Player Matchup

Ra
Ra
JollyFawn671
Ra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,431 Elo+
Party 1
Charybdis
Charybdis
Mohogeny katana
Charybdis
Level 125
God Stats
2W - 1L
1,503 SR
Queue Stats
23W - 33L
1,390 Elo+
Party 1
Atlas
Atlas
TheBoomOnMizar5
Atlas
Level 87
God Stats
4W - 2L
1,615 SR
Queue Stats
163W - 162L
1,435 Elo+
Solo
Skadi
Skadi
johancito19
Skadi
Level 66
God Stats
1W - 1L
1,317 SR
Queue Stats
21W - 18L
1,569 Elo+
Solo
Nox
Nox
ratameadaa
Nox
Level 61
God Stats
4W - 2L
1,558 SR
Queue Stats
94W - 89L
1,580 Elo+
Solo
Team Averages
Level 92
1,498 SR
1,481 Elo+

VS

Team Averages
Level 101
1,584 SR
1,546 Elo+
Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BlUe HaZe JR
Nu Wa
Level 58
God Stats
4W - 3L
1,619 SR
Queue Stats
227W - 238L
1,523 Elo+
Solo
Chiron
Chiron
GapingWhole
Chiron
Level 127
God Stats
18W - 15L
1,592 SR
Queue Stats
632W - 631L
1,508 Elo+
Solo
Guan Yu
Guan Yu
claratyne
Guan Yu
Level 126
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 1L
1,707 Elo+
Solo
Heimdallr
Heimdallr
texasjuicegod
Heimdallr
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 17
12,101
756
19,543
21,599
11,877
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Mohogeny katana
Charybdis
17
2 / 4 / 14
10,471
654
17,082
17,608
8,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
4 / 3 / 19
11,812
738
19,251
21,552
23,729
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 3 / 11
12,021
751
19,247
18,565
9,391
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
4 / 0 / 17
11,918
745
18,479
13,098
10,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 8 / 6
9,767
610
5,624
26,856
23,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 4 / 5
10,099
631
25,216
14,853
8,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
20
6 / 2 / 5
11,473
717
29,032
16,296
9,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
claratyne
Guan Yu
14
1 / 5 / 5
9,182
574
6,104
23,894
23,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
texasjuicegod
Heimdallr
16
0 / 4 / 9
9,131
571
14,058
16,097
8,952
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
41
23
Kills
11
11
Deaths
23
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
8
6
0.5
L
3
4
5
1.38
L
Chiron
6
2
5
4.25
W
4
1
17
12.5
W
Charybdis
Mohogeny katana
Charybdis
2
4
14
2.25
W
4
3
19
4.5
L
Guan Yu
claratyne
Guan Yu
1
5
5
0.7
W
9
3
11
4.83
W
4
0
17
12.5
L
Heimdallr
texasjuicegod
Heimdallr
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,602
Damage
80,034
92,422
Taken
97,996
63,484
Mitigated
74,191
56,497
Healing
32,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,624
385
2,545
3,905
26,856
23,738
0
15,823
10,680
8,435
0
L
25,216
6,108
1,469
1,583
14,853
8,005
476
10,058
4,514
49,009
0
L
Chiron
29,032
2,779
2,070
3,265
16,296
9,847
475
9,623
6,494
0
60,799
W
19,543
2,497
22,569
15,886
21,599
11,877
1,367
7,341
14,258
61,268
0
W
Charybdis
Mohogeny katana
Charybdis
17,082
10,295
0
2,274
17,608
8,071
3,465
5,594
12,014
0
38,347
W
19,251
5,724
2,328
3,738
21,552
23,729
489
8,096
13,456
32,505
0
L
Guan Yu
claratyne
Guan Yu
6,104
639
8,871
6,837
23,894
23,649
0
12,724
10,985
0
8,945
W
19,247
10,804
969
2,908
18,565
9,391
2,463
4,325
14,240
0
33,233
W
18,479
1,194
3,644
2,181
13,098
10,416
546
5,484
7,614
43,589
0
L
Heimdallr
texasjuicegod
Heimdallr
14,058
4,115
838
1,078
16,097
8,952
550
8,047
8,050
0
30,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,323
Gold Earned
49,652
224
Minions Killed
166
0
Camps Cleared
0
1,534,836
Distance Traveled
1,478,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,767
610
4
0
0
260,800
0
L
Nu Wa
10,099
631
51
3
0
280,456
0
L
Chiron
11,473
717
68
4
0
340,032
0
W
Ra
12,101
756
91
6
0
322,549
0
W
Charybdis
10,471
654
36
2
0
281,715
0
W
Atlas
11,812
738
14
1
0
296,123
0
L
Guan Yu
9,182
574
6
0
0
307,863
0
W
Skadi
12,021
751
28
2
0
323,316
0
W
Nox
11,918
745
55
3
0
311,133
0
L
Heimdallr
9,131
571
37
2
0
289,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role