Player Matchup

Bastet
Bastet
BALLERSKILZZZ
Bastet
Level 61
God Stats
16W - 18L
1,591 SR
Queue Stats
139W - 111L
1,615 Elo+
Party 2
Maui
Maui
Guapoe
Maui
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Surtr
Surtr
JakeDecentYesOk
Surtr
Level 32
God Stats
9W - 3L
1,798 SR
Queue Stats
29W - 21L
1,619 Elo+
Party 2
Agni
Agni
SenpaiUWUSenpai
Agni
Level 44
God Stats
2W - 2L
1,664 SR
Queue Stats
13W - 19L
1,477 Elo+
Party 2
Artemis
Artemis
TimTimmyTimothy
Artemis
Level 53
God Stats
3W - 4L
1,494 SR
Queue Stats
38W - 29L
1,595 Elo+
Party 2
Team Averages
Level 45
1,609 SR
1,561 Elo+

VS

Team Averages
Level 107
1,598 SR
1,627 Elo+
Cupid
Cupid
LTtastyn
Cupid
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,559 Elo+
Party 1
Anubis
Anubis
Pipetheingeniero
Anubis
Level 48
God Stats
1W - 0L
1,678 SR
Queue Stats
33W - 26L
1,560 Elo+
Solo
Achilles
Achilles
Stratospherical
Achilles
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 45L
1,619 Elo+
Party 1
Zeus
Zeus
UncommonFly
Zeus
Level 171
God Stats
6W - 3L
1,681 SR
Queue Stats
166W - 121L
1,677 Elo+
Party 1
Bellona
Bellona
WienerGravy
Bellona
Level 81
God Stats
3W - 1L
1,631 SR
Queue Stats
107W - 68L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 3
7,045
640
10,001
11,003
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
Guapoe
Maui
8
1 / 5 / 2
5,380
489
2,311
9,409
6,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 5 / 0
5,655
514
6,471
12,506
7,441
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 1
6,353
578
5,585
6,622
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 5
5,950
541
6,372
8,859
3,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LTtastyn
Cupid
11
2 / 5 / 5
6,615
601
4,256
8,609
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 1
7,066
642
3,925
7,927
3,528
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
11
1 / 2 / 3
6,193
563
2,921
9,405
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
8 / 3 / 3
7,685
699
13,189
14,022
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
WienerGravy
Bellona
13
6 / 0 / 0
8,498
773
9,755
12,253
12,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
11
Kills
18
18
Deaths
12
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
2
3
3.75
L
Maui
Guapoe
Maui
1
5
2
0.4
L
0
5
0
0
W
Cupid
LTtastyn
Cupid
2
5
5
0.9
W
1
2
1
0.75
L
1
3
1
0.5
W
Achilles
1
2
3
1.25
L
3
3
5
1.83
W
8
3
3
3.17
W
Bellona
WienerGravy
Bellona
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,740
Damage
34,046
48,399
Taken
52,216
23,896
Mitigated
29,709
10,499
Healing
17,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,001
3,446
0
3,074
11,003
4,185
0
1,960
8,865
0
49,905
L
Maui
Guapoe
Maui
2,311
757
0
306
9,409
6,630
48
5,566
3,278
11,173
0
L
6,471
2,633
0
3,212
12,506
7,441
0
0
12,506
831
37,841
W
Cupid
LTtastyn
Cupid
4,256
2,369
53
1,637
8,609
2,787
168
1,581
7,028
0
34,609
W
3,925
293
0
4,504
7,927
3,528
800
2,813
5,114
65,832
0
L
5,585
957
0
930
6,622
2,134
392
3,431
3,191
45,691
0
W
Achilles
2,921
1,179
0
1,189
9,405
3,816
0
737
8,633
0
45,407
L
6,372
2,473
0
2,977
8,859
3,506
0
5,178
3,445
0
30,601
W
13,189
3,361
0
4,934
14,022
6,755
252
2,790
11,232
42,236
0
W
Bellona
WienerGravy
Bellona
9,755
4,932
0
5,600
12,253
12,823
0
310
11,216
0
69,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
36,057
267
Minions Killed
415
0
Camps Cleared
0
1,121,497
Distance Traveled
1,101,463
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,045
640
75
7
0
262,879
0
L
Maui
5,380
489
8
1
0
220,931
2
L
Surtr
5,655
514
57
5
0
218,168
2
W
Cupid
6,615
601
71
6
0
204,298
0
W
Anubis
7,066
642
102
9
0
195,896
0
L
Agni
6,353
578
81
7
0
219,298
1
W
Achilles
6,193
563
65
6
0
246,766
2
L
Artemis
5,950
541
46
4
0
200,221
3
W
Zeus
7,685
699
54
5
0
213,356
1
W
Bellona
8,498
773
123
11
0
241,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role