Player Matchup

Bacchus
Bacchus
CurvyBoy1337
Bacchus
Level 23
God Stats
1W - 4L
1,352 SR
Queue Stats
3W - 8L
1,406 Elo+
Party 1
Anubis
Anubis
Dasemelo92
Anubis
Level 143
God Stats
3W - 6L
1,443 SR
Queue Stats
46W - 61L
1,469 Elo+
Solo
Ullr
Ullr
PAron99
Ullr
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,406 Elo+
Party 1
Loki
Loki
Tveen123
Loki
Level 25
God Stats
2W - 2L
1,469 SR
Queue Stats
41W - 30L
1,587 Elo+
Party 2
Mulan
Mulan
kongpall
Mulan
Level 103
God Stats
2W - 1L
1,595 SR
Queue Stats
36W - 39L
1,492 Elo+
Party 2
Team Averages
Level 84
1,472 SR
1,472 Elo+

VS

Team Averages
Level 124
1,549 SR
1,507 Elo+
Hercules
Hercules
Beckle
Hercules
Level 159
God Stats
1W - 0L
1,433 SR
Queue Stats
54W - 47L
1,535 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DiscoMoses
Tsukuyomi
Level 149
God Stats
5W - 3L
1,548 SR
Queue Stats
66W - 54L
1,541 Elo+
Party 3
Janus
Janus
Dracula93k
Janus
Level 43
God Stats
2W - 4L
1,278 SR
Queue Stats
88W - 78L
1,465 Elo+
Solo
Bakasura
Bakasura
HeyGuysJoe
Bakasura
Level 161
God Stats
7W - 3L
1,749 SR
Queue Stats
65W - 54L
1,536 Elo+
Party 3
Chernobog
Chernobog
YeetN Delete772
Chernobog
Level 107
God Stats
2W - 0L
1,740 SR
Queue Stats
115W - 111L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CurvyBoy1337
Bacchus
10
0 / 5 / 2
7,010
369
4,896
15,782
13,250
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
Dasemelo92
Anubis
18
5 / 4 / 1
10,620
559
11,843
14,617
7,586
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
PAron99
Ullr
13
1 / 4 / 3
8,374
441
9,955
13,877
5,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
3 / 8 / 1
10,469
551
12,747
19,840
6,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
kongpall
Mulan
15
3 / 3 / 6
9,107
479
9,683
16,815
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beckle
Hercules
16
2 / 3 / 8
9,423
496
8,384
18,030
17,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
DiscoMoses
Tsukuyomi
17
4 / 3 / 7
10,933
575
13,676
18,107
6,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
17
4 / 2 / 5
10,789
568
11,545
9,598
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
HeyGuysJoe
Bakasura
20
11 / 2 / 1
14,215
748
18,106
20,131
11,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
YeetN Delete772
Chernobog
17
3 / 2 / 9
10,964
577
8,919
14,273
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
12
Kills
24
24
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
Beckle
Hercules
2
3
8
2
L
Bacchus
CurvyBoy1337
Bacchus
0
5
2
0.2
L
Anubis
Dasemelo92
Anubis
5
4
1
1.38
W
Tsukuyomi
DiscoMoses
Tsukuyomi
4
3
7
2.5
W
Janus
4
2
5
3.25
W
Bakasura
HeyGuysJoe
Bakasura
11
2
1
5.75
L
Ullr
PAron99
Ullr
1
4
3
0.63
L
Loki
3
8
1
0.44
W
Chernobog
YeetN Delete772
Chernobog
3
2
9
3.75
L
Mulan
kongpall
Mulan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,124
Damage
60,630
80,931
Taken
80,139
40,797
Mitigated
45,829
16,603
Healing
32,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Beckle
Hercules
8,384
1,753
0
5,134
18,030
17,476
0
4,936
13,094
0
25,198
L
Bacchus
CurvyBoy1337
Bacchus
4,896
315
0
2,194
15,782
13,250
39
1,762
13,629
17,012
0
L
Anubis
Dasemelo92
Anubis
11,843
177
0
7,287
14,617
7,586
0
5,061
8,950
99,349
0
W
Tsukuyomi
DiscoMoses
Tsukuyomi
13,676
3,594
0
5,681
18,107
6,910
0
5,284
12,823
0
101,502
W
Janus
11,545
567
0
3,075
9,598
3,319
1,328
3,630
5,968
83,363
0
W
Bakasura
HeyGuysJoe
Bakasura
18,106
11,116
0
10,661
20,131
11,718
5,802
289
19,842
0
96,241
L
Ullr
PAron99
Ullr
9,955
5,051
0
1,820
13,877
5,784
975
494
13,040
0
65,801
L
Loki
12,747
3,545
0
3,669
19,840
6,181
0
331
16,093
0
98,357
W
Chernobog
YeetN Delete772
Chernobog
8,919
5,027
0
7,516
14,273
6,406
5,014
2,600
11,673
0
81,656
L
Mulan
kongpall
Mulan
9,683
1,509
0
1,633
16,815
7,996
0
3,205
12,622
0
76,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,580
Gold Earned
56,324
542
Minions Killed
631
0
Camps Cleared
0
1,860,704
Distance Traveled
1,972,653
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,423
496
33
2
0
392,083
4
L
Bacchus
7,010
369
17
1
0
369,296
9
L
Anubis
10,620
559
150
8
0
335,123
4
W
Tsukuyomi
10,933
575
124
7
0
455,285
2
W
Janus
10,789
568
160
8
0
370,672
0
W
Bakasura
14,215
748
203
11
0
424,686
3
L
Ullr
8,374
441
118
6
0
350,993
3
L
Loki
10,469
551
157
8
0
383,505
2
W
Chernobog
10,964
577
111
6
0
329,927
4
L
Mulan
9,107
479
100
5
0
421,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role