Player Matchup

Janus
Janus
Alephsyp
Janus
Level 86
God Stats
20W - 25L
1,449 SR
Queue Stats
419W - 417L
1,478 Elo+
Solo
Bacchus
Bacchus
Faja Jigg
Bacchus
Level 126
God Stats
6W - 3L
1,550 SR
Queue Stats
131W - 118L
1,455 Elo+
Solo
Anubis
Anubis
Standardflea451
Anubis
Level 82
God Stats
92W - 70L
1,526 SR
Queue Stats
265W - 245L
1,410 Elo+
Solo
Cernunnos
Cernunnos
TennoLadd
Cernunnos
Level 107
God Stats
1W - 1L
1,545 SR
Queue Stats
121W - 99L
1,555 Elo+
Solo
Arachne
Arachne
VortexIM
Arachne
Level 66
God Stats
16W - 8L
1,561 SR
Queue Stats
239W - 219L
1,458 Elo+
Solo
Team Averages
Level 93
1,526 SR
1,471 Elo+

VS

Team Averages
Level 97
1,494 SR
1,506 Elo+
Sol
Sol
AcquiredCone143
Sol
Level 120
God Stats
253W - 245L
1,497 SR
Queue Stats
583W - 555L
1,492 Elo+
Party 1
Nemesis
Nemesis
BrianSh
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,324 Elo+
Solo
Bake Kujira
Bake Kujira
FALLOUTESL
Bake Kujira
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Solo
Kukulkan
Kukulkan
Honeydzznutz
Kukulkan
Level 69
God Stats
0W - 2L
1,550 SR
Queue Stats
266W - 271L
1,490 Elo+
Party 1
Merlin
Merlin
HowCome7894851
Merlin
Level 107
God Stats
1W - 6L
1,422 SR
Queue Stats
157W - 141L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alephsyp
Janus
13
2 / 1 / 2
7,547
629
4,215
7,047
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Faja Jigg
Bacchus
11
2 / 1 / 3
7,147
596
4,396
9,689
9,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 2 / 0
7,474
623
3,885
8,608
4,313
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
TennoLadd
Cernunnos
11
1 / 1 / 0
7,062
589
3,744
7,860
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
VortexIM
Arachne
12
3 / 0 / 0
6,883
574
2,543
8,684
3,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,479
540
6,021
4,872
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
BrianSh
Nemesis
11
1 / 2 / 3
6,276
523
5,287
8,352
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
FALLOUTESL
Bake Kujira
4
0 / 1 / 0
4,322
360
216
2,268
1,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Honeydzznutz
Kukulkan
13
2 / 2 / 0
7,465
622
6,180
8,664
2,898
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
6,619
552
5,280
6,827
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
9
Kills
5
5
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Janus
Alephsyp
Janus
2
1
2
3
L
Nemesis
BrianSh
Nemesis
1
2
3
1.25
L
Bake Kujira
FALLOUTESL
Bake Kujira
0
1
0
0
W
Bacchus
Faja Jigg
Bacchus
2
1
3
3.5
L
Kukulkan
Honeydzznutz
Kukulkan
2
2
0
1
L
0
3
1
0.17
W
1
2
0
0.5
W
Cernunnos
TennoLadd
Cernunnos
1
1
0
1
W
Arachne
VortexIM
Arachne
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,783
Damage
22,984
41,888
Taken
30,983
23,611
Mitigated
11,706
14,817
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,021
1,718
0
1,686
4,872
1,455
0
835
4,005
44,238
0
W
Janus
Alephsyp
Janus
4,215
290
0
1,452
7,047
3,134
0
3,325
3,722
57,665
424
L
Nemesis
BrianSh
Nemesis
5,287
2,604
0
811
8,352
3,119
0
2,627
5,647
0
37,828
L
Bake Kujira
FALLOUTESL
Bake Kujira
216
110
0
349
2,268
1,439
0
530
1,738
6,956
0
W
Bacchus
Faja Jigg
Bacchus
4,396
935
0
2,345
9,689
9,376
0
4,249
5,440
26,997
0
L
Kukulkan
Honeydzznutz
Kukulkan
6,180
708
0
2,059
8,664
2,898
0
4,548
4,084
59,062
0
L
5,280
245
0
643
6,827
2,795
0
3,621
3,114
51,501
0
W
3,885
230
0
4,471
8,608
4,313
801
4,474
4,134
56,265
0
W
Cernunnos
TennoLadd
Cernunnos
3,744
1,442
0
2,795
7,860
3,414
201
4,599
3,261
0
49,096
W
Arachne
VortexIM
Arachne
2,543
1,333
0
3,754
8,684
3,374
414
1,050
7,634
0
42,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,113
Gold Earned
31,161
397
Minions Killed
359
0
Camps Cleared
0
1,249,174
Distance Traveled
1,064,150
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,479
540
75
6
0
244,636
3
W
Janus
7,547
629
107
9
0
270,583
1
L
Nemesis
6,276
523
46
4
0
285,544
0
L
Bake Kujira
4,322
360
14
1
0
70,345
0
W
Bacchus
7,147
596
38
3
0
274,646
0
L
Kukulkan
7,465
622
109
9
0
235,846
2
L
Merlin
6,619
552
115
10
0
227,779
1
W
Anubis
7,474
623
91
8
0
200,067
0
W
Cernunnos
7,062
589
91
8
0
231,703
2
W
Arachne
6,883
574
70
6
0
272,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role