Player Matchup

Danzaburou
Danzaburou
BIGBOOTYFLAVORS
Danzaburou
Level 138
God Stats
3W - 3L
1,612 SR
Queue Stats
381W - 347L
1,566 Elo+
Party 3
Bellona
Bellona
FierceWalrus367
Bellona
Level 149
God Stats
1W - 1L
1,661 SR
Queue Stats
171W - 161L
1,489 Elo+
Solo
Ganesha
Ganesha
Jermilious
Ganesha
Level 119
God Stats
14W - 13L
1,614 SR
Queue Stats
300W - 240L
1,616 Elo+
Party 3
Janus
Janus
Juiceboxdan
Janus
Level 69
God Stats
22W - 27L
1,541 SR
Queue Stats
106W - 95L
1,591 Elo+
Party 3
Thanatos
Thanatos
Toner56
Thanatos
Level 77
God Stats
15W - 26L
1,492 SR
Queue Stats
163W - 140L
1,575 Elo+
Party 3
Team Averages
Level 110
1,584 SR
1,567 Elo+

VS

Team Averages
Level 138
1,569 SR
1,548 Elo+
Geb
Geb
BestHazyDan
Geb
Level 127
God Stats
25W - 10L
1,723 SR
Queue Stats
171W - 152L
1,548 Elo+
Party 1
Odin
Odin
BümberGloomis
Odin
Level 144
God Stats
5W - 6L
1,564 SR
Queue Stats
328W - 284L
1,536 Elo+
Party 1
Rama
Rama
Polar_1102
Rama
Level 146
God Stats
2W - 5L
1,245 SR
Queue Stats
514W - 452L
1,545 Elo+
Party 2
Bastet
Bastet
Ragnar7801
Bastet
Level 125
God Stats
4W - 3L
1,567 SR
Queue Stats
271W - 243L
1,522 Elo+
Party 2
Ix Chel
Ix Chel
TheSussyBussy
Ix Chel
Level 148
God Stats
15W - 4L
1,744 SR
Queue Stats
243W - 202L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIGBOOTYFLAVORS
Danzaburou
11
0 / 1 / 0
5,812
528
4,480
6,574
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 2 / 0
6,881
626
5,433
14,418
14,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
Jermilious
Ganesha
10
0 / 1 / 0
6,059
551
3,011
9,869
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 2 / 0
6,262
569
4,030
5,156
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Toner56
Thanatos
10
0 / 1 / 1
5,786
526
3,208
9,112
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,938
540
3,171
10,562
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 1
6,752
614
10,228
9,751
9,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 2
6,371
579
3,605
7,184
2,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Ragnar7801
Bastet
11
2 / 0 / 2
6,327
575
4,528
6,402
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
13
4 / 0 / 1
7,304
664
5,595
3,370
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BIGBOOTYFLAVORS
Danzaburou
0
1
0
0
W
0
0
3
1.5
W
1
1
1
1.5
L
1
2
0
0.5
L
Ganesha
Jermilious
Ganesha
0
1
0
0
L
0
2
0
0
W
0
0
2
1
W
Bastet
Ragnar7801
Bastet
2
0
2
3
W
Ix Chel
4
0
1
4.5
L
Thanatos
Toner56
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,162
Damage
27,127
45,129
Taken
37,269
31,455
Mitigated
22,514
20,544
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BIGBOOTYFLAVORS
Danzaburou
4,480
2,029
0
3,292
6,574
2,653
0
1,304
5,270
0
51,987
W
3,171
249
288
2,410
10,562
6,735
196
4,461
5,909
14,640
0
W
10,228
2,204
0
4,374
9,751
9,949
0
0
9,751
0
51,207
L
5,433
2,161
0
6,109
14,418
14,946
0
390
12,698
0
52,953
L
Ganesha
Jermilious
Ganesha
3,011
510
0
3,233
9,869
8,603
0
3,511
6,358
19,743
0
L
4,030
109
0
500
5,156
2,000
0
2,941
2,215
50,837
0
W
3,605
2,704
0
3,959
7,184
2,364
0
662
6,522
0
54,395
W
Bastet
Ragnar7801
Bastet
4,528
1,446
0
4,510
6,402
2,333
344
595
5,779
0
35,803
W
Ix Chel
5,595
902
878
1,569
3,370
1,133
457
999
2,267
63,179
0
L
Thanatos
Toner56
Thanatos
3,208
827
0
7,410
9,112
3,253
0
620
8,448
0
47,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
32,692
391
Minions Killed
383
0
Camps Cleared
0
1,168,117
Distance Traveled
1,226,009
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,812
528
110
10
0
198,779
2
W
Geb
5,938
540
24
2
0
262,501
4
W
Odin
6,752
614
83
8
0
220,667
2
L
Bellona
6,881
626
98
9
0
223,995
2
L
Ganesha
6,059
551
2
0
0
239,374
2
L
Janus
6,262
569
108
10
0
230,457
1
W
Rama
6,371
579
104
9
0
229,020
4
W
Bastet
6,327
575
53
5
0
274,239
0
W
Ix Chel
7,304
664
119
11
0
239,582
2
L
Thanatos
5,786
526
73
7
0
275,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role