Player Matchup

Bacchus
Bacchus
GoWestyy
Bacchus
Level 67
God Stats
2W - 0L
1,787 SR
Queue Stats
11W - 22L
1,242 Elo+
Party 1
Discordia
Discordia
YeOleMercy
Discordia
Level 44
God Stats
3W - 1L
1,852 SR
Queue Stats
3W - 1L
1,688 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
theyBannedmyID
Ah Muzen Cab
Level 109
God Stats
3W - 1L
1,328 SR
Queue Stats
88W - 97L
1,386 Elo+
Party 1
Team Averages
Level 73
1,655 SR
1,439 Elo+

VS

Team Averages
Level 74
1,359 SR
1,341 Elo+
Danzaburou
Danzaburou
BloodSuxr
Danzaburou
Level 48
God Stats
2W - 7L
1,377 SR
Queue Stats
7W - 19L
1,189 Elo+
Party 2
Ares
Ares
Healer999
Ares
Level 80
God Stats
1W - 5L
1,201 SR
Queue Stats
31W - 30L
1,432 Elo+
Party 2
Thoth
Thoth
Nauttess
Thoth
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoWestyy
Bacchus
11
3 / 1 / 6
8,612
783
6,110
11,279
11,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
YeOleMercy
Discordia
12
1 / 0 / 8
8,617
783
11,892
2,498
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
theyBannedmyID
Ah Muzen Cab
12
5 / 0 / 4
9,004
819
8,033
5,465
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BloodSuxr
Danzaburou
10
0 / 2 / 1
7,401
673
1,673
7,651
4,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
1 / 4 / 0
7,503
682
3,857
15,834
11,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Nauttess
Thoth
9
0 / 3 / 1
7,093
645
4,444
6,205
2,373
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BloodSuxr
Danzaburou
0
2
1
0.25
W
Bacchus
GoWestyy
Bacchus
3
1
6
6
L
Ares
1
4
0
0.25
L
Thoth
Nauttess
Thoth
0
3
1
0.17
W
Discordia
YeOleMercy
Discordia
1
0
8
5
W
Ah Muzen Cab
theyBannedmyID
Ah Muzen Cab
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,035
Damage
9,974
19,242
Taken
29,690
14,916
Mitigated
17,981
3,418
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BloodSuxr
Danzaburou
1,673
720
0
1,389
7,651
4,371
0
6,154
1,497
0
18,777
W
Bacchus
GoWestyy
Bacchus
6,110
932
285
1,052
11,279
11,828
131
4,900
6,379
15,988
326
L
Ares
3,857
452
124
3,794
15,834
11,237
0
7,784
8,050
13,057
0
L
Thoth
Nauttess
Thoth
4,444
308
0
606
6,205
2,373
0
3,738
2,467
25,649
0
W
Discordia
YeOleMercy
Discordia
11,892
289
55
98
2,498
982
638
1,576
922
35,890
0
W
Ah Muzen Cab
theyBannedmyID
Ah Muzen Cab
8,033
2,966
217
1,711
5,465
2,106
855
2,406
3,059
0
48,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,233
Gold Earned
21,997
135
Minions Killed
95
0
Camps Cleared
0
636,220
Distance Traveled
586,661
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,401
673
34
3
0
180,807
0
W
Bacchus
8,612
783
13
1
0
235,582
0
L
Ares
7,503
682
18
2
0
218,924
3
L
Thoth
7,093
645
43
4
0
186,930
1
W
Discordia
8,617
783
45
4
0
207,411
0
W
Ah Muzen Cab
9,004
819
77
7
0
193,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role