Player Matchup

Vulcan
Vulcan
FoxxyFish
Vulcan
Level 137
God Stats
0W - 4L
1,707 SR
Queue Stats
44W - 50L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
Rydogg29
Hun Batz
Level 124
God Stats
7W - 8L
1,807 SR
Queue Stats
72W - 64L
1,555 Elo+
Party 1
Sol
Sol
Stamos-_-
Sol
Level 63
God Stats
1W - 3L
1,595 SR
Queue Stats
8W - 14L
1,453 Elo+
Party 1
Bellona
Bellona
The_Deity_Of_War
Bellona
Level 108
God Stats
2W - 3L
1,766 SR
Queue Stats
100W - 88L
1,554 Elo+
Party 1
Atlas
Atlas
iChromeee
Atlas
Level 107
God Stats
9W - 13L
1,549 SR
Queue Stats
60W - 60L
1,526 Elo+
Party 1
Team Averages
Level 108
1,685 SR
1,523 Elo+

VS

Team Averages
Level 132
1,531 SR
1,549 Elo+
Nu Wa
Nu Wa
CelestialOrigin
Nu Wa
Level 109
God Stats
51W - 34L
1,560 SR
Queue Stats
79W - 69L
1,467 Elo+
Solo
Tyr
Tyr
PFC Flatcolt
Tyr
Level 149
God Stats
11W - 15L
1,546 SR
Queue Stats
421W - 372L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
PFCXtreme
Danzaburou
Level 119
God Stats
6W - 4L
1,562 SR
Queue Stats
92W - 78L
1,572 Elo+
Party 2
Arachne
Arachne
Solitzz_HD
Arachne
Level 129
God Stats
19W - 15L
1,575 SR
Queue Stats
475W - 450L
1,490 Elo+
Solo
Geb
Geb
choper546
Geb
Level 153
God Stats
3W - 5L
1,411 SR
Queue Stats
98W - 97L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FoxxyFish
Vulcan
12
1 / 3 / 1
7,251
518
9,462
6,715
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Rydogg29
Hun Batz
14
2 / 5 / 0
7,681
549
6,428
14,768
6,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 0
7,336
524
6,813
8,366
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 0
7,612
544
9,149
16,680
16,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
iChromeee
Atlas
11
0 / 3 / 0
6,818
487
6,135
12,076
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
7,842
560
5,407
7,154
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 7
7,337
524
8,165
15,294
12,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
PFCXtreme
Danzaburou
14
5 / 0 / 2
9,217
658
7,163
7,181
2,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Solitzz_HD
Arachne
14
5 / 1 / 4
7,923
566
8,473
11,540
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 2
8,386
599
12,339
12,854
13,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
14
15
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Vulcan
FoxxyFish
Vulcan
1
3
1
0.5
W
0
0
7
3.5
W
Danzaburou
PFCXtreme
Danzaburou
5
0
2
6
L
Hun Batz
Rydogg29
Hun Batz
2
5
0
0.4
W
Arachne
Solitzz_HD
Arachne
5
1
4
7
L
0
2
0
0
L
0
2
0
0
W
1
0
2
2
L
Atlas
iChromeee
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,987
Damage
41,547
58,605
Taken
54,023
41,013
Mitigated
37,091
13,562
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,407
1,279
0
1,509
7,154
2,675
1,066
5,256
1,898
54,767
0
L
Vulcan
FoxxyFish
Vulcan
9,462
5,989
0
1,109
6,715
3,658
59
1,981
4,734
66,284
0
W
8,165
612
0
4,979
15,294
12,849
0
9,679
5,615
0
31,759
W
Danzaburou
PFCXtreme
Danzaburou
7,163
3,894
0
4,611
7,181
2,948
1,082
4,376
2,805
0
62,535
L
Hun Batz
Rydogg29
Hun Batz
6,428
1,042
0
970
14,768
6,922
0
2,219
12,491
0
79,506
W
Arachne
Solitzz_HD
Arachne
8,473
7,242
0
1,132
11,540
4,820
7
3,038
8,502
0
56,982
L
6,813
2,035
0
3,489
8,366
2,901
823
312
8,054
62,505
3,142
L
9,149
4,626
0
5,457
16,680
16,250
0
10,335
5,453
0
62,155
W
12,339
2,254
0
3,320
12,854
13,799
0
0
12,854
60,409
564
L
Atlas
iChromeee
Atlas
6,135
2,642
0
2,537
12,076
11,282
0
1,385
10,691
27,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
40,705
500
Minions Killed
450
0
Camps Cleared
0
1,329,422
Distance Traveled
1,432,377
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,842
560
106
8
0
238,573
0
L
Vulcan
7,251
518
122
9
0
270,639
1
W
Tyr
7,337
524
41
3
0
304,288
0
W
Danzaburou
9,217
658
118
8
0
255,799
2
L
Hun Batz
7,681
549
114
8
0
287,084
0
W
Arachne
7,923
566
71
5
0
336,324
0
L
Sol
7,336
524
127
9
0
247,826
2
L
Bellona
7,612
544
108
8
0
251,715
0
W
Geb
8,386
599
114
8
0
297,393
2
L
Atlas
6,818
487
29
2
0
272,158
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role