Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
HoIy_Goose-
Poseidon
Level 101
God Stats
2W - 3L
1,478 SR
Queue Stats
104W - 117L
1,315 Elo+
Party 2
Anhur
Anhur
Kis4K3tamine
Anhur
Level 62
God Stats
1W - 3L
1,403 SR
Queue Stats
61W - 75L
1,325 Elo+
Party 2
Zhong Kui
Zhong Kui
MercileSSABC
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,385 Elo+
Solo
Cthulhu
Cthulhu
NDMNY4DRVGS
Cthulhu
Level 61
God Stats
2W - 2L
1,528 SR
Queue Stats
44W - 50L
1,395 Elo+
Party 2
Team Averages
Level 72
1,482 SR
1,384 Elo+

VS

Team Averages
Level 100
1,498 SR
1,448 Elo+
Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Nulgath141
Janus
Level 111
God Stats
6W - 11L
1,308 SR
Queue Stats
112W - 127L
1,387 Elo+
Solo
Mulan
Mulan
TestedHornet377
Mulan
Level 61
God Stats
20W - 29L
1,421 SR
Queue Stats
87W - 80L
1,420 Elo+
Party 1
Persephone
Persephone
blackdeath234
Persephone
Level 104
God Stats
5W - 2L
1,761 SR
Queue Stats
370W - 379L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 4 / 0
4,448
404
1,345
7,978
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
HoIy_Goose-
Poseidon
13
1 / 1 / 0
6,742
613
1,385
5,825
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 0
4,847
441
4,305
7,056
2,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MercileSSABC
Zhong Kui
10
0 / 0 / 0
5,839
531
4,100
4,403
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NDMNY4DRVGS
Cthulhu
7
0 / 2 / 1
5,198
473
5,788
9,473
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 0 / 1
6,475
589
5,096
9,581
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
 
Arachne
11
2 / 0 / 2
6,370
579
3,366
6,501
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
3 / 1 / 0
6,672
607
4,822
4,021
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 1
5,495
500
1,989
7,875
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
blackdeath234
Persephone
10
1 / 1 / 3
5,861
533
7,089
4,448
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
0
0
W
Ares
 
Ares
3
0
1
3.5
W
Arachne
 
Arachne
2
0
2
3
L
Poseidon
HoIy_Goose-
Poseidon
1
1
0
1
L
1
2
0
0.5
L
Zhong Kui
MercileSSABC
Zhong Kui
0
0
0
0
L
Cthulhu
NDMNY4DRVGS
Cthulhu
0
2
1
0.25
W
Janus
3
1
0
3
W
0
0
1
0.5
W
Persephone
blackdeath234
Persephone
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,923
Damage
22,362
34,735
Taken
32,426
16,820
Mitigated
19,155
8,356
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,345
327
0
1,497
7,978
2,590
0
2,221
5,572
0
15,202
W
Ares
 
Ares
5,096
236
0
3,995
9,581
8,353
263
3,434
6,147
19,531
0
W
Arachne
 
Arachne
3,366
2,867
0
2,672
6,501
2,618
0
734
5,734
0
40,765
L
Poseidon
HoIy_Goose-
Poseidon
1,385
204
0
750
5,825
1,707
0
2,643
2,982
56,659
0
L
4,305
3,004
0
2,231
7,056
2,307
0
5,177
1,879
0
23,582
L
Zhong Kui
MercileSSABC
Zhong Kui
4,100
666
0
1,354
4,403
4,267
0
0
4,050
34,085
349
L
Cthulhu
NDMNY4DRVGS
Cthulhu
5,788
665
0
2,524
9,473
5,949
0
6,626
2,847
21,827
0
W
Janus
4,822
322
0
625
4,021
1,348
0
1,217
2,804
48,137
0
W
1,989
124
0
3,374
7,875
5,338
0
2,932
4,310
0
28,658
W
Persephone
blackdeath234
Persephone
7,089
661
0
480
4,448
1,498
464
1,941
2,504
43,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,074
Gold Earned
30,873
253
Minions Killed
290
0
Camps Cleared
0
985,112
Distance Traveled
1,118,625
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,448
404
18
2
0
195,946
0
W
Ares
6,475
589
24
2
0
219,861
0
W
Arachne
6,370
579
60
5
0
245,295
0
L
Poseidon
6,742
613
121
11
0
225,286
0
L
Anhur
4,847
441
37
3
0
194,423
0
L
Zhong Kui
5,839
531
51
5
0
149,600
0
L
Cthulhu
5,198
473
26
2
0
219,857
0
W
Janus
6,672
607
88
8
0
224,534
0
W
Mulan
5,495
500
42
4
0
226,017
2
W
Persephone
5,861
533
76
7
0
202,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role