Player Matchup

Ymir
Ymir
IdGet5947
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,358 Elo+
Party 1
Jing Wei
Jing Wei
Killercapibara
Jing Wei
Level 101
God Stats
16W - 13L
1,627 SR
Queue Stats
484W - 500L
1,406 Elo+
Solo
Horus
Horus
KyRoAzElo
Horus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,358 Elo+
Party 1
Arachne
Arachne
LSG Phantom
Arachne
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,303 Elo+
Party 1
Nike
Nike
SmitE-ARMY
Nike
Level 60
God Stats
15W - 9L
1,541 SR
Queue Stats
94W - 131L
1,396 Elo+
Solo
Team Averages
Level 58
1,534 SR
1,364 Elo+

VS

Team Averages
Level 69
1,573 SR
1,319 Elo+
Neith
Neith
BrethilS
Neith
Level 66
God Stats
53W - 53L
1,439 SR
Queue Stats
238W - 246L
1,434 Elo+
Solo
Bellona
Bellona
DasBlitzgood
Bellona
Level 68
God Stats
4W - 0L
1,898 SR
Queue Stats
103W - 117L
1,368 Elo+
Solo
Arachne
Arachne
Dat_Boi_A_Killa
Arachne
Level 58
God Stats
14W - 7L
1,684 SR
Queue Stats
34W - 40L
1,245 Elo+
Party 2
Baron Samedi
Baron Samedi
Kawf_Drop-
Baron Samedi
Level 105
God Stats
22W - 11L
1,563 SR
Queue Stats
34W - 36L
1,274 Elo+
Party 2
Cthulhu
Cthulhu
XxjokerxX9022
Cthulhu
Level 47
God Stats
1W - 2L
1,280 SR
Queue Stats
26W - 39L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 7 / 1
5,391
449
3,914
14,372
10,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
9
0 / 3 / 0
5,554
463
4,756
9,697
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
KyRoAzElo
Horus
8
0 / 5 / 2
5,433
453
2,352
6,854
3,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
LSG Phantom
Arachne
11
2 / 1 / 1
6,567
547
3,479
8,930
3,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 1
5,630
469
2,994
6,565
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BrethilS
Neith
11
8 / 1 / 2
7,331
611
11,032
9,292
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
DasBlitzgood
Bellona
10
2 / 0 / 2
6,712
559
3,679
8,771
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 1 / 2
7,137
595
5,131
10,281
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Kawf_Drop-
Baron Samedi
10
1 / 2 / 3
6,473
539
4,074
5,740
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
11
1 / 0 / 6
6,308
526
6,302
7,299
5,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
17
17
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
BrethilS
Neith
8
1
2
9
W
Bellona
DasBlitzgood
Bellona
2
0
2
3
W
5
1
2
6
L
Ymir
1
7
1
0.21
W
Baron Samedi
Kawf_Drop-
Baron Samedi
1
2
3
1.25
L
Jing Wei
0
3
0
0
L
Horus
KyRoAzElo
Horus
0
5
2
0.2
L
Arachne
LSG Phantom
Arachne
2
1
1
2.5
L
1
1
1
1.5
W
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,495
Damage
30,218
46,418
Taken
41,383
23,573
Mitigated
23,071
8,136
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BrethilS
Neith
11,032
6,542
0
4,332
9,292
3,493
472
1,490
7,802
0
47,653
W
Bellona
DasBlitzgood
Bellona
3,679
1,373
0
4,457
8,771
7,517
656
0
8,337
0
34,917
W
5,131
4,118
0
2,048
10,281
3,965
0
994
9,252
0
50,834
L
Ymir
3,914
828
0
706
14,372
10,180
44
3,831
10,489
15,536
0
W
Baron Samedi
Kawf_Drop-
Baron Samedi
4,074
354
314
1,071
5,740
2,994
869
547
4,979
35,563
0
L
Jing Wei
4,756
3,150
0
2,206
9,697
3,193
0
2,550
7,147
0
35,166
L
Horus
KyRoAzElo
Horus
2,352
980
120
621
6,854
3,545
236
892
5,808
0
17,401
L
Arachne
LSG Phantom
Arachne
3,479
2,697
0
3,336
8,930
3,304
0
1,787
7,059
0
38,271
L
2,994
405
0
1,147
6,565
3,351
0
962
5,539
0
33,452
W
Cthulhu
6,302
432
77
1,702
7,299
5,102
180
883
6,372
30,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
33,961
223
Minions Killed
300
0
Camps Cleared
0
1,170,766
Distance Traveled
1,129,020
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,331
611
62
5
0
219,855
0
W
Bellona
6,712
559
58
5
0
188,135
3
W
Arachne
7,137
595
71
6
0
271,273
0
L
Ymir
5,391
449
11
1
0
240,317
0
W
Baron Samedi
6,473
539
74
6
0
224,176
0
L
Jing Wei
5,554
463
57
5
0
221,464
0
L
Horus
5,433
453
37
3
0
210,221
0
L
Arachne
6,567
547
64
5
0
270,401
0
L
Nike
5,630
469
54
5
0
228,363
0
W
Cthulhu
6,308
526
35
3
0
225,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role