Player Matchup

Chaac
Chaac
Fred2071
Chaac
Level 5
God Stats
1W - 2L
1,156 SR
Queue Stats
1W - 2L
1,269 Elo+
Party 1
Discordia
Discordia
Lofri
Discordia
Level 8
God Stats
1W - 3L
1,558 SR
Queue Stats
5W - 8L
1,294 Elo+
Party 4
Mercury
Mercury
Milman9333
Mercury
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,269 Elo+
Party 1
Horus
Horus
WackCracker
Horus
Level 47
God Stats
2W - 0L
1,505 SR
Queue Stats
22W - 28L
1,434 Elo+
Party 4
Ra
Ra
cderussnape
Ra
Level 50
God Stats
17W - 7L
1,765 SR
Queue Stats
167W - 169L
1,546 Elo+
Solo
Team Averages
Level 36
1,497 SR
1,362 Elo+

VS

Team Averages
Level 46
1,523 SR
1,411 Elo+
Bellona
Bellona
AyS Supraxty
Bellona
Level 44
God Stats
20W - 14L
1,647 SR
Queue Stats
72W - 73L
1,455 Elo+
Solo
Eset
Eset
Da04vid
Eset
Level 87
God Stats
0W - 3L
1,279 SR
Queue Stats
82W - 77L
1,467 Elo+
Party 3
Kukulkan
Kukulkan
Roeder3
Kukulkan
Level 68
God Stats
6W - 2L
1,822 SR
Queue Stats
93W - 81L
1,486 Elo+
Party 2
Neith
Neith
Ssmokahontas
Neith
Level 26
God Stats
12W - 11L
1,599 SR
Queue Stats
59W - 53L
1,480 Elo+
Party 2
Thanatos
Thanatos
chrisvill0989
Thanatos
Level 5
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 9L
1,169 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fred2071
Chaac
17
1 / 1 / 11
10,816
1,082
6,157
10,957
14,009
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Lofri
Discordia
17
1 / 1 / 12
10,617
1,062
7,578
6,280
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Milman9333
Mercury
16
0 / 3 / 7
9,916
992
6,612
9,867
4,501
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 1 / 14
11,322
1,132
18,091
15,033
19,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
13 / 0 / 4
12,946
1,295
24,045
9,053
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

312

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AyS Supraxty
Bellona
16
2 / 2 / 3
11,087
1,109
13,183
31,237
45,297
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
Da04vid
Eset
16
2 / 8 / 2
10,707
1,071
19,889
20,563
7,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Roeder3
Kukulkan
13
0 / 0 / 0
7,194
719
0
0
0
13
0 / 0 / 1
7,276
728
0
0
0
Thanatos
chrisvill0989
Thanatos
15
1 / 9 / 5
10,124
1,012
3,565
17,257
7,837
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
19
Kills
5
6
Deaths
19
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
AyS Supraxty
Bellona
2
2
3
1.75
L
Eset
Da04vid
Eset
2
8
2
0.38
W
Chaac
Fred2071
Chaac
1
1
11
6.5
W
Discordia
Lofri
Discordia
1
1
12
7
W
Mercury
Milman9333
Mercury
0
3
7
1.17
L
Kukulkan
Roeder3
Kukulkan
0
0
0
0
L
0
0
1
0.5
W
4
1
14
11
W
13
0
4
15
L
Thanatos
chrisvill0989
Thanatos
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,483
Damage
36,637
51,190
Taken
69,057
46,523
Mitigated
60,968
18,041
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AyS Supraxty
Bellona
13,183
2,302
0
2,189
31,237
45,297
0
12,574
17,765
0
51,143
L
Eset
Da04vid
Eset
19,889
1,551
306
346
20,563
7,834
0
10,469
9,675
41,705
0
W
Chaac
Fred2071
Chaac
6,157
1,410
0
1,336
10,957
14,009
0
4,205
6,463
528
29,552
W
Discordia
Lofri
Discordia
7,578
1,755
0
710
6,280
3,000
0
3,280
2,856
20,170
0
W
Mercury
Milman9333
Mercury
6,612
3,772
0
437
9,867
4,501
0
2,415
5,805
0
19,701
L
Kukulkan
Roeder3
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
18,091
8,882
3,319
6,121
15,033
19,794
0
5,312
9,339
0
21,659
W
24,045
2,521
3,450
2,668
9,053
5,219
0
3,470
5,319
48,576
0
L
Thanatos
chrisvill0989
Thanatos
3,565
1,231
0
979
17,257
7,837
0
8,797
8,152
0
7,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,617
Gold Earned
46,388
194
Minions Killed
159
6
Camps Cleared
3
1,018,671
Distance Traveled
506,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,087
1,109
79
8
0
198,598
0
L
Eset
10,707
1,071
72
7
2
174,244
0
W
Chaac
10,816
1,082
56
6
0
211,670
0
W
Discordia
10,617
1,062
23
2
1
164,342
0
W
Mercury
9,916
992
41
4
2
201,176
0
L
Kukulkan
7,194
719
0
0
0
0
0
L
Neith
7,276
728
0
0
0
0
0
W
Horus
11,322
1,132
10
1
1
221,635
0
W
Ra
12,946
1,295
64
6
2
219,848
0
L
Thanatos
10,124
1,012
8
1
1
134,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role