Player Matchup

Sol
Sol
GoldenOden
Sol
Level 106
God Stats
3W - 2L
1,697 SR
Queue Stats
64W - 56L
1,497 Elo+
Solo
Loki
Loki
PFC Flatcolt
Loki
Level 149
God Stats
90W - 60L
1,667 SR
Queue Stats
421W - 372L
1,613 Elo+
Party 2
Hun Batz
Hun Batz
PFCXtreme
Hun Batz
Level 119
God Stats
2W - 2L
1,349 SR
Queue Stats
92W - 78L
1,564 Elo+
Party 2
Fenrir
Fenrir
choper546
Fenrir
Level 153
God Stats
4W - 5L
1,499 SR
Queue Stats
98W - 97L
1,589 Elo+
Party 2
Anubis
Anubis
nmezero
Anubis
Level 111
God Stats
58W - 48L
1,598 SR
Queue Stats
912W - 785L
1,488 Elo+
Solo
Team Averages
Level 128
1,562 SR
1,550 Elo+

VS

Team Averages
Level 133
1,457 SR
1,480 Elo+
Serqet
Serqet
KageTheKit
Serqet
Level 163
God Stats
2W - 5L
1,540 SR
Queue Stats
222W - 247L
1,491 Elo+
Party 1
Thoth
Thoth
SlaughterDale11
Thoth
Level 103
God Stats
4W - 10L
1,326 SR
Queue Stats
210W - 233L
1,427 Elo+
Party 1
Ymir
Ymir
SlayerDragon843
Ymir
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
346W - 333L
1,447 Elo+
Solo
Chaac
Chaac
TheHolySlap
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 285L
1,544 Elo+
Solo
Izanami
Izanami
Vindylo
Izanami
Level 194
God Stats
3W - 5L
1,419 SR
Queue Stats
298W - 335L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,581
658
8,114
4,547
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 2 / 0
7,007
701
5,995
7,038
4,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
PFCXtreme
Hun Batz
10
1 / 1 / 2
5,587
559
2,352
6,976
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
choper546
Fenrir
9
1 / 0 / 5
5,856
586
4,442
6,331
3,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
nmezero
Anubis
11
3 / 0 / 2
6,495
650
4,067
4,351
2,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KageTheKit
Serqet
11
2 / 0 / 0
5,902
590
3,289
6,600
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 0
5,163
516
2,776
4,870
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 1
4,466
447
1,070
10,719
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 0
6,237
624
4,518
9,832
7,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Vindylo
Izanami
9
0 / 1 / 0
5,441
544
1,486
5,110
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Serqet
KageTheKit
Serqet
2
0
0
2
W
3
2
0
1.5
W
Hun Batz
PFCXtreme
Hun Batz
1
1
2
2
L
0
3
0
0
L
0
5
1
0.1
L
1
3
0
0.33
L
Izanami
Vindylo
Izanami
0
1
0
0
W
Fenrir
choper546
Fenrir
1
0
5
3.5
W
Anubis
nmezero
Anubis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,970
Damage
13,139
29,243
Taken
37,131
13,413
Mitigated
19,650
13,927
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,114
3,860
0
2,859
4,547
1,513
774
473
4,074
54,417
4,782
L
Serqet
KageTheKit
Serqet
3,289
867
0
1,095
6,600
2,344
0
1,066
5,534
0
45,376
W
5,995
1,770
0
2,410
7,038
4,299
0
0
7,038
0
47,349
W
Hun Batz
PFCXtreme
Hun Batz
2,352
751
0
3,246
6,976
2,211
0
560
6,224
0
35,389
L
2,776
79
0
500
4,870
1,254
0
2,634
2,236
36,110
0
L
1,070
288
0
1,504
10,719
7,080
0
5,044
5,675
10,241
0
L
4,518
855
0
1,293
9,832
7,201
0
0
9,064
0
41,101
L
Izanami
Vindylo
Izanami
1,486
1,349
0
1,589
5,110
1,771
0
3,301
1,809
0
34,946
W
Fenrir
choper546
Fenrir
4,442
1,773
0
2,109
6,331
3,298
0
1,520
4,811
0
16,741
W
Anubis
nmezero
Anubis
4,067
187
0
3,303
4,351
2,092
0
1,293
3,058
57,536
254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
27,209
359
Minions Killed
316
0
Camps Cleared
0
1,033,365
Distance Traveled
1,046,780
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,581
658
97
10
0
204,923
2
L
Serqet
5,902
590
75
8
0
263,274
0
W
Loki
7,007
701
77
8
0
200,401
0
W
Hun Batz
5,587
559
64
6
0
229,482
0
L
Thoth
5,163
516
77
8
0
182,883
3
L
Ymir
4,466
447
7
1
0
200,263
3
L
Chaac
6,237
624
83
8
0
214,386
0
L
Izanami
5,441
544
74
7
0
185,974
0
W
Fenrir
5,856
586
14
1
0
193,444
2
W
Anubis
6,495
650
107
11
0
205,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role