Player Matchup

Janus
Janus
AreYouSus
Janus
Level 67
God Stats
0W - 2L
1,563 SR
Queue Stats
16W - 18L
1,551 Elo+
Party 2
Aphrodite
Aphrodite
BlackHeartx781
Aphrodite
Level 27
God Stats
1W - 2L
1,554 SR
Queue Stats
78W - 99L
1,429 Elo+
Solo
Skadi
Skadi
Runissian
Skadi
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
82W - 99L
1,470 Elo+
Party 3
Sobek
Sobek
iiTGzz
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,541 Elo+
Party 2
Izanami
Izanami
xembug
Izanami
Level 28
God Stats
2W - 4L
1,408 SR
Queue Stats
82W - 99L
1,470 Elo+
Party 3
Team Averages
Level 36
1,462 SR
1,492 Elo+

VS

Team Averages
Level 29
1,557 SR
1,434 Elo+
Aphrodite
Aphrodite
BigTonyTonyC
Aphrodite
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,414 Elo+
Solo
Ymir
Ymir
CJSoko88
Ymir
Level 28
God Stats
1W - 0L
1,411 SR
Queue Stats
74W - 73L
1,444 Elo+
Solo
Zeus
Zeus
bigbroteisel12
Zeus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,362 Elo+
Party 1
Sol
Sol
chumgas
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,269 Elo+
Party 1
Tiamat
Tiamat
robs1229
Tiamat
Level 28
God Stats
1W - 0L
1,875 SR
Queue Stats
77W - 24L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AreYouSus
Janus
18
3 / 4 / 4
10,299
736
24,101
13,610
7,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
BlackHeartx781
Aphrodite
16
1 / 3 / 6
8,788
628
8,583
18,029
12,890
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Runissian
Skadi
15
5 / 7 / 2
9,027
645
13,157
16,967
8,319
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
iiTGzz
Sobek
16
0 / 6 / 5
9,393
671
4,171
26,069
36,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
xembug
Izanami
11
0 / 6 / 3
7,421
530
6,040
13,051
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigTonyTonyC
Aphrodite
19
3 / 0 / 18
11,140
796
9,024
13,309
8,734
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ymir
16
4 / 2 / 18
11,203
800
10,378
17,459
20,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 3 / 9
12,228
873
17,138
14,746
7,732
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
19
7 / 1 / 12
11,485
820
26,854
9,932
5,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
robs1229
Tiamat
17
2 / 3 / 17
10,401
743
19,324
15,222
13,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
9
Kills
26
26
Deaths
9
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Janus
AreYouSus
Janus
3
4
4
1.25
W
Aphrodite
BigTonyTonyC
Aphrodite
3
0
18
12
L
Aphrodite
BlackHeartx781
Aphrodite
1
3
6
1.33
W
Ymir
4
2
18
6.5
L
Skadi
Runissian
Skadi
5
7
2
0.86
W
10
3
9
4.83
W
Sol
7
1
12
13
L
Sobek
iiTGzz
Sobek
0
6
5
0.42
W
Tiamat
robs1229
Tiamat
2
3
17
3.5
L
Izanami
xembug
Izanami
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,052
Damage
82,718
87,726
Taken
70,668
71,331
Mitigated
56,111
37,311
Healing
41,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AreYouSus
Janus
24,101
445
1,179
1,114
13,610
7,548
0
13,098
512
48,739
0
W
Aphrodite
BigTonyTonyC
Aphrodite
9,024
2,084
12,993
10,238
13,309
8,734
1,321
7,089
6,220
24,454
0
L
Aphrodite
BlackHeartx781
Aphrodite
8,583
1,002
14,399
11,127
18,029
12,890
0
17,417
612
28,813
0
W
Ymir
10,378
649
1,338
3,067
17,459
20,432
805
7,837
9,622
21,686
0
L
Skadi
Runissian
Skadi
13,157
4,248
907
1,490
16,967
8,319
0
16,382
585
0
18,079
W
17,138
2,898
2,044
1,744
14,746
7,732
1,418
9,271
5,475
39,520
0
W
Sol
26,854
5,463
1,051
3,479
9,932
5,482
3,444
4,708
5,224
51,466
0
L
Sobek
iiTGzz
Sobek
4,171
349
863
3,468
26,069
36,500
0
24,294
1,775
9,453
0
W
Tiamat
robs1229
Tiamat
19,324
1,129
1,003
4,302
15,222
13,731
550
7,950
7,272
29,298
0
L
Izanami
xembug
Izanami
6,040
3,293
960
1,804
13,051
6,074
0
11,527
1,524
0
9,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,928
Gold Earned
56,457
148
Minions Killed
172
0
Camps Cleared
0
1,248,883
Distance Traveled
1,326,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,299
736
70
5
0
271,339
0
W
Aphrodite
11,140
796
31
2
0
270,739
0
L
Aphrodite
8,788
628
45
3
0
257,130
0
W
Ymir
11,203
800
23
2
0
266,614
0
L
Skadi
9,027
645
13
1
0
222,772
0
W
Zeus
12,228
873
38
3
0
270,068
0
W
Sol
11,485
820
59
4
0
252,195
0
L
Sobek
9,393
671
10
1
0
272,975
0
W
Tiamat
10,401
743
21
2
0
267,066
0
L
Izanami
7,421
530
10
1
0
224,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role