Player Matchup

Xing Tian
Xing Tian
MemeLordBeefBoy
Xing Tian
Level 68
God Stats
8W - 7L
1,549 SR
Queue Stats
158W - 194L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Mxhaar
Baron Samedi
Level 74
God Stats
15W - 15L
1,488 SR
Queue Stats
166W - 165L
1,390 Elo+
Party 2
Hun Batz
Hun Batz
Rubinsky_rbk
Hun Batz
Level 60
God Stats
11W - 13L
1,670 SR
Queue Stats
193W - 191L
1,431 Elo+
Party 2
Cupid
Cupid
TheCowboysFan4
Cupid
Level 64
God Stats
1W - 1L
1,286 SR
Queue Stats
23W - 29L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
URSTEPSISTER609
Gilgamesh
Level 66
God Stats
16W - 17L
1,440 SR
Queue Stats
45W - 51L
1,376 Elo+
Solo
Team Averages
Level 66
1,487 SR
1,397 Elo+

VS

Team Averages
Level 49
1,501 SR
1,365 Elo+
Pele
Pele
Haniel_PR23
Pele
Level 67
God Stats
15W - 14L
1,537 SR
Queue Stats
37W - 44L
1,361 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JC-_-PR
Cu Chulainn
Level 25
God Stats
1W - 2L
1,463 SR
Queue Stats
10W - 14L
1,291 Elo+
Party 1
Baron Samedi
Baron Samedi
P1Jac
Baron Samedi
Level 43
God Stats
5W - 9L
1,500 SR
Queue Stats
21W - 37L
1,364 Elo+
Solo
Surtr
Surtr
lokigaming99
Surtr
Level 63
God Stats
34W - 29L
1,590 SR
Queue Stats
118W - 140L
1,445 Elo+
Solo
Sol
Sol
shutup_beach1
Sol
Level 46
God Stats
14W - 20L
1,413 SR
Queue Stats
73W - 109L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MemeLordBeefBoy
Xing Tian
10
1 / 0 / 3
6,808
486
4,713
12,005
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Mxhaar
Baron Samedi
13
7 / 3 / 2
8,190
585
8,751
7,949
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Rubinsky_rbk
Hun Batz
12
2 / 1 / 6
7,167
512
7,982
13,300
5,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 2
6,244
446
3,774
7,743
2,737
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
URSTEPSISTER609
Gilgamesh
15
7 / 0 / 2
9,239
660
8,028
8,242
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,702
479
3,879
11,222
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
JC-_-PR
Cu Chulainn
8
0 / 5 / 0
5,570
398
3,377
11,884
4,775
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
P1Jac
Baron Samedi
10
2 / 5 / 0
6,369
455
7,327
10,546
5,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,807
415
10,559
11,297
5,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 0
6,276
448
5,652
8,899
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
5
5
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Cu Chulainn
JC-_-PR
Cu Chulainn
0
5
0
0
W
Xing Tian
MemeLordBeefBoy
Xing Tian
1
0
3
2.5
W
Baron Samedi
Mxhaar
Baron Samedi
7
3
2
2.67
L
Baron Samedi
P1Jac
Baron Samedi
2
5
0
0.4
W
Hun Batz
Rubinsky_rbk
Hun Batz
2
1
6
5
W
0
1
2
1
W
Gilgamesh
URSTEPSISTER609
Gilgamesh
7
0
2
8
L
1
2
1
0.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
30,794
49,239
Taken
53,848
27,157
Mitigated
22,519
12,269
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,879
1,170
0
2,369
11,222
4,044
0
2,358
8,864
0
48,161
L
Cu Chulainn
JC-_-PR
Cu Chulainn
3,377
1,350
0
500
11,884
4,775
0
365
11,519
0
24,429
W
Xing Tian
MemeLordBeefBoy
Xing Tian
4,713
366
0
2,444
12,005
9,659
134
3,507
8,371
24,779
0
W
Baron Samedi
Mxhaar
Baron Samedi
8,751
971
423
1,618
7,949
4,148
720
3,541
4,185
51,280
0
L
Baron Samedi
P1Jac
Baron Samedi
7,327
998
167
1,874
10,546
5,856
0
4,347
6,199
26,890
0
W
Hun Batz
Rubinsky_rbk
Hun Batz
7,982
3,228
0
2,344
13,300
5,400
0
3,530
9,623
0
54,717
W
3,774
2,472
25
4,136
7,743
2,737
637
2,284
5,449
0
39,148
W
Gilgamesh
URSTEPSISTER609
Gilgamesh
8,028
3,084
0
1,279
8,242
5,213
738
52
8,190
0
62,242
L
10,559
3,929
0
966
11,297
5,022
0
4,622
6,675
631
35,843
L
5,652
1,348
0
4,525
8,899
2,822
0
1,772
7,127
45,963
1,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,648
Gold Earned
30,724
344
Minions Killed
268
0
Camps Cleared
0
1,402,131
Distance Traveled
1,231,041
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,702
479
74
5
0
265,351
2
L
Cu Chulainn
5,570
398
34
2
0
255,526
0
W
Xing Tian
6,808
486
34
2
0
287,757
6
W
Baron Samedi
8,190
585
76
5
0
241,674
0
L
Baron Samedi
6,369
455
37
3
0
236,185
0
W
Hun Batz
7,167
512
80
6
0
313,562
4
W
Cupid
6,244
446
68
5
0
277,035
3
W
Gilgamesh
9,239
660
86
6
0
282,103
3
L
Surtr
5,807
415
51
4
0
241,400
0
L
Sol
6,276
448
72
5
0
232,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role