Player Matchup

Fenrir
Fenrir
GATOBLEDOR
Fenrir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nino Malo4050
Kumbhakarna
Level 148
God Stats
9W - 9L
1,424 SR
Queue Stats
344W - 364L
1,491 Elo+
Party 1
Raijin
Raijin
TheArcadeFox
Raijin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,408 Elo+
Solo
Ganesha
Ganesha
TruProdigy69
Ganesha
Level 108
God Stats
5W - 2L
1,662 SR
Queue Stats
170W - 160L
1,457 Elo+
Party 1
Olorun
Olorun
clydefrog69
Olorun
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 113L
1,480 Elo+
Solo
Team Averages
Level 93
1,517 SR
1,470 Elo+

VS

Team Averages
Level 86
1,547 SR
1,470 Elo+
Artio
Artio
DaBomb55
Artio
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 56L
1,446 Elo+
Solo
Mercury
Mercury
FarLeyyyy
Mercury
Level 83
God Stats
2W - 3L
1,470 SR
Queue Stats
144W - 140L
1,472 Elo+
Party 2
The Morrigan
The Morrigan
Ferayfa123
The Morrigan
Level 89
God Stats
5W - 6L
1,502 SR
Queue Stats
178W - 187L
1,520 Elo+
Solo
Tiamat
Tiamat
fooster09
Tiamat
Level 89
God Stats
1W - 1L
1,765 SR
Queue Stats
94W - 91L
1,450 Elo+
Party 2
Bakasura
Bakasura
xKiLaMaSsaCre
Bakasura
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GATOBLEDOR
Fenrir
17
10 / 5 / 14
10,549
879
12,169
14,722
14,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Nino Malo4050
Kumbhakarna
15
4 / 7 / 12
9,756
813
5,552
16,637
21,816
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
18
12 / 6 / 8
11,247
937
17,575
11,688
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
TruProdigy69
Ganesha
16
0 / 4 / 22
10,040
837
10,462
18,532
20,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Olorun
18
6 / 4 / 19
11,087
924
15,689
11,866
5,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DaBomb55
Artio
15
3 / 6 / 16
9,136
761
7,141
23,097
28,608
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
FarLeyyyy
Mercury
16
10 / 9 / 10
9,971
831
13,418
16,450
7,175
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Ferayfa123
The Morrigan
18
6 / 5 / 13
10,461
872
12,620
10,658
4,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
fooster09
Tiamat
16
5 / 4 / 11
9,379
782
16,202
10,822
8,226
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
xKiLaMaSsaCre
Bakasura
15
1 / 8 / 16
8,590
716
8,144
15,392
8,464
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
91
32
Kills
25
26
Deaths
32
75
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Artio
DaBomb55
Artio
3
6
16
1.83
L
Mercury
FarLeyyyy
Mercury
10
9
10
1.67
L
The Morrigan
Ferayfa123
The Morrigan
6
5
13
2.5
W
Fenrir
GATOBLEDOR
Fenrir
10
5
14
3.4
W
Kumbhakarna
Nino Malo4050
Kumbhakarna
4
7
12
1.43
W
Raijin
12
6
8
2.67
W
Ganesha
TruProdigy69
Ganesha
0
4
22
2.75
W
Olorun
6
4
19
3.88
L
Tiamat
fooster09
Tiamat
5
4
11
2.63
L
Bakasura
xKiLaMaSsaCre
Bakasura
1
8
16
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,447
Damage
57,525
73,445
Taken
76,419
67,495
Mitigated
57,274
16,732
Healing
18,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DaBomb55
Artio
7,141
568
1,780
4,697
23,097
28,608
52
12,296
10,801
12,246
0
L
Mercury
FarLeyyyy
Mercury
13,418
9,939
1,663
1,993
16,450
7,175
634
10,321
6,129
0
17,335
L
The Morrigan
Ferayfa123
The Morrigan
12,620
5,032
1,943
3,359
10,658
4,801
1,037
8,141
2,511
31,472
398
W
Fenrir
GATOBLEDOR
Fenrir
12,169
3,030
0
1,552
14,722
14,181
354
8,427
5,769
0
17,329
W
Kumbhakarna
Nino Malo4050
Kumbhakarna
5,552
363
1,085
668
16,637
21,816
190
5,145
10,855
11,051
203
W
Raijin
17,575
2,544
119
822
11,688
5,075
1,017
6,126
5,422
36,099
0
W
Ganesha
TruProdigy69
Ganesha
10,462
1,032
1,070
5,983
18,532
20,828
186
8,030
10,136
15,249
794
W
Olorun
15,689
8,333
1,931
3,502
11,866
5,595
5,285
7,750
3,951
41,434
0
L
Tiamat
fooster09
Tiamat
16,202
1,623
0
1,257
10,822
8,226
155
7,155
3,667
26,820
0
L
Bakasura
xKiLaMaSsaCre
Bakasura
8,144
5,259
179
1,362
15,392
8,464
714
10,368
5,024
0
9,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,679
Gold Earned
47,537
121
Minions Killed
95
0
Camps Cleared
0
1,001,213
Distance Traveled
1,010,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,136
761
4
0
0
223,049
0
L
Mercury
9,971
831
8
1
0
201,761
0
L
The Morrigan
10,461
872
40
3
0
176,321
0
W
Fenrir
10,549
879
7
1
0
212,012
0
W
Kumbhakarna
9,756
813
12
1
0
198,439
0
W
Raijin
11,247
937
31
3
0
181,902
0
W
Ganesha
10,040
837
13
1
0
227,113
0
W
Olorun
11,087
924
58
5
0
181,747
0
L
Tiamat
9,379
782
32
3
0
203,100
0
L
Bakasura
8,590
716
11
1
0
206,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role