Player Matchup

Kuzenbo
Kuzenbo
Krogdoor
Kuzenbo
Level 69
God Stats
1W - 0L
1,892 SR
Queue Stats
3W - 4L
1,419 Elo+
Party 1
Hachiman
Hachiman
Schytzho
Hachiman
Level 45
God Stats
4W - 1L
1,796 SR
Queue Stats
35W - 31L
1,526 Elo+
Solo
Tiamat
Tiamat
Sumerlyn
Tiamat
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,436 Elo+
Party 1
Nike
Nike
TempusPeregrin
Nike
Level 122
God Stats
1W - 0L
1,564 SR
Queue Stats
24W - 21L
1,545 Elo+
Party 1
Arachne
Arachne
neithjoust2013
Arachne
Level 61
God Stats
3W - 0L
1,820 SR
Queue Stats
22W - 20L
1,530 Elo+
Party 1
Team Averages
Level 67
1,715 SR
1,491 Elo+

VS

Team Averages
Level 94
1,535 SR
1,485 Elo+
Merlin
Merlin
BronzBear
Merlin
Level 149
God Stats
4W - 8L
1,426 SR
Queue Stats
55W - 77L
1,489 Elo+
Party 2
Izanami
Izanami
DlNGUS69
Izanami
Level 29
God Stats
0W - 2L
1,516 SR
Queue Stats
4W - 9L
1,394 Elo+
Party 2
Bacchus
Bacchus
Gonzdyl
Bacchus
Level 117
God Stats
2W - 3L
1,801 SR
Queue Stats
59W - 65L
1,533 Elo+
Party 2
Fafnir
Fafnir
HeRoSh1
Fafnir
Level 68
God Stats
3W - 7L
1,591 SR
Queue Stats
25W - 33L
1,527 Elo+
Party 2
Ravana
Ravana
restingtoad
Ravana
Level 108
God Stats
2W - 3L
1,342 SR
Queue Stats
30W - 36L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Krogdoor
Kuzenbo
13
1 / 2 / 5
8,879
444
3,835
13,057
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Schytzho
Hachiman
17
5 / 2 / 5
11,290
565
16,770
15,925
7,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Sumerlyn
Tiamat
14
0 / 2 / 5
8,923
446
5,037
9,717
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 6 / 5
11,292
565
16,737
18,966
17,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 2
10,002
500
10,150
20,209
7,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BronzBear
Merlin
14
0 / 3 / 4
8,798
440
12,852
7,951
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DlNGUS69
Izanami
15
0 / 3 / 0
8,883
444
6,452
15,458
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Gonzdyl
Bacchus
15
3 / 4 / 3
9,948
497
13,598
18,061
24,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
HeRoSh1
Fafnir
13
0 / 4 / 8
9,035
452
6,143
20,650
32,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
16
14 / 1 / 1
10,806
540
14,015
15,566
8,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
15
Kills
17
17
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
BronzBear
Merlin
0
3
4
0.67
L
Izanami
DlNGUS69
Izanami
0
3
0
0
L
Bacchus
Gonzdyl
Bacchus
3
4
3
1.13
L
Fafnir
HeRoSh1
Fafnir
0
4
8
1
W
Kuzenbo
Krogdoor
Kuzenbo
1
2
5
1.75
W
Hachiman
Schytzho
Hachiman
5
2
5
3.75
W
Tiamat
Sumerlyn
Tiamat
0
2
5
1.25
W
6
6
5
1.42
W
3
5
2
0.8
L
Ravana
14
1
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,529
Damage
53,060
77,874
Taken
77,686
52,017
Mitigated
75,091
21,959
Healing
16,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BronzBear
Merlin
12,852
749
0
462
7,951
3,404
0
1,707
6,087
92,479
0
L
Izanami
DlNGUS69
Izanami
6,452
5,078
0
2,758
15,458
6,163
463
900
14,504
0
78,082
L
Bacchus
Gonzdyl
Bacchus
13,598
1,935
0
7,015
18,061
24,504
0
336
16,456
76,133
0
L
Fafnir
HeRoSh1
Fafnir
6,143
1,607
0
4,621
20,650
32,322
0
4,838
15,558
27,965
0
W
Kuzenbo
Krogdoor
Kuzenbo
3,835
1,911
0
3,371
13,057
14,713
0
5,799
7,172
18,926
0
W
Hachiman
Schytzho
Hachiman
16,770
11,532
0
7,491
15,925
7,055
1,192
3,865
12,007
0
106,066
W
Tiamat
Sumerlyn
Tiamat
5,037
950
0
1,698
9,717
5,125
0
6,808
2,881
54,509
0
W
16,737
2,691
0
5,345
18,966
17,491
0
9,338
8,314
206
67,255
W
10,150
7,701
0
4,054
20,209
7,633
0
5,413
14,613
0
96,812
L
Ravana
14,015
4,136
0
2,101
15,566
8,698
0
1,272
14,119
0
85,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
47,470
488
Minions Killed
569
0
Camps Cleared
0
1,960,354
Distance Traveled
1,911,820
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,798
440
186
9
0
358,107
3
L
Izanami
8,883
444
137
7
0
379,492
0
L
Bacchus
9,948
497
108
5
0
369,749
4
L
Fafnir
9,035
452
22
1
0
370,702
0
W
Kuzenbo
8,879
444
23
1
0
389,433
0
W
Hachiman
11,290
565
157
8
0
370,679
5
W
Tiamat
8,923
446
103
5
0
373,976
0
W
Nike
11,292
565
102
5
0
375,452
3
W
Arachne
10,002
500
103
5
0
450,814
0
L
Ravana
10,806
540
116
6
0
433,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role