Player Matchup

Ares
Ares
GroovyPAN
Ares
Level 120
God Stats
0W - 3L
1,281 SR
Queue Stats
103W - 96L
1,579 Elo+
Solo
Vamana
Vamana
LetsAllBSoviets
Vamana
Level 176
God Stats
0W - 1L
1,571 SR
Queue Stats
23W - 24L
1,492 Elo+
Party 1
Athena
Athena
MillieWho
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
NinjaSniPAH
Sylvanus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 1L
1,963 Elo+
Solo
Zeus
Zeus
pastacollection
Zeus
Level 147
God Stats
0W - 3L
1,157 SR
Queue Stats
112W - 118L
1,577 Elo+
Solo
Team Averages
Level 122
1,402 SR
1,606 Elo+

VS

Team Averages
Level 113
1,551 SR
1,530 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
ImLeakproof
Atlas
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,587 Elo+
Party 2
Ne Zha
Ne Zha
Sherkyyy_22
Ne Zha
Level 63
God Stats
3W - 2L
1,546 SR
Queue Stats
181W - 190L
1,500 Elo+
Solo
Danzaburou
Danzaburou
feileyafreya
Danzaburou
Level 87
God Stats
4W - 1L
1,711 SR
Queue Stats
213W - 170L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 3 / 0
5,010
1,002
1,955
8,690
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
3 / 3 / 0
5,371
1,074
5,560
8,356
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
MillieWho
Athena
10
0 / 3 / 1
5,452
1,090
4,834
8,101
6,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
NinjaSniPAH
Sylvanus
10
0 / 1 / 3
5,559
1,112
3,082
6,971
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
0 / 1 / 0
4,276
855
0
977
361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 0 / 6
6,364
1,273
9,205
3,208
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
 
Nu Wa
10
3 / 1 / 6
5,611
1,122
5,753
3,230
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 8
5,660
1,132
5,022
4,512
4,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
10
1 / 1 / 8
5,500
1,100
5,160
3,406
3,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
feileyafreya
Danzaburou
10
2 / 1 / 8
5,724
1,145
4,151
4,932
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
11
11
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
6
7
W
Nu Wa
 
Nu Wa
3
1
6
6
L
Ares
0
3
0
0
W
1
1
8
5
L
3
3
0
1
L
Athena
MillieWho
Athena
0
3
1
0.17
L
Sylvanus
NinjaSniPAH
Sylvanus
0
1
3
1.5
W
Ne Zha
1
1
8
5
W
Danzaburou
feileyafreya
Danzaburou
2
1
8
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
29,291
33,095
Taken
19,288
28,941
Mitigated
14,471
10,288
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,205
475
1,559
1,810
3,208
1,456
0
1,737
1,383
16,983
0
W
Nu Wa
 
Nu Wa
5,753
1,388
442
714
3,230
1,360
0
1,250
1,817
9,315
0
L
Ares
1,955
197
278
794
8,690
8,604
0
4,595
3,814
5,029
0
W
5,022
2,470
378
1,314
4,512
4,305
0
2,615
1,859
7,791
0
L
5,560
2,782
711
1,775
8,356
6,775
0
5,512
2,643
0
11,419
L
Athena
MillieWho
Athena
4,834
704
777
672
8,101
6,898
0
4,822
3,162
15,884
0
L
Sylvanus
NinjaSniPAH
Sylvanus
3,082
536
2,632
2,649
6,971
6,303
0
4,024
2,908
6,087
0
W
Ne Zha
5,160
962
206
561
3,406
3,410
0
1,898
1,508
0
10,669
W
Danzaburou
feileyafreya
Danzaburou
4,151
1,416
178
1,478
4,932
3,940
0
2,371
2,402
0
6,483
L
0
0
0
0
977
361
0
790
148
515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,668
Gold Earned
28,859
50
Minions Killed
59
0
Camps Cleared
0
461,125
Distance Traveled
525,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,364
1,273
21
4
0
133,303
0
W
Nu Wa
5,611
1,122
10
2
0
114,035
0
L
Ares
5,010
1,002
1
0
0
94,467
0
W
Atlas
5,660
1,132
9
2
0
102,758
0
L
Vamana
5,371
1,074
13
3
0
98,041
0
L
Athena
5,452
1,090
26
5
0
119,361
0
L
Sylvanus
5,559
1,112
10
2
0
109,180
0
W
Ne Zha
5,500
1,100
15
3
0
96,959
0
W
Danzaburou
5,724
1,145
4
1
0
78,225
0
L
Zeus
4,276
855
0
0
0
40,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role