,473
1,932
157
3,480
15,801
12,492
0
7,893
7,503
0
18,567
W
9,520
4,054
0
2,156
8,040
2,848
0
2,052
5,988
22,423
0
L
Baron Samedi
RunaAkatsuki
Baron Samedi
9,511
1,170
1,402
2,705
8,598
3,469
312
5,173
3,049
41,262
0
L
Gilgamesh
Swavy24k
Gilgamesh
6,223
1,279
0
1,519
12,965
10,047
252
5,040
7,453
0
20,770
W
9,985
3,108
0
714
9,164
7,530
0
4,213
4,951
25,567
396
W
Medusa
10,652
5,390
0
0
7,995
2,976
0
3,549
4,446
0
27,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
24,063
99
Minions Killed
79
0
Camps Cleared
0
577,728
Distance Traveled
540,859
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,618
762
18
2
0
191,761
0
W
Nu Wa
8,233
823
21
2
0
163,252
0
L
Baron Samedi
7,952
795
61
6
0
174,784
2
L
Gilgamesh
8,809
881
20
2
0
211,183
0
W
Atlas
8,110
811
28
3
0
197,438
0
W
Medusa
7,720
772
30
3
0
180,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role