Player Matchup

Gilgamesh
Gilgamesh
Bishop176
Gilgamesh
Level 129
God Stats
0W - 2L
1,313 SR
Queue Stats
15W - 21L
1,506 Elo+
Party 2
Kali
Kali
KrazyCaley
Kali
Level 148
God Stats
0W - 1L
1,479 SR
Queue Stats
60W - 68L
1,473 Elo+
Solo
Scylla
Scylla
drastikNZ
Scylla
Level 125
God Stats
8W - 5L
1,481 SR
Queue Stats
551W - 554L
1,480 Elo+
Solo
Kukulkan
Kukulkan
griilz
Kukulkan
Level 108
God Stats
0W - 1L
1,707 SR
Queue Stats
11W - 14L
1,526 Elo+
Party 2
Cerberus
Cerberus
theefrainable
Cerberus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,562 Elo+
Party 2
Team Averages
Level 133
1,496 SR
1,509 Elo+

VS

Team Averages
Level 104
1,490 SR
1,495 Elo+
Rama
Rama
JakelBW
Rama
Level 89
God Stats
3W - 2L
1,489 SR
Queue Stats
113W - 106L
1,489 Elo+
Party 1
Ishtar
Ishtar
Javi_1-o_o-1
Ishtar
Level 66
God Stats
3W - 1L
1,814 SR
Queue Stats
273W - 261L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
Maclagrim
Sun Wukong
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 98L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StealthxNinja75
Morgan Le Fay
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 296L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
crookkyler
Ao Kuang
Level 116
God Stats
1W - 1L
1,146 SR
Queue Stats
164W - 159L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bishop176
Gilgamesh
5
0 / 0 / 0
6,986
466
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 6 / 9
10,051
670
10,457
15,912
9,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
drastikNZ
Scylla
20
4 / 4 / 6
11,696
780
11,847
11,493
6,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
griilz
Kukulkan
20
6 / 3 / 8
12,086
806
22,533
11,817
7,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
theefrainable
Cerberus
17
3 / 7 / 7
9,648
643
9,118
25,159
32,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
JakelBW
Rama
20
4 / 2 / 13
12,664
844
16,718
10,682
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
18
5 / 4 / 8
11,312
754
9,030
11,939
5,246
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Maclagrim
Sun Wukong
18
2 / 2 / 14
10,922
728
9,200
16,278
15,598
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
StealthxNinja75
Morgan Le Fay
20
5 / 2 / 13
12,284
819
15,661
10,260
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
crookkyler
Ao Kuang
17
4 / 5 / 11
11,656
777
7,790
17,809
18,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
15
Kills
20
20
Deaths
15
30
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bishop176
Gilgamesh
0
0
0
0
W
Rama
JakelBW
Rama
4
2
13
5.25
W
Ishtar
5
4
8
2.25
L
2
6
9
1.08
W
Sun Wukong
Maclagrim
Sun Wukong
2
2
14
4.5
W
Morgan Le Fay
StealthxNinja75
Morgan Le Fay
5
2
13
5.75
W
Ao Kuang
crookkyler
Ao Kuang
4
5
11
1.9
L
Scylla
drastikNZ
Scylla
4
4
6
1.75
L
Kukulkan
griilz
Kukulkan
6
3
8
3.33
L
Cerberus
theefrainable
Cerberus
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,955
Damage
58,399
64,381
Taken
66,968
56,129
Mitigated
50,130
13,047
Healing
19,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bishop176
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Rama
JakelBW
Rama
16,718
12,664
1,358
3,442
10,682
5,469
5,242
8,978
1,604
0
47,102
W
Ishtar
9,030
4,795
1,354
1,505
11,939
5,246
1,534
7,393
4,331
0
24,900
L
10,457
3,922
1,557
3,406
15,912
9,564
1,137
4,514
11,398
0
19,274
W
Sun Wukong
Maclagrim
Sun Wukong
9,200
767
2,534
2,839
16,278
15,598
56
9,825
6,071
0
22,477
W
Morgan Le Fay
StealthxNinja75
Morgan Le Fay
15,661
1,173
630
1,944
10,260
5,344
1,371
6,340
3,815
39,954
0
W
Ao Kuang
crookkyler
Ao Kuang
7,790
2,934
1,385
2,250
17,809
18,473
0
9,987
7,770
11,194
318
L
Scylla
drastikNZ
Scylla
11,847
396
22
1,173
11,493
6,443
90
4,401
7,092
34,836
0
L
Kukulkan
griilz
Kukulkan
22,533
1,331
448
2,028
11,817
7,468
404
5,431
6,386
52,240
0
L
Cerberus
theefrainable
Cerberus
9,118
201
369
4,044
25,159
32,654
112
8,787
16,372
14,766
121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,467
Gold Earned
58,838
175
Minions Killed
189
0
Camps Cleared
0
1,078,250
Distance Traveled
1,360,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,986
466
0
0
0
21,901
0
W
Rama
12,664
844
75
5
0
270,818
0
W
Ishtar
11,312
754
38
3
0
248,535
0
L
Kali
10,051
670
13
1
0
255,675
0
W
Sun Wukong
10,922
728
29
2
0
303,659
0
W
Morgan Le Fay
12,284
819
42
3
0
283,381
0
W
Ao Kuang
11,656
777
5
0
0
254,157
0
L
Scylla
11,696
780
68
5
0
259,155
0
L
Kukulkan
12,086
806
62
4
0
309,074
0
L
Cerberus
9,648
643
32
2
0
232,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role