Player Matchup

Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Isengrim4487
Medusa
Level 49
God Stats
1W - 5L
1,393 SR
Queue Stats
10W - 14L
1,513 Elo+
Solo
Jormungandr
Jormungandr
Machtschema
Jormungandr
Level 79
God Stats
20W - 21L
1,474 SR
Queue Stats
284W - 309L
1,377 Elo+
Party 2
Athena
Athena
feddoul
Athena
Level 128
God Stats
75W - 60L
1,551 SR
Queue Stats
103W - 105L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
l-_Trxy-hxrd_-l
Morgan Le Fay
Level 69
God Stats
5W - 4L
1,704 SR
Queue Stats
123W - 107L
1,485 Elo+
Party 1
Team Averages
Level 85
1,524 SR
1,462 Elo+

VS

Team Averages
Level 68
1,473 SR
1,347 Elo+
Mulan
Mulan
Back2drew
Mulan
Level 5
God Stats
2W - 0L
1,287 SR
Queue Stats
2W - 1L
1,289 Elo+
Party 3
Bacchus
Bacchus
samaele123456
Bacchus
Level 84
God Stats
10W - 7L
1,528 SR
Queue Stats
341W - 327L
1,453 Elo+
Solo
Neith
Neith
schnulzig-Yard
Neith
Level 57
God Stats
14W - 17L
1,432 SR
Queue Stats
98W - 121L
1,389 Elo+
Solo
Arachne
Arachne
slatz73
Arachne
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,132 Elo+
Party 3
Kukulkan
Kukulkan
ylzz
Kukulkan
Level 71
God Stats
23W - 12L
1,618 SR
Queue Stats
113W - 110L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 0 / 0
7,057
470
673
8,019
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
11
1 / 4 / 1
6,580
439
3,121
6,928
2,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Machtschema
Jormungandr
13
2 / 6 / 1
8,085
539
9,665
16,075
12,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
feddoul
Athena
10
3 / 3 / 1
7,095
473
1,932
12,938
10,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
l-_Trxy-hxrd_-l
Morgan Le Fay
13
0 / 4 / 1
7,285
486
6,423
9,672
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Back2drew
Mulan
16
5 / 2 / 6
9,223
615
13,109
16,899
16,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
13
3 / 3 / 6
8,310
554
6,078
11,586
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 3
8,356
557
5,294
7,864
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
slatz73
Arachne
15
5 / 1 / 5
9,238
616
8,135
14,828
5,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
ylzz
Kukulkan
13
2 / 0 / 3
7,952
530
4,602
4,216
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
17
17
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Mulan
Back2drew
Mulan
5
2
6
4
L
Medusa
1
4
1
0.38
L
Jormungandr
Machtschema
Jormungandr
2
6
1
0.42
L
Athena
feddoul
Athena
3
3
1
1.17
L
Morgan Le Fay
l-_Trxy-hxrd_-l
Morgan Le Fay
0
4
1
0.13
W
Bacchus
3
3
6
2
W
2
1
3
3.5
W
Arachne
slatz73
Arachne
5
1
5
7.5
W
Kukulkan
ylzz
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
37,218
53,632
Taken
55,393
34,413
Mitigated
39,196
11,261
Healing
19,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
673
462
64
3,813
8,019
4,056
0
507
7,512
0
54,396
W
Mulan
Back2drew
Mulan
13,109
1,094
0
6,342
16,899
16,308
0
8,486
8,413
0
59,957
L
Medusa
3,121
1,190
31
130
6,928
2,826
237
1,687
5,241
0
28,132
L
Jormungandr
Machtschema
Jormungandr
9,665
3,118
0
2,536
16,075
12,322
416
1,674
14,401
61,543
0
L
Athena
feddoul
Athena
1,932
846
1,125
2,395
12,938
10,613
0
3,285
9,653
17,271
0
L
Morgan Le Fay
l-_Trxy-hxrd_-l
Morgan Le Fay
6,423
615
0
1,167
9,672
4,596
0
3,527
6,145
68,944
0
W
Bacchus
6,078
746
464
3,148
11,586
12,414
397
3,878
7,708
22,213
0
W
5,294
1,916
0
2,984
7,864
2,884
798
421
7,443
0
58,565
W
Arachne
slatz73
Arachne
8,135
5,511
0
6,433
14,828
5,903
0
4,267
10,561
0
85,919
W
Kukulkan
ylzz
Kukulkan
4,602
54
0
500
4,216
1,687
2,056
1,444
2,772
59,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,102
Gold Earned
43,079
369
Minions Killed
414
0
Camps Cleared
0
1,488,022
Distance Traveled
1,538,434
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,057
470
92
6
0
367,814
0
W
Mulan
9,223
615
95
6
0
282,630
0
L
Medusa
6,580
439
40
3
0
243,823
0
L
Jormungandr
8,085
539
89
6
0
266,323
0
L
Athena
7,095
473
29
2
0
316,206
3
L
Morgan Le Fay
7,285
486
119
8
0
293,856
0
W
Bacchus
8,310
554
19
1
0
306,572
7
W
Neith
8,356
557
101
7
0
260,373
0
W
Arachne
9,238
616
105
7
0
382,764
0
W
Kukulkan
7,952
530
94
6
0
306,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role