Player Matchup

Scylla
Scylla
Berwill
Scylla
Level 128
God Stats
0W - 2L
1,406 SR
Queue Stats
60W - 56L
1,446 Elo+
Solo
Tyr
Tyr
HighestShark
Tyr
Level 90
God Stats
7W - 6L
1,475 SR
Queue Stats
126W - 119L
1,414 Elo+
Party 2
Skadi
Skadi
J0UGGERNAUT
Skadi
Level 68
God Stats
86W - 55L
1,586 SR
Queue Stats
175W - 169L
1,428 Elo+
Party 2
Team Averages
Level 95
1,489 SR
1,429 Elo+

VS

Team Averages
Level 46
1,574 SR
1,417 Elo+
Cerberus
Cerberus
Gronkeatseahawk
Cerberus
Level 28
God Stats
35W - 23L
1,579 SR
Queue Stats
76W - 80L
1,450 Elo+
Party 1
Bakasura
Bakasura
RomanView
Bakasura
Level 64
God Stats
31W - 15L
1,643 SR
Queue Stats
159W - 165L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
Solariium
Nu Wa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Berwill
Scylla
11
1 / 5 / 5
8,832
679
10,485
9,112
2,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 4
8,610
662
3,385
12,740
8,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
5 / 1 / 1
9,961
766
8,575
9,282
3,195
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 0 / 5
9,226
710
4,068
10,221
9,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
RomanView
Bakasura
14
6 / 4 / 2
10,930
841
11,542
10,249
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Solariium
Nu Wa
13
2 / 2 / 5
10,032
772
11,843
7,537
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
9
9
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Berwill
Scylla
1
5
5
0.7
W
Cerberus
1
0
5
3.5
L
0
3
4
0.67
L
5
1
1
5.5
W
Bakasura
RomanView
Bakasura
6
4
2
1.75
W
Nu Wa
Solariium
Nu Wa
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,445
Damage
27,453
31,134
Taken
28,007
14,219
Mitigated
18,155
3,005
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Berwill
Scylla
10,485
771
0
492
9,112
2,268
0
3,651
4,535
45,774
0
W
Cerberus
4,068
118
0
1,001
10,221
9,578
0
4,449
5,772
19,253
328
L
3,385
364
0
2,513
12,740
8,756
0
6,493
5,132
0
17,960
L
8,575
4,317
0
0
9,282
3,195
0
5,960
2,737
0
44,903
W
Bakasura
RomanView
Bakasura
11,542
6,635
0
2,099
10,249
5,963
1,008
2,911
7,338
0
32,367
W
Nu Wa
Solariium
Nu Wa
11,843
3,003
0
670
7,537
2,614
485
3,513
4,024
48,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
30,188
149
Minions Killed
184
0
Camps Cleared
0
641,749
Distance Traveled
722,275
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,832
679
58
4
0
191,083
0
W
Cerberus
9,226
710
53
4
0
248,534
0
L
Tyr
8,610
662
28
2
0
259,944
2
L
Skadi
9,961
766
63
5
0
190,722
1
W
Bakasura
10,930
841
59
5
0
249,657
0
W
Nu Wa
10,032
772
72
6
0
224,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role