Player Matchup

Neith
Neith
BTT_Virulas
Neith
Level 87
God Stats
12W - 7L
1,659 SR
Queue Stats
79W - 109L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
PRX_Salicio
Baron Samedi
Level 34
God Stats
2W - 3L
1,200 SR
Queue Stats
37W - 55L
1,382 Elo+
Party 2
Nemesis
Nemesis
PRX_Shashu
Nemesis
Level 107
God Stats
4W - 8L
1,373 SR
Queue Stats
120W - 163L
1,424 Elo+
Party 2
Maman Brigitte
Maman Brigitte
PRX_fugg
Maman Brigitte
Level 119
God Stats
7W - 12L
1,302 SR
Queue Stats
113W - 134L
1,425 Elo+
Party 2
Ares
Ares
xWrathOfGoDx
Ares
Level 117
God Stats
16W - 15L
1,504 SR
Queue Stats
208W - 272L
1,400 Elo+
Party 2
Team Averages
Level 93
1,408 SR
1,408 Elo+

VS

Team Averages
Level 42
1,541 SR
1,151 Elo+
King Arthur
King Arthur
FilAle195
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,020 Elo+
Party 1
Zhong Kui
Zhong Kui
JustShadowM
Zhong Kui
Level 109
God Stats
12W - 6L
1,704 SR
Queue Stats
552W - 559L
1,466 Elo+
Solo
Martichoras
Martichoras
Ribeiro_lrb
Martichoras
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,216 Elo+
Party 1
Susano
Susano
Viníciusvhg
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,022 Elo+
Party 1
Yemoja
Yemoja
fiendhades
Yemoja
Level 24
God Stats
3W - 12L
1,500 SR
Queue Stats
7W - 21L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
10,598
623
14,334
9,149
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
PRX_Salicio
Baron Samedi
15
2 / 1 / 2
9,694
570
6,128
7,476
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
PRX_Shashu
Nemesis
16
3 / 0 / 0
10,344
608
4,637
8,068
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
PRX_fugg
Maman Brigitte
19
6 / 1 / 3
10,702
630
10,097
13,474
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 8
8,930
525
8,365
9,992
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FilAle195
King Arthur
12
1 / 3 / 0
7,007
412
3,227
12,519
9,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
JustShadowM
Zhong Kui
9
1 / 2 / 0
6,573
387
4,461
7,689
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Martichoras
Ribeiro_lrb
Martichoras
10
0 / 6 / 0
6,071
357
3,845
14,470
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
11
0 / 3 / 0
6,535
384
2,793
12,825
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
fiendhades
Yemoja
10
0 / 2 / 0
6,419
378
1,955
10,997
8,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
16
Kills
2
2
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
King Arthur
FilAle195
King Arthur
1
3
0
0.33
L
Zhong Kui
JustShadowM
Zhong Kui
1
2
0
0.5
W
Baron Samedi
PRX_Salicio
Baron Samedi
2
1
2
3
W
Nemesis
PRX_Shashu
Nemesis
3
0
0
3
W
Maman Brigitte
PRX_fugg
Maman Brigitte
6
1
3
7.5
L
Martichoras
Ribeiro_lrb
Martichoras
0
6
0
0
L
Susano
0
3
0
0
L
Yemoja
fiendhades
Yemoja
0
2
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,561
Damage
16,281
48,159
Taken
58,500
30,830
Mitigated
35,196
23,202
Healing
14,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,334
4,806
0
4,836
9,149
4,426
1,764
1,836
7,313
0
110,137
L
King Arthur
FilAle195
King Arthur
3,227
548
0
243
12,519
9,854
0
4,247
8,272
0
25,643
L
Zhong Kui
JustShadowM
Zhong Kui
4,461
288
0
2,037
7,689
5,990
0
2,972
4,717
33,517
0
W
Baron Samedi
PRX_Salicio
Baron Samedi
6,128
1,341
224
1,728
7,476
3,469
1,438
1,424
6,052
88,494
0
W
Nemesis
PRX_Shashu
Nemesis
4,637
2,191
0
4,521
8,068
6,877
537
0
8,068
0
76,191
W
Maman Brigitte
PRX_fugg
Maman Brigitte
10,097
532
0
8,228
13,474
6,283
946
1,082
12,392
113,518
0
L
Martichoras
Ribeiro_lrb
Martichoras
3,845
809
0
1,162
14,470
6,083
0
6,631
7,839
0
44,645
L
Susano
2,793
540
0
4,726
12,825
5,189
0
4,595
8,230
0
37,810
L
Yemoja
fiendhades
Yemoja
1,955
620
3,579
2,341
10,997
8,080
0
6,145
4,852
12,906
0
W
8,365
427
0
3,665
9,992
9,775
402
2,074
7,918
23,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,268
Gold Earned
32,605
622
Minions Killed
264
0
Camps Cleared
0
1,620,611
Distance Traveled
1,556,728
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,598
623
150
9
0
300,327
0
L
King Arthur
7,007
412
40
2
0
326,852
1
L
Zhong Kui
6,573
387
75
4
0
323,853
0
W
Baron Samedi
9,694
570
148
9
0
316,842
0
W
Nemesis
10,344
608
134
8
0
282,758
1
W
Maman Brigitte
10,702
630
162
10
0
386,727
0
L
Martichoras
6,071
357
61
4
0
317,354
0
L
Susano
6,535
384
66
4
0
325,589
0
L
Yemoja
6,419
378
22
1
0
263,080
0
W
Ares
8,930
525
28
2
0
333,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role