Player Matchup

Kuzenbo
Kuzenbo
Silver V
AutismEnthusiast
Kuzenbo
Silver V
Level 83
God Stats
3W - 4L
1,497 SR
Queue Stats
30W - 50L
545 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
BlessLeo
Cu Chulainn
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 108L
7 MMR
Solo
Medusa
Medusa
Bronze I
Déúteros
Medusa
Bronze I
Level 217
God Stats
5W - 12L
1,302 SR
Queue Stats
389W - 419L
546 MMR
Solo
Kukulkan
Kukulkan
Silver V
Greetings Dawg
Kukulkan
Silver V
Level 122
God Stats
7W - 6L
1,537 SR
Queue Stats
169W - 195L
561 MMR
Solo
Loki
Loki
Silver V
L0TuS sEEkEr
Loki
Silver V
Level 177
God Stats
1W - 2L
1,204 SR
Queue Stats
185W - 215L
543 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,408 SR
440 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,350 SR
370 MMR
Sylvanus
Sylvanus
Bronze I
Goose Nuke
Sylvanus
Bronze I
Level 116
God Stats
0W - 4L
1,158 SR
Queue Stats
70W - 102L
571 MMR
Solo
Anhur
Anhur
Silver V
MrToXiCmAN-
Anhur
Silver V
Level 89
God Stats
23W - 24L
1,491 SR
Queue Stats
216W - 252L
551 MMR
Party 1
Chang'e
Chang'e
Silver V
RicoFN-
Chang'e
Silver V
Level 122
God Stats
4W - 11L
1,365 SR
Queue Stats
526W - 568L
558 MMR
Party 1
Chaac
Chaac
Silver V
TheWiseLoneWolf
Chaac
Silver V
Level 127
God Stats
14W - 25L
1,381 SR
Queue Stats
182W - 219L
597 MMR
Solo
Bastet
Bastet
Bronze V
xarliealb
Bastet
Bronze V
Level 154
God Stats
19W - 31L
1,357 SR
Queue Stats
167W - 232L
-428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
6,876
491
3,047
11,716
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
BlessLeo
Cu Chulainn
13
1 / 1 / 2
7,708
551
7,185
13,137
7,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Déúteros
Medusa
14
7 / 1 / 0
8,557
611
9,742
8,257
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
13
1 / 1 / 3
7,731
552
3,019
6,030
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 0
9,012
644
3,968
8,983
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BacchusMaman BrigitteAresArtemis

VS

Bans
JanusChronosThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Goose Nuke
Sylvanus
11
1 / 4 / 0
6,803
486
8,086
10,386
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 6 / 1
6,184
442
3,891
12,345
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
RicoFN-
Chang'e
13
1 / 2 / 0
7,226
516
7,513
8,920
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
6,242
446
2,951
5,872
6,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
xarliealb
Bastet
7
0 / 4 / 1
5,487
392
794
6,785
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
3
3
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Cu Chulainn
BlessLeo
Cu Chulainn
1
1
2
2
W
Medusa
Déúteros
Medusa
7
1
0
7
L
Sylvanus
Goose Nuke
Sylvanus
1
4
0
0.25
W
Kukulkan
1
1
3
2.5
W
6
0
0
6
L
0
6
1
0.08
L
Chang'e
RicoFN-
Chang'e
1
2
0
0.5
L
1
0
0
1
L
Bastet
xarliealb
Bastet
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,961
Damage
23,235
48,123
Taken
44,308
26,995
Mitigated
22,014
16,469
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,047
1,366
0
2,116
11,716
10,615
377
3,560
8,156
16,968
0
W
Cu Chulainn
BlessLeo
Cu Chulainn
7,185
902
0
3,193
13,137
7,655
0
6,946
6,191
0
50,970
W
Medusa
Déúteros
Medusa
9,742
4,735
0
3,188
8,257
2,947
2,665
192
8,065
0
63,970
L
Sylvanus
Goose Nuke
Sylvanus
8,086
2,833
112
3,736
10,386
6,857
575
0
10,386
35,749
12,454
W
Kukulkan
3,019
282
0
1,147
6,030
2,212
243
3,163
2,867
57,416
0
W
3,968
735
0
6,825
8,983
3,566
0
1,058
7,925
0
84,485
L
3,891
2,177
0
2,491
12,345
3,664
0
585
11,760
0
35,245
L
Chang'e
RicoFN-
Chang'e
7,513
303
126
3,437
8,920
3,232
0
3,580
5,168
64,662
0
L
2,951
599
127
2,542
5,872
6,817
0
1,323
4,477
0
20,918
L
Bastet
xarliealb
Bastet
794
193
0
746
6,785
1,444
0
334
6,451
0
25,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
31,942
431
Minions Killed
323
0
Camps Cleared
0
1,317,391
Distance Traveled
1,053,667
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,876
491
19
1
0
277,975
3
W
Cu Chulainn
7,708
551
85
6
0
223,145
2
W
Medusa
8,557
611
97
7
0
241,120
2
L
Sylvanus
6,803
486
84
6
0
167,179
0
W
Kukulkan
7,731
552
105
8
0
266,802
0
W
Loki
9,012
644
125
9
0
308,349
6
L
Anhur
6,184
442
74
5
0
213,819
2
L
Chang'e
7,226
516
91
7
0
261,465
2
L
Chaac
6,242
446
29
2
0
228,121
2
L
Bastet
5,487
392
45
3
0
183,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role