Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
CarraraR
Cernunnos
Level 118
God Stats
12W - 7L
1,755 SR
Queue Stats
425W - 218L
1,603 Elo+
Party 1
Tyr
Tyr
CorvoSombrio
Tyr
Level 159
God Stats
9W - 6L
1,567 SR
Queue Stats
386W - 223L
1,669 Elo+
Party 1
Merlin
Merlin
Lerozitos
Merlin
Level 136
God Stats
14W - 4L
1,763 SR
Queue Stats
581W - 246L
1,605 Elo+
Party 1
Atlas
Atlas
Yurelouco
Atlas
Level 144
God Stats
2W - 2L
1,752 SR
Queue Stats
482W - 231L
1,588 Elo+
Party 1
Team Averages
Level 129
1,667 SR
1,593 Elo+

VS

Team Averages
Level 143
1,454 SR
1,456 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Adriante0
He Bo
Level 147
God Stats
6W - 6L
1,513 SR
Queue Stats
467W - 379L
1,582 Elo+
Party 2
Bake Kujira
Bake Kujira
Karphan
Bake Kujira
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,197 Elo+
Solo
Fenrir
Fenrir
Santiante
Fenrir
Level 148
God Stats
4W - 9L
1,258 SR
Queue Stats
548W - 500L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 1 / 4
5,804
1,161
5,042
2,270
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
CarraraR
Cernunnos
10
1 / 1 / 5
5,581
1,116
2,218
3,074
942
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 1 / 6
6,062
1,212
2,423
6,296
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Lerozitos
Merlin
10
0 / 0 / 7
5,802
1,160
4,280
1,298
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
Yurelouco
Atlas
11
3 / 1 / 6
6,327
1,265
3,855
5,773
4,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 1 / 1
5,392
1,078
3,274
4,672
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
 
Jormungandr
5
0 / 1 / 0
4,300
860
668
1,910
840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
Adriante0
He Bo
9
0 / 1 / 0
4,591
918
2,395
3,517
1,937
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bake Kujira
Karphan
Bake Kujira
9
1 / 3 / 1
5,113
1,023
1,861
4,995
4,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Santiante
Fenrir
8
0 / 3 / 1
4,633
927
1,796
4,681
2,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
9
Kills
4
4
Deaths
9
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
4
4
L
Achilles
 
Achilles
3
1
1
3.5
L
Jormungandr
 
Jormungandr
0
1
0
0
L
He Bo
Adriante0
He Bo
0
1
0
0
W
Cernunnos
CarraraR
Cernunnos
1
1
5
3.5
W
3
1
6
6
L
Bake Kujira
Karphan
Bake Kujira
1
3
1
0.5
W
Merlin
Lerozitos
Merlin
0
0
7
3.5
L
Fenrir
Santiante
Fenrir
0
3
1
0.17
W
Atlas
Yurelouco
Atlas
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,818
Damage
9,994
18,711
Taken
19,775
9,843
Mitigated
15,263
6,962
Healing
4,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,042
196
171
596
2,270
848
544
418
1,649
9,579
0
L
Achilles
 
Achilles
3,274
265
233
1,866
4,672
5,651
0
2,785
1,746
0
4,784
L
Jormungandr
 
Jormungandr
668
100
0
167
1,910
840
0
1,676
129
701
0
L
He Bo
Adriante0
He Bo
2,395
50
0
878
3,517
1,937
0
1,771
1,601
7,011
0
W
Cernunnos
CarraraR
Cernunnos
2,218
670
277
496
3,074
942
384
615
2,341
0
7,097
W
2,423
133
554
2,463
6,296
3,333
28
1,527
4,352
0
5,694
L
Bake Kujira
Karphan
Bake Kujira
1,861
1,006
184
305
4,995
4,282
0
2,726
1,905
5,570
0
W
Merlin
Lerozitos
Merlin
4,280
68
298
312
1,298
371
1,125
371
847
9,621
0
L
Fenrir
Santiante
Fenrir
1,796
150
409
861
4,681
2,553
0
3,133
1,217
0
2,697
W
Atlas
Yurelouco
Atlas
3,855
1,395
247
1,548
5,773
4,349
340
1,601
3,847
6,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,576
Gold Earned
24,029
53
Minions Killed
33
0
Camps Cleared
0
500,898
Distance Traveled
452,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,804
1,161
9
2
0
93,488
0
L
Achilles
5,392
1,078
2
0
0
118,790
0
L
Jormungandr
4,300
860
0
0
0
32,173
0
L
He Bo
4,591
918
17
3
0
100,720
0
W
Cernunnos
5,581
1,116
13
3
0
101,687
0
W
Tyr
6,062
1,212
5
1
0
112,580
0
L
Bake Kujira
5,113
1,023
9
2
0
81,069
0
W
Merlin
5,802
1,160
20
4
0
92,556
0
L
Fenrir
4,633
927
5
1
0
119,255
0
W
Atlas
6,327
1,265
6
1
0
100,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role