Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DVS x JDMLSR96
Poseidon
Level 125
God Stats
16W - 12L
1,609 SR
Queue Stats
158W - 151L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bigchee91
Tsukuyomi
Level 156
God Stats
6W - 8L
1,508 SR
Queue Stats
137W - 140L
1,520 Elo+
Party 1
Team Averages
Level 136
1,539 SR
1,513 Elo+

VS

Team Averages
Level 104
1,499 SR
1,467 Elo+
Ra
Ra
Gabe1352
Ra
Level 115
God Stats
8W - 5L
1,573 SR
Queue Stats
86W - 93L
1,517 Elo+
Party 2
Ymir
Ymir
GroovyDuelist
Ymir
Level 78
God Stats
1W - 0L
1,332 SR
Queue Stats
9W - 13L
1,376 Elo+
Solo
Cernunnos
Cernunnos
Lonesomefrodo
Cernunnos
Level 118
God Stats
3W - 0L
1,593 SR
Queue Stats
78W - 82L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 5 / 3
8,378
698
3,682
14,580
15,882
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
12
2 / 10 / 2
9,470
789
12,619
11,547
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
bigchee91
Tsukuyomi
13
3 / 5 / 1
9,939
828
10,869
11,098
4,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 13
11,192
933
7,482
8,201
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 16
10,431
869
6,395
14,356
15,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Lonesomefrodo
Cernunnos
14
11 / 3 / 8
11,592
966
17,586
12,985
5,210
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
20
20
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
3
0.3
L
Poseidon
2
10
2
0.3
W
6
0
13
12.5
W
3
2
16
5.5
W
Cernunnos
Lonesomefrodo
Cernunnos
11
3
8
5
L
Tsukuyomi
bigchee91
Tsukuyomi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,170
Damage
31,463
37,225
Taken
35,542
24,679
Mitigated
23,987
5,098
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,682
1,174
1,097
2,349
14,580
15,882
46
4,227
10,353
12,435
0
L
Poseidon
12,619
1,869
207
443
11,547
4,010
304
4,951
6,531
29,760
0
W
7,482
903
3,437
4,377
8,201
3,069
681
3,929
4,272
46,169
0
W
6,395
2,074
0
1,142
14,356
15,708
353
6,274
8,082
12,666
0
W
Cernunnos
Lonesomefrodo
Cernunnos
17,586
11,786
0
2,638
12,985
5,210
2,067
6,369
6,616
0
68,876
L
Tsukuyomi
bigchee91
Tsukuyomi
10,869
1,722
0
1,002
11,098
4,787
0
5,020
6,078
0
48,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
33,215
117
Minions Killed
158
0
Camps Cleared
0
550,122
Distance Traveled
656,979
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,378
698
19
2
0
171,708
2
L
Poseidon
9,470
789
37
3
0
150,730
1
W
Ra
11,192
933
67
6
0
218,901
0
W
Ymir
10,431
869
9
1
0
224,257
4
W
Cernunnos
11,592
966
82
7
0
213,821
0
L
Tsukuyomi
9,939
828
61
5
0
227,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role