Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Cerbiro24
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Cocellzito
Bellona
Level 5
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
LSD_Uchiha
Sobek
Level 129
God Stats
0W - 1L
1,058 SR
Queue Stats
6W - 12L
1,371 Elo+
Party 2
Chiron
Chiron
The-Meruem
Chiron
Level 123
God Stats
0W - 1L
1,521 SR
Queue Stats
13W - 17L
1,442 Elo+
Party 2
Team Averages
Level 88
1,406 SR
1,463 Elo+

VS

Team Averages
Level 111
1,631 SR
1,489 Elo+
Morgan Le Fay
Morgan Le Fay
AndyIsSuperDope
Morgan Le Fay
Level 118
God Stats
45W - 29L
1,582 SR
Queue Stats
227W - 223L
1,513 Elo+
Party 1
Cabrakan
Cabrakan
ShartyGurgles
Cabrakan
Level 126
God Stats
14W - 6L
1,601 SR
Queue Stats
239W - 220L
1,500 Elo+
Solo
Anubis
Anubis
SpeedNova
Anubis
Level 105
God Stats
145W - 75L
1,589 SR
Queue Stats
232W - 202L
1,392 Elo+
Solo
Arachne
Arachne
ThaKingSanity
Arachne
Level 87
God Stats
54W - 34L
1,598 SR
Queue Stats
143W - 131L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
little_cchicken
Xbalanque
Level 119
God Stats
2W - 0L
1,784 SR
Queue Stats
404W - 376L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 6 / 0
7,561
582
6,321
13,750
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
9
0 / 3 / 1
5,520
425
420
5,069
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Cocellzito
Bellona
10
0 / 2 / 2
5,566
428
1,587
8,869
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
9
1 / 4 / 6
5,977
460
3,610
13,195
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
The-Meruem
Chiron
10
1 / 6 / 4
6,217
478
4,279
9,909
2,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AndyIsSuperDope
Morgan Le Fay
13
2 / 2 / 3
8,076
621
3,537
3,897
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ShartyGurgles
Cabrakan
14
4 / 2 / 1
8,590
661
4,786
9,662
7,648
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
SpeedNova
Anubis
13
6 / 3 / 5
7,431
572
12,196
10,661
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
12
6 / 2 / 7
7,973
613
7,429
10,293
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
little_cchicken
Xbalanque
14
3 / 2 / 9
7,935
610
9,283
9,928
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
21
21
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
6
0
1.17
W
Morgan Le Fay
AndyIsSuperDope
Morgan Le Fay
2
2
3
1.75
L
Agni
0
3
1
0.17
L
Bellona
Cocellzito
Bellona
0
2
2
0.5
L
Sobek
1
4
6
1
W
Cabrakan
ShartyGurgles
Cabrakan
4
2
1
2.25
W
Anubis
SpeedNova
Anubis
6
3
5
2.83
W
Arachne
6
2
7
4.75
L
Chiron
The-Meruem
Chiron
1
6
4
0.5
W
Xbalanque
little_cchicken
Xbalanque
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,217
Damage
37,231
50,792
Taken
44,441
23,980
Mitigated
23,407
9,524
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,321
1,573
0
3,795
13,750
6,700
0
4,124
9,626
0
49,066
W
Morgan Le Fay
AndyIsSuperDope
Morgan Le Fay
3,537
395
0
250
3,897
1,421
593
396
3,421
51,759
0
L
Agni
420
160
0
460
5,069
1,565
0
1,777
3,292
21,387
0
L
Bellona
Cocellzito
Bellona
1,587
437
0
1,985
8,869
5,781
0
4,377
4,492
0
23,766
L
Sobek
3,610
220
0
2,335
13,195
7,606
0
5,624
7,571
8,543
0
W
Cabrakan
ShartyGurgles
Cabrakan
4,786
626
0
3,459
9,662
7,648
0
0
9,662
63,686
0
W
Anubis
SpeedNova
Anubis
12,196
734
0
2,200
10,661
5,293
102
1,718
8,943
54,997
0
W
Arachne
7,429
4,959
0
3,164
10,293
5,011
654
479
9,734
0
47,922
L
Chiron
The-Meruem
Chiron
4,279
1,097
205
744
9,909
2,328
0
4,617
5,285
0
29,979
W
Xbalanque
little_cchicken
Xbalanque
9,283
5,553
205
4,421
9,928
4,034
532
1,277
8,651
0
53,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
40,005
223
Minions Killed
413
0
Camps Cleared
0
1,197,135
Distance Traveled
1,218,849
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,561
582
79
6
0
235,690
0
W
Morgan Le Fay
8,076
621
87
7
0
228,827
0
L
Agni
5,520
425
46
4
0
223,110
0
L
Bellona
5,566
428
32
2
0
231,782
0
L
Sobek
5,977
460
11
1
0
265,568
1
W
Cabrakan
8,590
661
106
8
0
230,479
2
W
Anubis
7,431
572
82
6
0
244,689
1
W
Arachne
7,973
613
66
5
0
270,397
0
L
Chiron
6,217
478
55
4
0
240,985
0
W
Xbalanque
7,935
610
72
6
0
244,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role