Player Matchup

Awilix
Awilix
GeneralGuy1
Awilix
Level 86
God Stats
8W - 4L
1,608 SR
Queue Stats
150W - 141L
1,495 Elo+
Party 2
Ix Chel
Ix Chel
GeneralWays
Ix Chel
Level 99
God Stats
20W - 12L
1,629 SR
Queue Stats
583W - 582L
1,476 Elo+
Party 2
Surtr
Surtr
Sumjii
Surtr
Level 124
God Stats
2W - 7L
1,106 SR
Queue Stats
3W - 10L
1,181 Elo+
Party 3
Ares
Ares
SwimDry
Ares
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,218 Elo+
Party 3
Artemis
Artemis
TheSlickestBoi
Artemis
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 8L
1,240 Elo+
Party 3
Team Averages
Level 104
1,468 SR
1,322 Elo+

VS

Team Averages
Level 94
1,550 SR
1,467 Elo+
Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
N1CE2WIN
Ra
Level 127
God Stats
1W - 2L
1,497 SR
Queue Stats
97W - 109L
1,454 Elo+
Party 1
Anubis
Anubis
Skelonius
Anubis
Level 109
God Stats
41W - 36L
1,574 SR
Queue Stats
205W - 182L
1,478 Elo+
Party 1
Xbalanque
Xbalanque
firstono
Xbalanque
Level 49
God Stats
2W - 3L
1,680 SR
Queue Stats
7W - 10L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
3 / 1 / 1
7,124
594
4,355
8,367
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
GeneralWays
Ix Chel
12
0 / 1 / 1
6,807
567
2,573
5,613
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Sumjii
Surtr
14
8 / 0 / 1
8,756
730
7,661
8,135
5,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
SwimDry
Ares
8
1 / 1 / 2
5,436
453
2,038
5,302
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 2
5,970
498
5,543
4,716
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 1 / 0
6,472
539
4,204
8,196
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
 
Ullr
9
0 / 2 / 1
5,432
453
2,013
6,555
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 1
6,401
533
3,260
8,409
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Skelonius
Anubis
12
2 / 0 / 0
6,787
566
4,318
5,967
2,976
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
firstono
Xbalanque
10
0 / 7 / 0
6,050
504
2,833
9,116
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
4
4
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
1
0
1
L
Ullr
 
Ullr
0
2
1
0.25
W
Awilix
3
1
1
3.5
W
Ix Chel
GeneralWays
Ix Chel
0
1
1
0.5
L
1
3
1
0.5
L
Anubis
Skelonius
Anubis
2
0
0
2
W
Surtr
Sumjii
Surtr
8
0
1
8.5
W
Ares
SwimDry
Ares
1
1
2
2
W
1
1
2
2
L
Xbalanque
firstono
Xbalanque
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,170
Damage
16,628
32,133
Taken
38,243
14,935
Mitigated
14,875
10,719
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,204
561
0
359
8,196
4,110
0
217
7,892
55,317
1,089
L
Ullr
 
Ullr
2,013
714
56
174
6,555
2,239
284
1,184
5,371
0
24,405
W
Awilix
4,355
1,688
0
1,035
8,367
2,767
0
3,268
5,099
0
63,342
W
Ix Chel
GeneralWays
Ix Chel
2,573
217
150
2,275
5,613
1,766
0
2,779
2,834
50,943
0
L
3,260
743
871
3,077
8,409
2,814
580
506
7,903
54,637
0
L
Anubis
Skelonius
Anubis
4,318
0
0
3,165
5,967
2,976
0
2,519
3,448
53,612
0
W
Surtr
Sumjii
Surtr
7,661
3,139
0
5,033
8,135
5,599
663
1,907
6,228
1,113
57,278
W
Ares
SwimDry
Ares
2,038
61
0
1,147
5,302
3,063
0
1,721
3,581
11,535
0
W
5,543
2,920
0
1,079
4,716
1,740
0
2,057
2,659
0
39,666
L
Xbalanque
firstono
Xbalanque
2,833
820
0
0
9,116
2,736
0
611
8,165
0
38,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
31,142
395
Minions Killed
380
0
Camps Cleared
0
1,206,601
Distance Traveled
1,093,263
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,472
539
94
8
0
240,650
0
L
Ullr
5,432
453
40
3
0
209,396
0
W
Awilix
7,124
594
95
8
0
303,170
3
W
Ix Chel
6,807
567
113
9
0
236,495
0
L
Ra
6,401
533
91
8
0
206,241
0
L
Anubis
6,787
566
92
8
0
235,799
4
W
Surtr
8,756
730
110
9
0
254,574
5
W
Ares
5,436
453
14
1
0
198,245
0
W
Artemis
5,970
498
63
5
0
214,117
0
L
Xbalanque
6,050
504
63
5
0
201,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role