Player Matchup

Arachne
Arachne
 
Arachne
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
HoIy_Goose-
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 117L
1,319 Elo+
Party 2
Athena
Athena
Kis4K3tamine
Athena
Level 62
God Stats
7W - 10L
1,420 SR
Queue Stats
61W - 75L
1,329 Elo+
Party 2
Skadi
Skadi
ND-R3Z
Skadi
Level 62
God Stats
0W - 1L
1,688 SR
Queue Stats
12W - 14L
1,275 Elo+
Solo
Lancelot
Lancelot
NDMNY4DRVGS
Lancelot
Level 61
God Stats
2W - 5L
1,279 SR
Queue Stats
44W - 50L
1,406 Elo+
Party 2
Team Averages
Level 71
1,477 SR
1,366 Elo+

VS

Team Averages
Level 79
1,418 SR
1,334 Elo+
Mulan
Mulan
ChooChooDog
Mulan
Level 66
God Stats
19W - 38L
1,475 SR
Queue Stats
90W - 153L
1,299 Elo+
Solo
Pele
Pele
DJ_tlox3
Pele
Level 61
God Stats
4W - 2L
1,476 SR
Queue Stats
83W - 77L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
RIPRULEJR
Baron Samedi
Level 101
God Stats
2W - 3L
1,231 SR
Queue Stats
134W - 138L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
l----OAK3----l
Kukulkan
Level 87
God Stats
1W - 0L
1,278 SR
Queue Stats
4W - 7L
1,311 Elo+
Solo
Charybdis
Charybdis
o_0_iceboy
Charybdis
Level 81
God Stats
14W - 6L
1,630 SR
Queue Stats
73W - 85L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 5 / 2
6,999
500
6,036
12,684
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Scylla
15
0 / 1 / 0
8,290
592
2,048
4,971
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
10
1 / 2 / 0
6,727
481
4,693
9,117
6,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
ND-R3Z
Skadi
11
1 / 3 / 0
6,486
463
4,979
8,622
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
NDMNY4DRVGS
Lancelot
13
4 / 4 / 1
8,455
604
9,707
11,677
7,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 0
8,573
612
6,946
15,018
8,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
13
7 / 2 / 3
8,265
590
8,429
9,970
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
RIPRULEJR
Baron Samedi
10
0 / 0 / 6
6,815
487
4,953
5,745
4,221
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
14
1 / 1 / 1
7,959
569
3,257
4,655
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
o_0_iceboy
Charybdis
12
2 / 1 / 5
7,570
541
5,665
7,696
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
8
Kills
15
15
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
2
0.6
W
5
4
0
1.25
W
Pele
7
2
3
4.25
L
Scylla
0
1
0
0
L
Athena
1
2
0
0.5
L
Skadi
ND-R3Z
Skadi
1
3
0
0.33
L
Lancelot
NDMNY4DRVGS
Lancelot
4
4
1
1.13
W
Baron Samedi
RIPRULEJR
Baron Samedi
0
0
6
3
W
Kukulkan
1
1
1
1.5
W
Charybdis
o_0_iceboy
Charybdis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
29,250
47,071
Taken
43,084
23,614
Mitigated
20,946
9,094
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,036
4,398
0
1,671
12,684
4,825
0
2,090
10,594
0
33,301
W
6,946
1,424
0
4,582
15,018
8,660
456
0
15,018
0
48,470
W
Pele
8,429
1,867
0
2,223
9,970
3,661
947
1,736
8,234
0
49,479
L
Scylla
2,048
211
0
750
4,971
1,813
0
1,442
3,529
85,485
0
L
Athena
4,693
713
0
1,910
9,117
6,066
0
1,563
7,554
17,251
0
L
Skadi
ND-R3Z
Skadi
4,979
846
0
1,700
8,622
2,917
0
3,115
5,507
0
42,062
L
Lancelot
NDMNY4DRVGS
Lancelot
9,707
1,712
0
3,063
11,677
7,993
564
0
11,677
0
51,819
W
Baron Samedi
RIPRULEJR
Baron Samedi
4,953
874
570
2,597
5,745
4,221
483
1,924
3,821
22,786
0
W
Kukulkan
3,257
640
0
866
4,655
1,508
264
1,403
3,252
61,067
0
W
Charybdis
o_0_iceboy
Charybdis
5,665
3,128
0
3,786
7,696
2,896
1,199
1,678
6,018
0
58,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
39,182
370
Minions Killed
400
0
Camps Cleared
0
1,383,861
Distance Traveled
1,322,719
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,999
500
46
3
0
290,519
0
W
Mulan
8,573
612
85
6
0
251,615
2
W
Pele
8,265
590
65
5
0
326,289
0
L
Scylla
8,290
592
153
11
0
266,578
0
L
Athena
6,727
481
31
2
0
281,323
0
L
Skadi
6,486
463
68
5
0
272,769
2
L
Lancelot
8,455
604
72
5
0
272,672
0
W
Baron Samedi
6,815
487
39
3
0
249,346
2
W
Kukulkan
7,959
569
119
9
0
267,371
4
W
Charybdis
7,570
541
92
7
0
228,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role