Player Matchup

Poseidon
Poseidon
Alpha_Jayrocky
Poseidon
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,458 Elo+
Solo
Skadi
Skadi
Haseo211
Skadi
Level 52
God Stats
1W - 2L
1,297 SR
Queue Stats
3W - 8L
1,330 Elo+
Solo
Achilles
Achilles
NotMrNiceGuy536
Achilles
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 122L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
QuezzyO
Morgan Le Fay
Level 122
God Stats
0W - 3L
1,146 SR
Queue Stats
215W - 218L
1,398 Elo+
Solo
Mercury
Mercury
temp-380948
Mercury
Level 148
God Stats
14W - 30L
1,349 SR
Queue Stats
242W - 265L
1,443 Elo+
Solo
Team Averages
Level 102
1,359 SR
1,393 Elo+

VS

Team Averages
Level 78
1,458 SR
1,523 Elo+
Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JETSAndretti571
Gilgamesh
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
NickolaiJams
Discordia
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 22L
1,518 Elo+
Solo
Hera
Hera
RejectedRemnant
Hera
Level 58
God Stats
19W - 24L
1,292 SR
Queue Stats
99W - 106L
1,386 Elo+
Solo
Bake Kujira
Bake Kujira
k1ngpac
Bake Kujira
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
6 / 6 / 3
13,809
1,151
22,754
17,937
5,911
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Haseo211
Skadi
17
1 / 12 / 3
12,070
1,006
12,796
32,968
10,422
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
16
0 / 0 / 0
10,170
848
0
0
0
Morgan Le Fay
QuezzyO
Morgan Le Fay
19
0 / 12 / 5
12,459
1,038
12,997
26,219
9,893
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
temp-380948
Mercury
20
5 / 11 / 5
14,467
1,206
12,921
35,114
14,841
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
7 / 1 / 24
13,939
1,162
17,607
12,318
6,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
JETSAndretti571
Gilgamesh
20
6 / 3 / 14
12,891
1,074
9,140
19,916
16,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
NickolaiJams
Discordia
20
11 / 0 / 20
14,470
1,206
23,899
5,804
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
10 / 3 / 20
14,542
1,212
33,739
9,637
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
k1ngpac
Bake Kujira
20
7 / 5 / 21
14,269
1,189
22,491
22,986
26,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
140
12
Kills
41
41
Deaths
12
16
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
1
24
19
L
Poseidon
6
6
3
1.25
L
Skadi
Haseo211
Skadi
1
12
3
0.21
W
Gilgamesh
JETSAndretti571
Gilgamesh
6
3
14
4.33
W
Discordia
NickolaiJams
Discordia
11
0
20
21
L
Achilles
0
0
0
0
L
Morgan Le Fay
QuezzyO
Morgan Le Fay
0
12
5
0.21
W
10
3
20
6.67
W
Bake Kujira
k1ngpac
Bake Kujira
7
5
21
3.5
L
Mercury
temp-380948
Mercury
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,468
Damage
106,876
112,238
Taken
70,661
41,067
Mitigated
54,475
3,972
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
17,607
3,703
0
1,025
12,318
6,033
0
7,394
4,924
0
31,671
L
Poseidon
22,754
3,940
0
0
17,937
5,911
0
12,743
4,801
54,657
0
L
Skadi
Haseo211
Skadi
12,796
9,564
92
838
32,968
10,422
0
24,268
8,007
0
28,417
W
Gilgamesh
JETSAndretti571
Gilgamesh
9,140
2,078
0
429
19,916
16,388
0
9,097
10,819
394
27,046
W
Discordia
NickolaiJams
Discordia
23,899
1,653
0
516
5,804
1,908
0
3,594
2,210
50,912
0
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
QuezzyO
Morgan Le Fay
12,997
1,989
0
696
26,219
9,893
0
15,933
9,723
51,541
0
W
33,739
7,327
0
896
9,637
3,560
0
6,164
3,473
61,749
0
W
Bake Kujira
k1ngpac
Bake Kujira
22,491
10,455
517
3,953
22,986
26,586
0
9,502
12,655
35,949
282
L
Mercury
temp-380948
Mercury
12,921
7,277
0
2,346
35,114
14,841
0
24,681
9,476
0
34,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,975
Gold Earned
70,111
217
Minions Killed
244
7
Camps Cleared
9
837,020
Distance Traveled
1,186,744
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,939
1,162
30
3
3
276,130
0
L
Poseidon
13,809
1,151
74
6
0
209,148
0
L
Skadi
12,070
1,006
30
3
4
181,429
0
W
Gilgamesh
12,891
1,074
38
3
1
213,199
0
W
Discordia
14,470
1,206
61
5
1
240,041
0
L
Achilles
10,170
848
0
0
0
222
0
L
Morgan Le Fay
12,459
1,038
80
7
0
168,516
3
W
Hera
14,542
1,212
88
7
1
241,528
0
W
Bake Kujira
14,269
1,189
27
2
3
215,846
0
L
Mercury
14,467
1,206
33
3
3
277,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role