Player Matchup

Merlin
Merlin
Gold III
Devrø
Merlin
Gold III
Level 135
God Stats
13W - 10L
1,612 SR
Queue Stats
303W - 298L
1,502 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Diallobaws
Ratatoskr
Gold IV
Level 159
God Stats
8W - 5L
1,856 SR
Queue Stats
192W - 193L
1,505 MMR
Solo
Achilles
Achilles
Bronze III
HVC Clutch
Achilles
Bronze III
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 MMR
Party 3
Ares
Ares
Bronze III
JLamb30
Ares
Bronze III
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 MMR
Party 3
Hachiman
Hachiman
Silver I
temp-203542
Hachiman
Silver I
Level 119
God Stats
3W - 2L
1,501 SR
Queue Stats
12W - 12L
1,501 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,594 SR
1,502 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,495 SR
1,503 MMR
Jormungandr
Jormungandr
Silver III
MINDISALL
Jormungandr
Silver III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,490 MMR
Party 2
Chaac
Chaac
Bronze III
PeanTip
Chaac
Bronze III
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold V
Risxse
Chang'e
Gold V
Level 107
God Stats
4W - 3L
1,474 SR
Queue Stats
11W - 7L
1,525 MMR
Party 2
Anhur
Anhur
Bronze III
ohnocringé
Anhur
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Janus
Janus
Bronze III
oxyholic
Janus
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Devrø
Merlin
16
5 / 0 / 3
10,620
590
6,272
5,158
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
Diallobaws
Ratatoskr
17
4 / 2 / 8
10,520
584
8,520
18,072
8,527
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
HVC Clutch
Achilles
17
4 / 0 / 3
11,523
640
11,654
15,676
19,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
JLamb30
Ares
15
2 / 0 / 11
9,738
541
6,106
13,311
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
temp-203542
Hachiman
17
4 / 1 / 3
11,220
623
15,242
10,458
4,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah PuchLokiBakasuraMartichoras

VS

Bans
ArachneChronosSurtrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MINDISALL
Jormungandr
12
0 / 2 / 1
7,764
431
4,228
16,306
12,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
PeanTip
Chaac
15
1 / 3 / 0
9,107
506
9,962
17,832
13,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Risxse
Chang'e
16
2 / 3 / 0
9,002
500
9,653
14,555
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 0
7,366
409
2,216
11,919
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
oxyholic
Janus
10
0 / 7 / 1
6,972
387
4,185
11,459
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
19
Kills
3
3
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Devrø
Merlin
5
0
3
6.5
W
Ratatoskr
Diallobaws
Ratatoskr
4
2
8
4
W
Achilles
HVC Clutch
Achilles
4
0
3
5.5
W
Ares
JLamb30
Ares
2
0
11
7.5
L
Jormungandr
MINDISALL
Jormungandr
0
2
1
0.25
L
Chaac
PeanTip
Chaac
1
3
0
0.33
L
Chang'e
Risxse
Chang'e
2
3
0
0.67
L
0
4
0
0
L
Janus
oxyholic
Janus
0
7
1
0.07
W
Hachiman
temp-203542
Hachiman
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,794
Damage
30,244
62,675
Taken
72,071
47,899
Mitigated
38,670
17,135
Healing
22,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Devrø
Merlin
6,272
730
0
110
5,158
2,668
2,846
2,841
2,317
76,691
0
W
Ratatoskr
Diallobaws
Ratatoskr
8,520
2,363
0
960
18,072
8,527
1,362
4,683
13,389
0
99,564
W
Achilles
HVC Clutch
Achilles
11,654
2,042
0
6,847
15,676
19,205
311
609
15,067
0
82,280
W
Ares
JLamb30
Ares
6,106
250
0
4,090
13,311
12,686
1,216
5,348
7,963
24,103
0
L
Jormungandr
MINDISALL
Jormungandr
4,228
751
0
3,974
16,306
12,567
0
2,343
13,963
33,368
0
L
Chaac
PeanTip
Chaac
9,962
2,036
0
5,243
17,832
13,486
0
1,174
15,373
0
72,181
L
Chang'e
Risxse
Chang'e
9,653
247
981
6,502
14,555
5,865
0
4,589
9,912
78,986
0
L
2,216
1,579
0
3,230
11,919
3,550
0
1,400
10,519
0
48,108
L
Janus
oxyholic
Janus
4,185
390
0
2,674
11,459
3,202
0
2,872
8,548
39,170
488
W
Hachiman
temp-203542
Hachiman
15,242
10,103
0
5,128
10,458
4,813
912
4,653
5,805
0
107,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,621
Gold Earned
40,211
602
Minions Killed
469
0
Camps Cleared
0
1,764,975
Distance Traveled
1,574,114
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,620
590
146
8
0
339,321
2
W
Ratatoskr
10,520
584
132
7
0
376,519
3
W
Achilles
11,523
640
145
8
0
362,964
2
W
Ares
9,738
541
21
1
0
376,615
4
L
Jormungandr
7,764
431
47
3
0
324,571
0
L
Chaac
9,107
506
121
7
0
363,724
0
L
Chang'e
9,002
500
136
8
0
342,435
8
L
Anhur
7,366
409
91
5
0
286,733
1
L
Janus
6,972
387
74
4
0
256,651
0
W
Hachiman
11,220
623
158
9
0
309,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role