Player Matchup

Ra
Ra
DarKBlAdEx187
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 40L
1,402 Elo+
Party 2
Izanami
Izanami
Dior Elmo
Izanami
Level 33
God Stats
17W - 26L
1,324 SR
Queue Stats
25W - 45L
1,268 Elo+
Party 3
Ravana
Ravana
FuzzyNuts05
Ravana
Level 61
God Stats
4W - 4L
1,451 SR
Queue Stats
118W - 136L
1,424 Elo+
Party 3
Surtr
Surtr
XtremeMindset
Surtr
Level 54
God Stats
14W - 10L
1,506 SR
Queue Stats
35W - 44L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YinDijin
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,624 Elo+
Party 2
Team Averages
Level 44
1,456 SR
1,437 Elo+

VS

Team Averages
Level 46
1,408 SR
1,243 Elo+
Maui
Maui
ACEtheOG4912
Maui
Level 41
God Stats
5W - 4L
1,533 SR
Queue Stats
50W - 47L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
AyFluxTV
Sun Wukong
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,132 Elo+
Solo
Danzaburou
Danzaburou
Idrego
Danzaburou
Level 69
God Stats
0W - 2L
1,475 SR
Queue Stats
0W - 4L
1,013 Elo+
Party 1
Discordia
Discordia
ThommyTWF
Discordia
Level 43
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 4L
1,312 Elo+
Solo
Da Ji
Da Ji
iLUVTUNA
Da Ji
Level 35
God Stats
0W - 1L
1,232 SR
Queue Stats
2W - 6L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,978
570
6,550
7,091
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Dior Elmo
Izanami
10
1 / 3 / 2
7,233
517
4,024
8,720
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
12
5 / 1 / 2
7,665
548
7,755
10,726
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 0 / 0
9,308
665
4,489
9,642
8,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
YinDijin
Morgan Le Fay
12
5 / 2 / 7
7,925
566
11,113
9,502
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,400
386
2,985
11,850
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
AyFluxTV
Sun Wukong
11
0 / 2 / 0
6,358
454
5,182
7,704
4,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Idrego
Danzaburou
10
2 / 2 / 0
6,677
477
8,616
9,975
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
ThommyTWF
Discordia
10
0 / 4 / 1
6,151
439
5,590
7,159
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
iLUVTUNA
Da Ji
12
4 / 6 / 1
7,027
502
5,173
14,020
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
6
6
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Sun Wukong
AyFluxTV
Sun Wukong
0
2
0
0
W
4
0
5
6.5
W
Izanami
Dior Elmo
Izanami
1
3
2
0.67
W
Ravana
5
1
2
6
L
Danzaburou
Idrego
Danzaburou
2
2
0
1
L
Discordia
ThommyTWF
Discordia
0
4
1
0.13
W
2
0
0
2
W
Morgan Le Fay
YinDijin
Morgan Le Fay
5
2
7
4.25
L
Da Ji
iLUVTUNA
Da Ji
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,931
Damage
27,546
45,681
Taken
50,708
24,903
Mitigated
22,722
9,254
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,985
601
0
2,873
11,850
6,478
0
4,785
7,065
15,234
0
L
Sun Wukong
AyFluxTV
Sun Wukong
5,182
903
0
1,296
7,704
4,668
0
2,312
5,392
0
41,628
W
6,550
769
518
2,609
7,091
3,784
353
700
6,391
60,202
0
W
Izanami
Dior Elmo
Izanami
4,024
3,022
0
0
8,720
2,832
1,966
2,853
5,867
0
41,820
W
Ravana
7,755
1,751
0
1,530
10,726
6,522
0
1,381
9,345
0
40,439
L
Danzaburou
Idrego
Danzaburou
8,616
3,689
0
2,013
9,975
3,317
0
2,858
7,117
0
37,976
L
Discordia
ThommyTWF
Discordia
5,590
297
0
1,388
7,159
2,323
0
4,127
2,985
35,098
0
W
4,489
2,400
0
4,293
9,642
8,083
555
790
8,852
2,140
68,087
W
Morgan Le Fay
YinDijin
Morgan Le Fay
11,113
1,090
0
304
9,502
3,682
250
2,851
6,651
37,319
0
L
Da Ji
iLUVTUNA
Da Ji
5,173
1,144
0
1,503
14,020
5,936
0
3,713
10,289
0
45,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
31,613
399
Minions Killed
274
0
Camps Cleared
0
1,371,677
Distance Traveled
1,291,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,400
386
18
1
0
216,364
0
L
Sun Wukong
6,358
454
74
5
0
273,370
0
W
Ra
7,978
570
78
6
0
297,337
0
W
Izanami
7,233
517
82
6
0
253,183
0
W
Ravana
7,665
548
59
4
0
280,914
0
L
Danzaburou
6,677
477
48
3
0
257,684
0
L
Discordia
6,151
439
56
4
0
275,604
0
W
Surtr
9,308
665
126
9
0
247,963
0
W
Morgan Le Fay
7,925
566
54
4
0
292,280
0
L
Da Ji
7,027
502
78
6
0
268,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role