Player Matchup

Bastet
Bastet
BALLERSKILZZZ
Bastet
Level 61
God Stats
16W - 18L
1,575 SR
Queue Stats
139W - 111L
1,605 Elo+
Party 1
Surtr
Surtr
JakeDecentYesOk
Surtr
Level 32
God Stats
9W - 3L
1,738 SR
Queue Stats
29W - 21L
1,606 Elo+
Party 1
Anubis
Anubis
SenpaiUWUSenpai
Anubis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,465 Elo+
Party 1
Susano
Susano
ThankfulSoda16
Susano
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 21L
1,538 Elo+
Solo
Anhur
Anhur
TimTimmyTimothy
Anhur
Level 53
God Stats
3W - 1L
1,652 SR
Queue Stats
38W - 29L
1,585 Elo+
Party 1
Team Averages
Level 57
1,593 SR
1,560 Elo+

VS

Team Averages
Level 79
1,470 SR
1,484 Elo+
Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
AnimationFox
Cliodhna
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,255 Elo+
Solo
Thoth
Thoth
Pusher_Man22
Thoth
Level 28
God Stats
0W - 1L
1,156 SR
Queue Stats
3W - 4L
1,576 Elo+
Party 2
Osiris
Osiris
SchmittFaced19
Osiris
Level 58
God Stats
2W - 1L
1,696 SR
Queue Stats
20W - 15L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 3
6,788
754
4,704
5,995
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 2
6,157
684
7,989
7,465
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 1 / 3
5,978
664
6,116
4,405
2,020
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 2
4,368
485
2,382
6,811
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 2
4,768
530
2,326
4,454
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
3 / 2 / 1
5,799
644
5,978
6,492
1,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
 
Khepri
7
1 / 2 / 2
4,806
534
2,034
6,595
3,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
AnimationFox
Cliodhna
7
1 / 5 / 1
4,491
499
2,063
7,389
1,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 1
5,715
635
1,778
3,427
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,367
596
4,315
10,824
10,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
2
1
1.75
L
Khepri
 
Khepri
1
2
2
1
L
Cliodhna
AnimationFox
Cliodhna
1
5
1
0.3
W
7
0
3
8.5
W
1
0
2
2
L
0
1
1
0.5
L
0
2
0
0
W
4
1
3
5.5
W
0
3
2
0.33
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,517
Damage
16,168
29,130
Taken
34,727
13,091
Mitigated
17,828
10,120
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,978
3,956
0
1,908
6,492
1,617
0
776
5,716
0
43,186
L
Khepri
 
Khepri
2,034
171
977
1,514
6,595
3,069
0
1,746
4,849
12,245
0
L
Cliodhna
AnimationFox
Cliodhna
2,063
598
0
278
7,389
1,751
0
1,742
5,611
0
20,239
W
4,704
1,941
0
2,632
5,995
2,116
0
876
5,119
0
49,080
W
7,989
4,040
0
2,827
7,465
5,438
48
0
7,465
1,142
43,428
L
1,778
100
0
500
3,427
832
0
1,882
1,545
47,370
0
L
4,315
1,470
0
4,641
10,824
10,559
0
407
9,754
0
43,475
W
6,116
291
0
2,441
4,405
2,020
0
1,666
2,739
33,661
0
W
2,382
393
0
1,010
6,811
2,149
0
508
6,303
0
20,039
W
2,326
1,940
0
1,210
4,454
1,368
0
762
3,692
0
29,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
26,178
272
Minions Killed
300
0
Camps Cleared
0
951,524
Distance Traveled
884,751
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,799
644
78
9
0
195,870
1
L
Khepri
4,806
534
8
1
0
188,751
3
L
Cliodhna
4,491
499
34
4
0
164,909
2
W
Bastet
6,788
754
67
7
0
224,021
0
W
Surtr
6,157
684
76
8
0
173,926
0
L
Thoth
5,715
635
101
11
0
164,416
1
L
Osiris
5,367
596
79
9
0
170,805
2
W
Anubis
5,978
664
55
6
0
186,297
1
W
Susano
4,368
485
29
3
0
193,272
2
W
Anhur
4,768
530
45
5
0
174,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role