Player Matchup

Kukulkan
Kukulkan
Da BIur
Kukulkan
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Party 2
Surtr
Surtr
DolphSZN
Surtr
Level 124
God Stats
18W - 9L
1,513 SR
Queue Stats
35W - 24L
1,546 Elo+
Party 2
Neith
Neith
kushdawg6969
Neith
Level 25
God Stats
1W - 2L
1,130 SR
Queue Stats
4W - 3L
1,490 Elo+
Party 2
Team Averages
Level 52
1,381 SR
1,512 Elo+

VS

Team Averages
Level 51
1,499 SR
1,362 Elo+
Bacchus
Bacchus
BOSS_LawTheWall
Bacchus
Level 8
God Stats
1W - 2L
1,539 SR
Queue Stats
3W - 13L
1,307 Elo+
Party 1
Vulcan
Vulcan
JettBlac
Vulcan
Level 117
God Stats
0W - 2L
1,244 SR
Queue Stats
229W - 257L
1,406 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tyseer11
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
49W - 66L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Da BIur
Kukulkan
15
7 / 2 / 13
13,383
787
10,294
11,872
4,765
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
DolphSZN
Surtr
17
14 / 0 / 13
14,748
868
25,884
21,839
21,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 1 / 13
13,696
806
14,365
13,512
5,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 1
9,934
584
6,053
24,392
32,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
JettBlac
Vulcan
14
1 / 8 / 1
11,584
681
16,029
14,407
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Tyseer11
Ah Muzen Cab
11
2 / 11 / 1
10,841
638
10,463
18,990
7,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
30
Kills
3
3
Deaths
30
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Kukulkan
Da BIur
Kukulkan
7
2
13
6.75
W
Surtr
DolphSZN
Surtr
14
0
13
20.5
L
Vulcan
JettBlac
Vulcan
1
8
1
0.19
L
Ah Muzen Cab
Tyseer11
Ah Muzen Cab
2
11
1
0.23
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,543
Damage
32,545
47,223
Taken
57,789
31,297
Mitigated
46,113
16,178
Healing
1,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,053
704
0
1,166
24,392
32,684
78
5,686
18,077
16,186
29
W
Kukulkan
Da BIur
Kukulkan
10,294
1,424
0
2,418
11,872
4,765
1,121
6,929
4,943
53,922
0
W
Surtr
DolphSZN
Surtr
25,884
8,261
0
11,348
21,839
21,301
1,016
8,992
12,847
2,705
64,333
L
Vulcan
JettBlac
Vulcan
16,029
5,168
0
250
14,407
6,187
0
3,094
10,913
70,332
0
L
Ah Muzen Cab
Tyseer11
Ah Muzen Cab
10,463
3,015
0
324
18,990
7,242
550
3,775
14,687
0
29,737
W
14,365
4,365
0
2,412
13,512
5,231
1,272
6,816
6,696
0
51,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,827
Gold Earned
32,359
200
Minions Killed
162
0
Camps Cleared
0
886,263
Distance Traveled
743,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,934
584
8
0
0
256,248
0
W
Kukulkan
13,383
787
68
4
0
283,760
0
W
Surtr
14,748
868
59
3
0
339,671
0
L
Vulcan
11,584
681
117
7
0
265,970
0
L
Ah Muzen Cab
10,841
638
37
2
0
221,439
0
W
Neith
13,696
806
73
4
0
262,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role