Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold IV
bigphil2736
Osiris
Gold IV
Level 144
God Stats
1W - 0L
1,780 SR
Queue Stats
313W - 353L
1,220 MMR
Solo
Cthulhu
Cthulhu
Silver I
camppos09
Cthulhu
Silver I
Level 107
God Stats
12W - 13L
1,511 SR
Queue Stats
78W - 93L
1,166 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,597 SR
1,295 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,596 SR
1,227 MMR
Jormungandr
Jormungandr
Silver I
FlyRy King
Jormungandr
Silver I
Level 125
God Stats
17W - 17L
1,521 SR
Queue Stats
127W - 158L
1,254 MMR
Solo
Xbalanque
Xbalanque
Silver V
Khudzy
Xbalanque
Silver V
Level 87
God Stats
4W - 3L
1,618 SR
Queue Stats
24W - 31L
1,268 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver V
Vunzii
Morgan Le Fay
Silver V
Level 43
God Stats
1W - 2L
1,650 SR
Queue Stats
23W - 32L
1,160 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
4 / 2 / 8
9,046
905
9,589
5,623
2,225
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
6 / 2 / 6
8,965
897
8,670
13,300
11,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
camppos09
Cthulhu
12
4 / 3 / 9
9,259
926
7,668
13,888
13,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BacchusNe ZhaAtlasAwilixHera

VS

Bans
Ix ChelDiscordiaDanzaburouKukulkanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FlyRy King
Jormungandr
11
1 / 3 / 4
8,031
803
7,107
9,460
8,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Khudzy
Xbalanque
11
5 / 4 / 1
8,946
895
10,692
10,503
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Vunzii
Morgan Le Fay
10
1 / 7 / 6
8,182
818
6,539
9,535
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
14
Kills
7
7
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
8
4
L
Jormungandr
FlyRy King
Jormungandr
1
3
4
1
L
Xbalanque
Khudzy
Xbalanque
5
4
1
1.38
L
Morgan Le Fay
Vunzii
Morgan Le Fay
1
7
6
0.57
W
Osiris
6
2
6
4.5
W
Cthulhu
camppos09
Cthulhu
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,927
Damage
24,338
32,811
Taken
29,498
27,345
Mitigated
16,616
5,961
Healing
3,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,589
3,594
0
2,446
5,623
2,225
135
2,382
2,921
37,835
0
L
Jormungandr
FlyRy King
Jormungandr
7,107
924
231
1,432
9,460
8,382
0
5,057
4,403
24,488
335
L
Xbalanque
Khudzy
Xbalanque
10,692
5,492
0
1,609
10,503
4,322
437
6,556
3,947
0
27,009
L
Morgan Le Fay
Vunzii
Morgan Le Fay
6,539
489
0
369
9,535
3,912
0
5,854
3,681
27,245
0
W
Osiris
8,670
3,220
0
1,715
13,300
11,688
0
4,870
7,852
0
26,434
W
Cthulhu
camppos09
Cthulhu
7,668
322
73
1,727
13,888
13,432
0
4,521
8,520
23,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,270
Gold Earned
25,159
119
Minions Killed
117
0
Camps Cleared
0
630,509
Distance Traveled
532,734
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,046
905
50
5
0
213,710
6
L
Jormungandr
8,031
803
31
3
0
183,978
2
L
Xbalanque
8,946
895
40
4
0
176,602
0
L
Morgan Le Fay
8,182
818
46
5
0
172,154
0
W
Osiris
8,965
897
24
2
0
206,983
0
W
Cthulhu
9,259
926
45
5
0
209,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role