Player Matchup

Hercules
Hercules
Brunelli
Hercules
Level 196
God Stats
6W - 2L
1,556 SR
Queue Stats
356W - 239L
1,480 Elo+
Party 2
Ah Puch
Ah Puch
RhuCore
Ah Puch
Level 211
God Stats
5W - 3L
1,706 SR
Queue Stats
367W - 280L
1,490 Elo+
Party 2
Fenrir
Fenrir
Scorpions666
Fenrir
Level 183
God Stats
1W - 2L
1,145 SR
Queue Stats
277W - 211L
1,533 Elo+
Party 2
Ra
Ra
Vivendopedra
Ra
Level 67
God Stats
1W - 1L
1,297 SR
Queue Stats
38W - 49L
1,436 Elo+
Solo
Vamana
Vamana
xGodxofxChaosx
Vamana
Level 69
God Stats
1W - 1L
1,316 SR
Queue Stats
7W - 20L
1,218 Elo+
Solo
Team Averages
Level 145
1,404 SR
1,431 Elo+

VS

Team Averages
Level 64
1,500 SR
1,355 Elo+
Tyr
Tyr
RDKandrade
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,197 Elo+
Solo
Bastet
Bastet
Syzoth_s25
Bastet
Level 125
God Stats
3W - 4L
1,498 SR
Queue Stats
664W - 678L
1,464 Elo+
Solo
Freya
Freya
Viniax
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 1
Jing Wei
Jing Wei
otheomarques
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
waillindi
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brunelli
Hercules
12
2 / 0 / 12
7,138
1,190
3,949
8,492
8,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ah Puch
RhuCore
Ah Puch
12
2 / 1 / 12
6,763
1,127
9,209
4,783
2,420
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
12
7 / 0 / 6
7,088
1,181
7,374
10,935
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 0 / 6
6,940
1,157
5,155
2,416
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 7
5,820
970
2,400
7,508
7,818
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,084
847
3,702
6,265
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Syzoth_s25
Bastet
10
0 / 3 / 3
5,311
885
5,425
5,744
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Viniax
Freya
10
1 / 4 / 2
5,460
910
4,393
6,129
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
otheomarques
Jing Wei
10
1 / 2 / 2
5,476
913
4,744
5,136
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
waillindi
Horus
10
0 / 2 / 2
5,437
906
1,906
7,805
5,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
14
Kills
3
4
Deaths
14
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Brunelli
Hercules
2
0
12
8
L
1
3
2
0.67
W
Ah Puch
RhuCore
Ah Puch
2
1
12
8
W
Fenrir
7
0
6
10
L
Bastet
Syzoth_s25
Bastet
0
3
3
0.5
L
Freya
Viniax
Freya
1
4
2
0.5
W
2
0
6
5
L
Jing Wei
otheomarques
Jing Wei
1
2
2
1
L
Horus
waillindi
Horus
0
2
2
0.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
20,170
34,134
Taken
31,079
27,196
Mitigated
17,530
16,617
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Brunelli
Hercules
3,949
962
795
4,119
8,492
8,896
66
1,715
6,777
0
4,731
L
3,702
633
615
798
6,265
4,898
0
2,081
3,967
0
5,555
W
Ah Puch
RhuCore
Ah Puch
9,209
496
863
1,050
4,783
2,420
931
411
4,372
14,789
0
W
Fenrir
7,374
1,036
173
4,955
10,935
6,784
0
991
9,944
0
9,359
L
Bastet
Syzoth_s25
Bastet
5,425
1,647
308
259
5,744
2,213
0
2,400
3,140
0
9,824
L
Freya
Viniax
Freya
4,393
1,399
0
512
6,129
2,339
0
3,047
2,924
9,396
0
W
5,155
456
3,071
864
2,416
1,278
453
60
2,356
22,528
0
L
Jing Wei
otheomarques
Jing Wei
4,744
3,338
0
0
5,136
2,084
0
3,270
1,779
0
13,276
L
Horus
waillindi
Horus
1,906
720
2,001
3,195
7,805
5,996
0
3,566
4,032
0
3,199
W
2,400
770
199
528
7,508
7,818
449
1,216
6,292
0
5,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
26,768
84
Minions Killed
53
0
Camps Cleared
0
675,022
Distance Traveled
589,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,138
1,190
6
1
0
158,261
0
L
Tyr
5,084
847
6
1
0
85,810
0
W
Ah Puch
6,763
1,127
26
4
0
117,861
0
W
Fenrir
7,088
1,181
5
1
0
144,281
0
L
Bastet
5,311
885
7
1
0
137,261
0
L
Freya
5,460
910
12
2
0
115,904
0
W
Ra
6,940
1,157
42
7
0
148,883
0
L
Jing Wei
5,476
913
24
4
0
115,928
0
L
Horus
5,437
906
4
1
0
134,748
0
W
Vamana
5,820
970
5
1
0
105,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role