Player Matchup

Kuzenbo
Kuzenbo
Bronze V
Kowari2
Kuzenbo
Bronze V
Level 147
God Stats
0W - 1L
1,557 SR
Queue Stats
2W - 6L
1,471 MMR
Party 1
Agni
Agni
Bronze III
MakuroiSan
Agni
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
kensenriu
Hou Yi
Bronze III
Level 131
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 128
1,591 SR
1,490 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,525 SR
1,485 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Silver I
KnightMann503
Hera
Silver I
Level 110
God Stats
9W - 11L
1,509 SR
Queue Stats
32W - 39L
1,308 MMR
Party 2
Atlas
Atlas
Gold V
forrestgumption
Atlas
Gold V
Level 121
God Stats
1W - 0L
1,566 SR
Queue Stats
13W - 10L
1,648 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kowari2
Kuzenbo
14
1 / 2 / 2
11,035
690
7,865
19,270
30,141
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 3 / 2
10,240
640
8,185
11,955
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
kensenriu
Hou Yi
12
2 / 0 / 1
10,414
651
5,710
6,890
2,680
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Maman BrigitteAthenaThothBaron SamediCliodhna

VS

Bans
ThorAh PuchBacchusIshtarHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 1 / 4
10,873
680
8,921
9,882
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 1 / 1
12,160
760
15,398
8,730
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 1 / 5
10,513
657
8,992
11,024
9,092
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
5
5
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
4
3
W
4
1
1
4.5
L
Kuzenbo
Kowari2
Kuzenbo
1
2
2
1
L
0
3
2
0.33
W
0
1
5
2.5
L
Hou Yi
kensenriu
Hou Yi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,760
Damage
33,311
38,115
Taken
29,636
37,495
Mitigated
17,572
1,899
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,921
3,578
0
1,921
9,882
4,398
2,417
4,709
5,173
0
50,675
W
15,398
2,412
0
3,240
8,730
4,082
309
5,006
3,724
83,395
0
L
Kuzenbo
Kowari2
Kuzenbo
7,865
2,943
0
360
19,270
30,141
0
11,120
7,767
23,508
0
L
8,185
237
0
805
11,955
4,674
0
8,773
2,961
58,464
0
W
8,992
3,041
478
767
11,024
9,092
335
6,859
4,165
23,484
0
L
Hou Yi
kensenriu
Hou Yi
5,710
2,442
0
734
6,890
2,680
0
4,057
2,677
0
33,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
33,546
151
Minions Killed
229
0
Camps Cleared
0
779,429
Distance Traveled
888,886
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,873
680
80
5
0
266,256
6
W
Hera
12,160
760
127
8
0
307,460
2
L
Kuzenbo
11,035
690
22
1
0
319,355
6
L
Agni
10,240
640
72
5
0
261,683
0
W
Atlas
10,513
657
22
1
0
315,170
3
L
Hou Yi
10,414
651
57
4
0
198,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role