Player Matchup

Thoth
Thoth
IcedArcc
Thoth
Level 82
God Stats
2W - 8L
1,185 SR
Queue Stats
104W - 100L
1,428 Elo+
Party 2
Kali
Kali
MacWelshly
Kali
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,405 Elo+
Party 2
Osiris
Osiris
ZenithWarfare
Osiris
Level 10
God Stats
2W - 5L
1,331 SR
Queue Stats
10W - 13L
1,443 Elo+
Party 2
Team Averages
Level 38
1,339 SR
1,425 Elo+

VS

Team Averages
Level 34
1,605 SR
1,396 Elo+
Merlin
Merlin
BabeAbelard
Merlin
Level 18
God Stats
1W - 0L
1,727 SR
Queue Stats
18W - 20L
1,539 Elo+
Party 1
Neith
Neith
HPLuvcraftsCat
Neith
Level 39
God Stats
3W - 0L
1,816 SR
Queue Stats
43W - 34L
1,531 Elo+
Party 1
Cerberus
Cerberus
Lordchili
Cerberus
Level 45
God Stats
1W - 0L
1,274 SR
Queue Stats
1W - 2L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
IcedArcc
Thoth
9
1 / 4 / 1
6,610
661
7,167
7,057
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
6,576
658
2,511
7,016
2,874
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 4 / 1
6,308
631
2,855
12,740
8,036
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 2 / 7
8,137
814
8,187
4,863
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 4
9,088
909
13,127
6,364
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Lordchili
Cerberus
11
3 / 0 / 6
7,892
789
2,218
8,894
4,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
1
Kills
11
11
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
2
7
2.75
W
6
0
4
8
L
Thoth
IcedArcc
Thoth
1
4
1
0.38
W
Cerberus
Lordchili
Cerberus
3
0
6
6
L
0
3
2
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,533
Damage
23,532
26,813
Taken
20,121
13,437
Mitigated
8,420
288
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,187
481
0
372
4,863
1,634
80
1,483
3,334
38,050
0
W
13,127
4,632
0
1,638
6,364
2,469
1,309
2,743
3,523
0
48,174
L
Thoth
IcedArcc
Thoth
7,167
206
0
0
7,057
2,527
0
1,778
5,279
28,678
0
W
Cerberus
Lordchili
Cerberus
2,218
302
603
2,919
8,894
4,317
155
3,490
5,362
10,113
0
L
2,511
654
0
222
7,016
2,874
0
2,007
5,009
0
13,734
L
2,855
1,035
0
66
12,740
8,036
0
6,960
5,780
0
10,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,494
Gold Earned
25,117
70
Minions Killed
143
0
Camps Cleared
0
503,374
Distance Traveled
549,119
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,137
814
66
7
0
172,830
2
W
Neith
9,088
909
55
6
0
185,454
3
L
Thoth
6,610
661
34
3
0
167,384
2
W
Cerberus
7,892
789
22
2
0
190,835
3
L
Kali
6,576
658
25
3
0
176,636
0
L
Osiris
6,308
631
11
1
0
159,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role