Player Matchup

Izanami
Izanami
Coco SekeL SC
Izanami
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 3
Cerberus
Cerberus
DundyZ
Cerberus
Level 62
God Stats
0W - 1L
1,223 SR
Queue Stats
4W - 3L
1,746 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sc bobbey
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 3
Ao Kuang
Ao Kuang
SkY W4LK3R 501
Ao Kuang
Level 67
God Stats
6W - 10L
1,474 SR
Queue Stats
12W - 13L
1,499 Elo+
Solo
Bastet
Bastet
WoodenPigeon297
Bastet
Level 68
God Stats
0W - 3L
1,540 SR
Queue Stats
86W - 75L
1,483 Elo+
Solo
Team Averages
Level 50
1,447 SR
1,499 Elo+

VS

Team Averages
Level 54
1,391 SR
1,452 Elo+
Bellona
Bellona
BoomyIsland2207
Bellona
Level 44
God Stats
1W - 1L
1,205 SR
Queue Stats
7W - 6L
1,458 Elo+
Party 2
Cupid
Cupid
ChillxTaz
Cupid
Level 52
God Stats
1W - 0L
1,238 SR
Queue Stats
25W - 37L
1,338 Elo+
Solo
Scylla
Scylla
Ham10Banks
Scylla
Level 38
God Stats
7W - 10L
1,422 SR
Queue Stats
68W - 70L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
LSotne
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,468 Elo+
Party 2
Ah Puch
Ah Puch
WarmedMule50322
Ah Puch
Level 67
God Stats
123W - 87L
1,592 SR
Queue Stats
127W - 95L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 4 / 0
8,240
916
1,832
6,805
2,346
Cerberus
DundyZ
Cerberus
14
1 / 2 / 1
9,393
1,044
3,140
9,389
7,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Sc bobbey
Morgan Le Fay
15
0 / 0 / 3
9,461
1,051
8,816
8,014
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
15
1 / 4 / 2
9,210
1,023
9,850
15,172
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 3 / 0
9,369
1,041
17,520
13,228
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

199

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 8
9,614
1,068
4,606
10,080
9,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
ChillxTaz
Cupid
16
2 / 2 / 8
9,528
1,059
6,155
7,261
2,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Ham10Banks
Scylla
15
6 / 1 / 3
10,436
1,160
12,643
8,295
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
LSotne
Cthulhu
15
1 / 1 / 10
9,456
1,051
10,889
12,661
14,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 0 / 9
10,481
1,165
13,919
4,672
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
13
13
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Cupid
ChillxTaz
Cupid
2
2
8
3
L
Izanami
0
4
0
0
L
Cerberus
DundyZ
Cerberus
1
2
1
0.75
W
Scylla
Ham10Banks
Scylla
6
1
3
7.5
W
Cthulhu
LSotne
Cthulhu
1
1
10
6
L
Morgan Le Fay
Sc bobbey
Morgan Le Fay
0
0
3
1.5
L
Ao Kuang
1
4
2
0.5
W
2
0
9
6.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,158
Damage
48,212
52,608
Taken
42,969
26,564
Mitigated
30,279
7,351
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,606
1,277
0
108
10,080
9,646
0
6,595
3,311
0
13,503
W
Cupid
ChillxTaz
Cupid
6,155
3,106
1,460
1,199
7,261
2,704
0
3,467
3,611
0
14,685
L
Izanami
1,832
1,001
0
0
6,805
2,346
0
5,320
1,485
0
5,532
L
Cerberus
DundyZ
Cerberus
3,140
221
175
1,815
9,389
7,239
0
6,996
2,393
12,474
0
W
Scylla
Ham10Banks
Scylla
12,643
1,706
0
145
8,295
2,182
0
886
7,365
23,563
0
W
Cthulhu
LSotne
Cthulhu
10,889
969
309
759
12,661
14,169
0
9,316
2,934
20,553
0
L
Morgan Le Fay
Sc bobbey
Morgan Le Fay
8,816
659
0
707
8,014
2,949
0
7,155
859
38,660
0
L
Ao Kuang
9,850
2,581
0
2,469
15,172
8,779
0
10,331
4,841
19,931
0
W
13,919
204
0
325
4,672
1,578
0
730
3,942
51,252
0
L
17,520
3,028
0
2,185
13,228
5,251
0
7,649
5,579
0
33,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,673
Gold Earned
49,515
178
Minions Killed
208
4
Camps Cleared
7
734,510
Distance Traveled
951,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,614
1,068
22
2
2
195,735
0
W
Cupid
9,528
1,059
29
3
1
176,210
0
L
Izanami
8,240
916
8
1
0
57,709
0
L
Cerberus
9,393
1,044
34
4
0
108,279
0
W
Scylla
10,436
1,160
26
3
3
190,330
0
W
Cthulhu
9,456
1,051
30
3
0
200,848
0
L
Morgan Le Fay
9,461
1,051
64
7
1
166,383
0
L
Ao Kuang
9,210
1,023
26
3
1
187,586
0
W
Ah Puch
10,481
1,165
101
11
1
188,256
0
L
Bastet
9,369
1,041
46
5
2
214,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role