Player Matchup

Nemesis
Nemesis
Featuring_Jorge
Nemesis
Level 86
God Stats
4W - 3L
1,506 SR
Queue Stats
102W - 95L
1,482 Elo+
Solo
Charon
Charon
Gentraon
Charon
Level 86
God Stats
9W - 6L
1,452 SR
Queue Stats
66W - 50L
1,523 Elo+
Solo
Merlin
Merlin
Killer Astro 32
Merlin
Level 87
God Stats
8W - 2L
1,305 SR
Queue Stats
92W - 93L
1,456 Elo+
Solo
King Arthur
King Arthur
TheFratJesus
King Arthur
Level 127
God Stats
3W - 3L
1,421 SR
Queue Stats
193W - 157L
1,481 Elo+
Party 2
Apollo
Apollo
Turbo Yoda bruh
Apollo
Level 82
God Stats
1W - 1L
1,321 SR
Queue Stats
181W - 158L
1,475 Elo+
Party 2
Team Averages
Level 94
1,401 SR
1,483 Elo+

VS

Team Averages
Level 80
1,554 SR
1,488 Elo+
Thanatos
Thanatos
Devastator135
Thanatos
Level 106
God Stats
7W - 7L
1,515 SR
Queue Stats
171W - 147L
1,534 Elo+
Party 1
Bake Kujira
Bake Kujira
Jealuzz
Bake Kujira
Level 69
God Stats
9W - 2L
1,848 SR
Queue Stats
127W - 114L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
K3ViN1315
Danzaburou
Level 60
God Stats
17W - 15L
1,526 SR
Queue Stats
104W - 113L
1,340 Elo+
Solo
Guan Yu
Guan Yu
alienbarf2000
Guan Yu
Level 98
God Stats
2W - 6L
1,269 SR
Queue Stats
75W - 81L
1,507 Elo+
Party 1
Anubis
Anubis
kevothefeared
Anubis
Level 65
God Stats
12W - 9L
1,612 SR
Queue Stats
13W - 12L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
8,339
521
12,195
15,593
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
Gentraon
Charon
13
1 / 0 / 8
8,387
524
8,184
10,606
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 1 / 5
8,866
554
9,568
6,663
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
TheFratJesus
King Arthur
16
6 / 1 / 2
9,794
612
12,217
19,499
16,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
3 / 1 / 2
8,060
504
6,788
10,706
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Devastator135
Thanatos
14
3 / 4 / 1
8,111
507
5,675
16,791
7,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
Jealuzz
Bake Kujira
11
0 / 4 / 2
7,334
458
3,900
15,850
13,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
K3ViN1315
Danzaburou
13
2 / 2 / 0
8,033
502
11,447
12,735
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
12
0 / 4 / 2
7,519
470
10,447
17,178
19,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 2
6,776
424
4,955
7,091
3,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
5
5
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Devastator135
Thanatos
3
4
1
0.88
W
3
2
6
3
W
Charon
Gentraon
Charon
1
0
8
5
L
Bake Kujira
Jealuzz
Bake Kujira
0
4
2
0.25
L
Danzaburou
K3ViN1315
Danzaburou
2
2
0
1
W
4
1
5
6.5
W
King Arthur
TheFratJesus
King Arthur
6
1
2
7
W
3
1
2
4
L
Guan Yu
0
4
2
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,952
Damage
36,424
63,067
Taken
69,645
41,066
Mitigated
50,271
14,598
Healing
21,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Devastator135
Thanatos
5,675
2,299
0
8,024
16,791
7,345
36
2,757
14,034
0
66,187
W
12,195
4,275
0
1,882
15,593
5,954
0
3,439
12,154
0
72,673
W
Charon
Gentraon
Charon
8,184
2,192
0
3,430
10,606
10,873
486
3,147
7,459
22,559
0
L
Bake Kujira
Jealuzz
Bake Kujira
3,900
932
0
3,286
15,850
13,800
0
5,866
9,984
35,223
0
L
Danzaburou
K3ViN1315
Danzaburou
11,447
5,508
0
6,607
12,735
5,291
0
3,420
9,315
0
58,867
W
9,568
954
0
210
6,663
3,348
285
1,107
5,556
70,665
0
W
King Arthur
TheFratJesus
King Arthur
12,217
1,287
0
4,054
19,499
16,139
76
281
19,218
0
74,575
W
6,788
4,734
0
5,022
10,706
4,752
0
881
9,825
0
57,678
L
Guan Yu
10,447
1,371
88
1,754
17,178
19,949
0
1,791
15,387
0
50,798
L
4,955
169
45
2,110
7,091
3,886
0
3,918
3,173
42,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,446
Gold Earned
37,773
452
Minions Killed
360
0
Camps Cleared
0
1,638,042
Distance Traveled
1,595,803
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,111
507
86
5
0
353,239
3
W
Nemesis
8,339
521
93
6
0
414,007
0
W
Charon
8,387
524
33
2
0
299,437
5
L
Bake Kujira
7,334
458
51
3
0
322,142
3
L
Danzaburou
8,033
502
87
5
0
304,289
3
W
Merlin
8,866
554
121
8
0
307,200
5
W
King Arthur
9,794
612
112
7
0
311,863
6
W
Apollo
8,060
504
93
6
0
305,535
0
L
Guan Yu
7,519
470
60
4
0
338,345
0
L
Anubis
6,776
424
76
5
0
277,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role