Player Matchup

Anubis
Anubis
QueenAnnRevenge
Anubis
Level 71
God Stats
2W - 5L
1,489 SR
Queue Stats
59W - 66L
1,461 Elo+
Party 1
Ishtar
Ishtar
RabidMike
Ishtar
Level 147
God Stats
0W - 1L
1,797 SR
Queue Stats
45W - 50L
1,562 Elo+
Party 1
Serqet
Serqet
TeamDiversity
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
Undoomed081
Cthulhu
Level 62
God Stats
10W - 9L
1,707 SR
Queue Stats
134W - 167L
1,433 Elo+
Party 1
Nox
Nox
domicci
Nox
Level 58
God Stats
3W - 19L
1,309 SR
Queue Stats
87W - 121L
1,390 Elo+
Party 1
Team Averages
Level 73
1,560 SR
1,462 Elo+

VS

Team Averages
Level 123
1,655 SR
1,527 Elo+
Ix Chel
Ix Chel
GNS181
Ix Chel
Level 107
God Stats
13W - 6L
1,622 SR
Queue Stats
64W - 52L
1,557 Elo+
Party 2
Terra
Terra
Longinggamer1
Terra
Level 121
God Stats
6W - 1L
1,701 SR
Queue Stats
168W - 169L
1,401 Elo+
Solo
Rama
Rama
nookies
Rama
Level 144
God Stats
2W - 1L
1,486 SR
Queue Stats
53W - 37L
1,590 Elo+
Party 2
Susano
Susano
xXBlueKnightXx
Susano
Level 121
God Stats
15W - 7L
1,620 SR
Queue Stats
77W - 62L
1,580 Elo+
Party 2
Janus
Janus
yakiii
Janus
Level 121
God Stats
11W - 9L
1,847 SR
Queue Stats
260W - 271L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,609
601
1,383
7,716
3,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
RabidMike
Ishtar
10
0 / 4 / 0
5,321
484
4,451
8,908
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 0
5,876
534
3,911
11,374
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Undoomed081
Cthulhu
11
1 / 1 / 0
6,427
584
5,203
9,391
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nox
8
0 / 1 / 0
5,412
492
2,844
5,845
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GNS181
Ix Chel
14
4 / 0 / 0
7,736
703
6,728
4,709
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 5
6,267
570
2,358
7,595
4,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
nookies
Rama
11
3 / 0 / 4
7,179
653
8,026
6,141
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 2
6,702
609
4,407
10,014
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
yakiii
Janus
12
1 / 1 / 0
7,058
642
5,388
6,402
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
GNS181
Ix Chel
4
0
0
4
W
0
0
5
2.5
L
0
3
0
0
L
Ishtar
RabidMike
Ishtar
0
4
0
0
L
0
3
0
0
L
Cthulhu
Undoomed081
Cthulhu
1
1
0
1
L
Nox
0
1
0
0
W
Rama
nookies
Rama
3
0
4
5
W
4
0
2
5
W
Janus
yakiii
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,792
Damage
26,907
43,234
Taken
34,861
21,233
Mitigated
14,803
8,942
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
GNS181
Ix Chel
6,728
370
162
1,520
4,709
1,528
0
303
4,114
73,271
0
W
2,358
471
1,498
1,639
7,595
4,834
0
1,580
5,880
15,702
0
L
1,383
73
0
3,633
7,716
3,804
0
5,201
2,515
62,202
0
L
Ishtar
RabidMike
Ishtar
4,451
3,114
0
1,536
8,908
2,759
0
870
8,038
0
35,887
L
3,911
400
0
600
11,374
4,284
0
1,860
9,514
0
47,042
L
Cthulhu
Undoomed081
Cthulhu
5,203
278
0
1,723
9,391
7,001
0
5,481
3,910
41,341
382
L
Nox
2,844
394
0
1,450
5,845
3,385
0
1,062
4,783
15,691
0
W
Rama
nookies
Rama
8,026
7,122
0
2,924
6,141
2,163
707
709
5,432
0
51,215
W
4,407
1,047
0
4,882
10,014
3,849
0
2,335
7,640
0
47,690
W
Janus
yakiii
Janus
5,388
153
0
954
6,402
2,429
0
3,360
2,455
63,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,645
Gold Earned
34,942
347
Minions Killed
436
0
Camps Cleared
0
1,179,343
Distance Traveled
1,237,898
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,736
703
131
12
0
253,353
2
W
Terra
6,267
570
21
2
0
252,987
5
L
Anubis
6,609
601
130
12
0
219,156
2
L
Ishtar
5,321
484
54
5
0
217,637
1
L
Serqet
5,876
534
69
6
0
275,371
0
L
Cthulhu
6,427
584
70
6
0
228,556
2
L
Nox
5,412
492
24
2
0
238,623
1
W
Rama
7,179
653
89
8
0
230,254
0
W
Susano
6,702
609
85
8
0
251,523
2
W
Janus
7,058
642
110
10
0
249,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role