Player Matchup

Scylla
Scylla
Feeder BaBun
Scylla
Level 175
God Stats
4W - 3L
1,598 SR
Queue Stats
164W - 227L
1,363 Elo+
Party 2
Thanatos
Thanatos
Hokoriiii
Thanatos
Level 85
God Stats
36W - 28L
1,565 SR
Queue Stats
181W - 145L
1,562 Elo+
Party 1
Jing Wei
Jing Wei
RainDHyuga
Jing Wei
Level 32
God Stats
0W - 2L
1,283 SR
Queue Stats
4W - 8L
1,415 Elo+
Party 1
Odin
Odin
TnS Problemo
Odin
Level 164
God Stats
0W - 1L
1,657 SR
Queue Stats
163W - 196L
1,465 Elo+
Party 2
Ra
Ra
gooncave
Ra
Level 37
God Stats
4W - 3L
1,666 SR
Queue Stats
101W - 78L
1,577 Elo+
Party 1
Team Averages
Level 99
1,553 SR
1,476 Elo+

VS

Team Averages
Level 104
1,523 SR
1,512 Elo+
Baba Yaga
Baba Yaga
CShields
Baba Yaga
Level 142
God Stats
2W - 7L
1,237 SR
Queue Stats
307W - 278L
1,600 Elo+
Solo
Chronos
Chronos
PoBoo
Chronos
Level 42
God Stats
3W - 2L
1,487 SR
Queue Stats
30W - 48L
1,408 Elo+
Solo
Cthulhu
Cthulhu
ReaperrOG
Cthulhu
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 57L
1,403 Elo+
Solo
Arachne
Arachne
Scalgore
Arachne
Level 144
God Stats
25W - 2L
1,923 SR
Queue Stats
78W - 35L
1,637 Elo+
Solo
Martichoras
Martichoras
TragicSenseii
Martichoras
Level 149
God Stats
3W - 2L
1,468 SR
Queue Stats
113W - 97L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 4 / 2
9,692
510
10,113
13,604
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Hokoriiii
Thanatos
14
7 / 10 / 0
9,297
489
17,878
21,755
9,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
RainDHyuga
Jing Wei
11
1 / 7 / 1
7,464
393
2,945
14,092
4,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 2
9,939
523
12,030
16,445
18,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 7 / 2
8,528
449
10,570
16,967
11,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CShields
Baba Yaga
18
7 / 3 / 3
11,669
614
11,690
14,119
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos
PoBoo
Chronos
19
0 / 2 / 1
12,216
643
6,446
15,694
7,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ReaperrOG
Cthulhu
16
4 / 1 / 14
10,797
568
11,339
22,660
26,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Scalgore
Arachne
18
7 / 3 / 8
10,971
577
15,870
22,452
8,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
TragicSenseii
Martichoras
18
11 / 2 / 11
11,757
619
20,151
14,655
7,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
11
Kills
29
29
Deaths
11
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CShields
Baba Yaga
7
3
3
2.83
L
Scylla
2
4
2
0.75
L
Thanatos
Hokoriiii
Thanatos
7
10
0
0.7
W
Chronos
PoBoo
Chronos
0
2
1
0.25
L
Jing Wei
RainDHyuga
Jing Wei
1
7
1
0.21
W
Cthulhu
ReaperrOG
Cthulhu
4
1
14
11
W
Arachne
Scalgore
Arachne
7
3
8
3.67
L
1
1
2
2
W
Martichoras
TragicSenseii
Martichoras
11
2
11
8.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,536
Damage
65,496
82,863
Taken
89,580
49,555
Mitigated
56,537
23,408
Healing
27,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CShields
Baba Yaga
11,690
361
0
2,029
14,119
6,536
910
3,687
10,288
102,459
0
L
Scylla
10,113
1,354
0
1,331
13,604
4,882
0
5,958
7,646
91,262
0
L
Thanatos
Hokoriiii
Thanatos
17,878
5,202
0
10,382
21,755
9,068
0
5,303
16,452
0
65,745
W
Chronos
PoBoo
Chronos
6,446
2,003
0
4,826
15,694
7,110
3,342
1,219
14,475
119,846
3,486
L
Jing Wei
RainDHyuga
Jing Wei
2,945
2,599
0
1,645
14,092
4,998
235
3,730
10,362
0
28,431
W
Cthulhu
ReaperrOG
Cthulhu
11,339
1,088
2,140
5,800
22,660
26,298
0
6,814
15,267
53,791
0
W
Arachne
Scalgore
Arachne
15,870
9,410
0
9,322
22,452
8,665
2,896
3,259
19,164
0
91,366
L
12,030
1,724
0
5,332
16,445
18,993
0
7,694
8,751
0
81,218
W
Martichoras
TragicSenseii
Martichoras
20,151
7,008
0
2,961
14,655
7,928
1,002
5,161
8,978
0
95,016
L
10,570
867
1,234
3,484
16,967
11,614
0
6,790
10,177
53,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,920
Gold Earned
57,410
534
Minions Killed
635
0
Camps Cleared
0
1,901,932
Distance Traveled
1,945,402
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,669
614
156
8
0
369,209
6
L
Scylla
9,692
510
169
9
0
380,156
0
L
Thanatos
9,297
489
95
5
0
394,497
0
W
Chronos
12,216
643
206
11
0
398,402
0
L
Jing Wei
7,464
393
38
2
0
354,398
0
W
Cthulhu
10,797
568
60
3
0
365,890
4
W
Arachne
10,971
577
102
5
0
438,926
3
L
Odin
9,939
523
153
8
0
391,463
5
W
Martichoras
11,757
619
111
6
0
372,975
0
L
Ra
8,528
449
79
4
0
381,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role