Player Matchup

Nike
Nike
Masters
 
Nike
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
Glöry
Anhur
Platinum II
Level 136
God Stats
0W - 1L
1,848 SR
Queue Stats
45W - 23L
2,170 MMR
Solo
Ares
Ares
Platinum II
HitTheDemote
Ares
Platinum II
Level 69
God Stats
0W - 2L
1,342 SR
Queue Stats
81W - 63L
2,065 MMR
Party 2
Janus
Janus
Diamond III
More Swank
Janus
Diamond III
Level 151
God Stats
20W - 12L
1,721 SR
Queue Stats
124W - 107L
2,248 MMR
Party 2
Kali
Kali
Platinum II
YeetJungleBuff
Kali
Platinum II
Level 107
God Stats
13W - 2L
1,836 SR
Queue Stats
87W - 55L
2,175 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,649 SR
2,032 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 171
1,654 SR
2,161 MMR
Fenrir
Fenrir
Diamond III
DiegoJireh
Fenrir
Diamond III
Level 128
God Stats
13W - 11L
1,631 SR
Queue Stats
180W - 167L
2,190 MMR
Solo
Scylla
Scylla
Masters
FaceTat
Scylla
Masters
Level 159
God Stats
24W - 10L
1,760 SR
Queue Stats
613W - 606L
2,138 MMR
Solo
Ganesha
Ganesha
Diamond IV
FrostBl1tzTV
Ganesha
Diamond IV
Level 278
God Stats
10W - 12L
1,636 SR
Queue Stats
432W - 417L
2,214 MMR
Party 1
Odin
Odin
Diamond V
flashgordo2
Odin
Diamond V
Level 232
God Stats
13W - 15L
1,560 SR
Queue Stats
219W - 212L
2,110 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
iRobMMR
Heimdallr
Diamond IV
Level 60
God Stats
10W - 7L
1,684 SR
Queue Stats
75W - 41L
2,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
5 / 6 / 1
10,412
612
10,740
21,143
16,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Glöry
Anhur
16
1 / 2 / 0
9,757
574
5,211
8,736
2,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 6 / 2
6,913
407
3,170
13,636
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
15
1 / 4 / 3
9,497
559
9,018
9,877
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 5 / 0
10,177
599
10,985
18,394
7,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThorThothSusanoThanatos

VS

Bans
SurtrAwilixAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiegoJireh
Fenrir
15
7 / 6 / 7
9,790
576
12,492
17,291
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
FaceTat
Scylla
17
7 / 2 / 5
10,847
638
12,202
8,490
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
FrostBl1tzTV
Ganesha
15
0 / 0 / 14
10,262
604
5,503
15,157
14,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 7
9,892
582
11,577
12,734
13,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
iRobMMR
Heimdallr
18
5 / 0 / 4
11,103
653
8,930
7,943
3,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
11
Kills
22
23
Deaths
11
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
6
1
0.92
W
Fenrir
DiegoJireh
Fenrir
7
6
7
1.75
W
Scylla
FaceTat
Scylla
7
2
5
4.75
W
Ganesha
FrostBl1tzTV
Ganesha
0
0
14
7
L
Anhur
Glöry
Anhur
1
2
0
0.5
L
0
6
2
0.17
L
Janus
1
4
3
0.63
L
4
5
0
0.8
W
3
3
7
2.17
W
Heimdallr
iRobMMR
Heimdallr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,124
Damage
50,704
71,786
Taken
61,615
36,942
Mitigated
42,638
15,257
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,740
2,243
0
4,078
21,143
16,502
100
1,713
18,270
364
80,073
W
Fenrir
DiegoJireh
Fenrir
12,492
5,052
0
3,632
17,291
7,305
0
2,684
14,530
0
66,302
W
Scylla
FaceTat
Scylla
12,202
2,159
0
1,150
8,490
3,262
1,094
2,326
6,117
82,787
0
W
Ganesha
FrostBl1tzTV
Ganesha
5,503
871
0
3,471
15,157
14,536
308
3,840
11,136
43,696
0
L
Anhur
Glöry
Anhur
5,211
2,965
0
3,627
8,736
2,690
168
1,911
6,808
0
94,901
L
3,170
597
0
1,980
13,636
7,410
27
4,501
8,858
18,956
0
L
Janus
9,018
816
0
783
9,877
2,873
0
3,726
5,994
80,800
0
L
10,985
4,944
0
4,789
18,394
7,467
0
5,367
12,775
0
100,792
W
11,577
2,641
0
2,627
12,734
13,653
339
2,203
10,451
0
68,358
W
Heimdallr
iRobMMR
Heimdallr
8,930
6,592
0
4,690
7,943
3,882
1,247
1,900
5,974
0
107,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,756
Gold Earned
51,894
605
Minions Killed
567
0
Camps Cleared
0
1,673,431
Distance Traveled
1,750,443
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,412
612
132
8
0
316,886
2
W
Fenrir
9,790
576
87
5
0
380,713
4
W
Scylla
10,847
638
163
10
0
339,375
3
W
Ganesha
10,262
604
6
0
0
360,342
7
L
Anhur
9,757
574
172
10
0
326,783
6
L
Ares
6,913
407
24
1
0
323,356
0
L
Janus
9,497
559
148
9
0
339,323
3
L
Kali
10,177
599
129
8
0
367,083
3
W
Odin
9,892
582
114
7
0
339,817
1
W
Heimdallr
11,103
653
197
12
0
330,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role