Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
Fawakaa
Athena
Gold II
Level 148
God Stats
11W - 6L
1,623 SR
Queue Stats
201W - 198L
1,601 MMR
Solo
Danzaburou
Danzaburou
Silver I
Kinsgar
Danzaburou
Silver I
Level 109
God Stats
1W - 2L
1,502 SR
Queue Stats
12W - 14L
1,618 MMR
Solo
Ra
Ra
Platinum V
NRGFLASHER
Ra
Platinum V
Level 149
God Stats
0W - 3L
1,234 SR
Queue Stats
291W - 284L
1,613 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold III
QtPаnda
Maman Brigitte
Gold III
Level 145
God Stats
2W - 2L
1,532 SR
Queue Stats
144W - 155L
1,637 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,478 SR
1,594 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,526 SR
1,607 MMR
Chernobog
Chernobog
Gold II
B8TSY2000
Chernobog
Gold II
Level 128
God Stats
5W - 2L
1,710 SR
Queue Stats
50W - 52L
1,626 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Inevitable00
Tsukuyomi
Gold II
Level 231
God Stats
6W - 7L
1,491 SR
Queue Stats
469W - 467L
1,665 MMR
Solo
Thoth
Thoth
Gold V
TouchLeButt
Thoth
Gold V
Level 65
God Stats
1W - 1L
1,345 SR
Queue Stats
9W - 3L
1,642 MMR
Solo
Sylvanus
Sylvanus
Bronze III
elmonoyusepe
Sylvanus
Bronze III
Level 69
God Stats
1W - 0L
1,587 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold III
kareteiker98
Bellona
Gold III
Level 94
God Stats
2W - 0L
1,499 SR
Queue Stats
46W - 38L
1,602 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 5 / 3
9,403
448
11,906
27,013
10,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Athena
Fawakaa
Athena
14
2 / 4 / 3
9,404
448
7,396
28,846
24,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Kinsgar
Danzaburou
14
1 / 6 / 3
9,521
453
11,369
17,502
5,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 5 / 1
9,026
430
8,994
15,901
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maman Brigitte
QtPаnda
Maman Brigitte
16
1 / 6 / 0
9,962
474
13,700
21,225
7,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThanatosArachneAo KuangAh Muzen Cab

VS

Bans
KukulkanSolBaba YagaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B8TSY2000
Chernobog
19
8 / 2 / 11
13,275
632
18,227
22,213
9,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Inevitable00
Tsukuyomi
18
3 / 4 / 14
12,065
575
22,410
21,480
9,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 0 / 5
13,826
658
21,977
10,124
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
elmonoyusepe
Sylvanus
16
1 / 1 / 15
10,325
492
9,908
17,778
20,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
kareteiker98
Bellona
18
4 / 0 / 5
12,827
611
12,521
20,976
24,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
7
Kills
26
26
Deaths
7
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
3
0.9
W
Chernobog
B8TSY2000
Chernobog
8
2
11
6.75
L
Athena
Fawakaa
Athena
2
4
3
0.88
W
Tsukuyomi
Inevitable00
Tsukuyomi
3
4
14
2.5
L
Danzaburou
Kinsgar
Danzaburou
1
6
3
0.42
L
0
5
1
0.1
L
Maman Brigitte
QtPаnda
Maman Brigitte
1
6
0
0.17
W
10
0
5
12.5
W
Sylvanus
elmonoyusepe
Sylvanus
1
1
15
8.5
W
Bellona
kareteiker98
Bellona
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,365
Damage
85,043
110,487
Taken
92,571
54,462
Mitigated
67,734
27,617
Healing
47,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,906
1,776
0
8,215
27,013
10,157
0
5,594
21,216
0
75,209
W
Chernobog
B8TSY2000
Chernobog
18,227
14,109
0
10,654
22,213
9,953
6,178
4,210
17,997
0
143,236
L
Athena
Fawakaa
Athena
7,396
1,637
0
3,942
28,846
24,752
0
10,755
17,937
23,451
0
W
Tsukuyomi
Inevitable00
Tsukuyomi
22,410
4,249
0
9,481
21,480
9,144
230
7,744
12,953
0
94,775
L
Danzaburou
Kinsgar
Danzaburou
11,369
5,903
0
4,824
17,502
5,740
663
6,144
11,358
0
83,368
L
8,994
553
1,624
3,569
15,901
5,899
0
5,996
9,849
87,138
0
L
Maman Brigitte
QtPаnda
Maman Brigitte
13,700
68
0
5,443
21,225
7,914
0
4,067
16,319
75,712
0
W
21,977
1,158
0
3,102
10,124
4,227
2,011
3,923
6,084
143,569
0
W
Sylvanus
elmonoyusepe
Sylvanus
9,908
1,928
6,365
10,389
17,778
20,254
561
7,941
9,660
34,151
0
W
Bellona
kareteiker98
Bellona
12,521
3,606
0
7,113
20,976
24,156
1,032
10,835
9,157
0
95,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,316
Gold Earned
62,318
562
Minions Killed
684
0
Camps Cleared
0
2,066,220
Distance Traveled
2,127,682
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,403
448
107
5
0
429,983
1
W
Chernobog
13,275
632
192
9
0
433,527
2
L
Athena
9,404
448
26
1
0
421,851
4
W
Tsukuyomi
12,065
575
99
5
0
454,931
0
L
Danzaburou
9,521
453
127
6
0
379,540
0
L
Ra
9,026
430
158
8
0
410,748
0
L
Maman Brigitte
9,962
474
144
7
0
424,098
6
W
Thoth
13,826
658
211
10
0
453,084
2
W
Sylvanus
10,325
492
35
2
0
388,276
4
W
Bellona
12,827
611
147
7
0
397,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role