Player Matchup

Ne Zha
Ne Zha
Andromeda3898
Ne Zha
Level 27
God Stats
3W - 3L
1,383 SR
Queue Stats
20W - 25L
1,410 Elo+
Party 1
Hades
Hades
DARK SOUL 1756
Hades
Level 120
God Stats
3W - 1L
1,888 SR
Queue Stats
198W - 186L
1,497 Elo+
Party 1
Anubis
Anubis
Nansle
Anubis
Level 90
God Stats
70W - 33L
1,698 SR
Queue Stats
360W - 313L
1,587 Elo+
Solo
Nike
Nike
Yamiboi
Nike
Level 129
God Stats
0W - 2L
1,260 SR
Queue Stats
10W - 14L
1,477 Elo+
Solo
Hachiman
Hachiman
little_pyro967
Hachiman
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 177L
1,547 Elo+
Solo
Team Averages
Level 92
1,546 SR
1,504 Elo+

VS

Team Averages
Level 122
1,608 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
A2GreDy
Ao Kuang
Level 139
God Stats
4W - 4L
1,514 SR
Queue Stats
58W - 62L
1,533 Elo+
Solo
Medusa
Medusa
ChipWitDip
Medusa
Level 144
God Stats
20W - 9L
1,690 SR
Queue Stats
439W - 375L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
Hawke16437
Nu Wa
Level 127
God Stats
3W - 2L
1,692 SR
Queue Stats
110W - 101L
1,542 Elo+
Solo
Thanatos
Thanatos
ducc_on_quack
Thanatos
Level 120
God Stats
149W - 88L
1,645 SR
Queue Stats
573W - 521L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,536
538
8,211
14,109
5,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 1
5,985
428
6,280
15,263
13,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Nansle
Anubis
14
3 / 3 / 1
8,035
574
9,666
9,126
4,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
Yamiboi
Nike
14
3 / 4 / 1
8,480
606
5,722
16,301
12,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hachiman
12
0 / 3 / 0
6,927
495
3,722
11,259
4,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 7
7,394
528
5,554
12,689
7,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
A2GreDy
Ao Kuang
15
5 / 1 / 3
8,784
627
9,590
14,470
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
ChipWitDip
Medusa
16
8 / 0 / 1
9,779
699
13,127
6,765
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
14
1 / 1 / 8
8,279
591
8,304
9,225
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
ducc_on_quack
Thanatos
14
5 / 3 / 0
8,862
633
11,247
12,194
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
20
20
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
7
2.25
W
Ao Kuang
A2GreDy
Ao Kuang
5
1
3
6.5
L
1
4
4
0.75
W
Medusa
ChipWitDip
Medusa
8
0
1
8.5
L
0
6
1
0.08
W
Nu Wa
1
1
8
5
L
Anubis
Nansle
Anubis
3
3
1
1.17
L
Nike
Yamiboi
Nike
3
4
1
0.88
W
Thanatos
ducc_on_quack
Thanatos
5
3
0
1.67
L
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,601
Damage
47,822
66,058
Taken
55,343
39,865
Mitigated
27,416
13,650
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,554
1,421
1,899
2,450
12,689
7,883
155
7,536
5,153
18,482
0
W
Ao Kuang
A2GreDy
Ao Kuang
9,590
2,691
0
5,386
14,470
5,752
0
2,409
12,061
75,780
5,719
L
8,211
2,559
0
2,222
14,109
5,794
0
4,435
9,633
0
63,186
W
Medusa
ChipWitDip
Medusa
13,127
5,892
0
992
6,765
2,567
452
1,280
5,485
0
94,811
L
6,280
968
515
2,390
15,263
13,260
0
8,178
7,085
24,689
0
W
Nu Wa
8,304
1,841
0
1,553
9,225
3,094
207
4,233
4,992
68,739
0
L
Anubis
Nansle
Anubis
9,666
617
0
3,966
9,126
4,666
0
5,438
3,688
85,177
0
L
Nike
Yamiboi
Nike
5,722
860
0
1,386
16,301
12,111
0
2,888
12,505
453
53,623
W
Thanatos
ducc_on_quack
Thanatos
11,247
2,341
0
10,044
12,194
8,120
0
941
11,253
0
62,416
L
Hachiman
3,722
1,510
0
3,171
11,259
4,034
0
2,389
8,870
0
50,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,963
Gold Earned
43,098
462
Minions Killed
482
0
Camps Cleared
0
1,354,524
Distance Traveled
1,480,812
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,394
528
15
1
0
282,350
8
W
Ao Kuang
8,784
627
118
8
0
318,927
0
L
Ne Zha
7,536
538
87
6
0
318,403
3
W
Medusa
9,779
699
147
11
0
295,650
3
L
Hades
5,985
428
36
3
0
245,437
0
W
Nu Wa
8,279
591
110
8
0
278,012
1
L
Anubis
8,035
574
142
10
0
260,241
0
L
Nike
8,480
606
99
7
0
262,305
0
W
Thanatos
8,862
633
92
7
0
305,873
0
L
Hachiman
6,927
495
98
7
0
268,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role