Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Daamjilpm
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Athena
Athena
Hilara
Athena
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,321 Elo+
Party 2
King Arthur
King Arthur
Roboshaokhan
King Arthur
Level 45
God Stats
0W - 3L
1,190 SR
Queue Stats
106W - 132L
1,379 Elo+
Party 3
Thanatos
Thanatos
TheNicoGamer13
Thanatos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,355 Elo+
Party 2
Team Averages
Level 46
1,438 SR
1,411 Elo+

VS

Team Averages
Level 78
1,419 SR
1,358 Elo+
Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 128
God Stats
336W - 393L
1,395 SR
Queue Stats
470W - 605L
1,381 Elo+
Party 1
Anubis
Anubis
El_Don_Dadaa
Anubis
Level 85
God Stats
2W - 10L
1,207 SR
Queue Stats
61W - 101L
1,344 Elo+
Party 1
Bellona
Bellona
Ishunm441
Bellona
Level 24
God Stats
7W - 10L
1,503 SR
Queue Stats
37W - 78L
1,326 Elo+
Party 1
Eset
Eset
YoungHoudini_PR
Eset
Level 108
God Stats
3W - 2L
1,542 SR
Queue Stats
239W - 304L
1,375 Elo+
Party 1
Arachne
Arachne
shutup_beach1
Arachne
Level 46
God Stats
39W - 51L
1,446 SR
Queue Stats
73W - 109L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 1 / 0
7,139
649
4,514
6,027
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Daamjilpm
Chaac
7
0 / 5 / 0
4,429
403
1,845
8,711
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Hilara
Athena
8
0 / 1 / 0
4,797
436
2,328
8,391
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Roboshaokhan
King Arthur
9
1 / 2 / 0
5,615
510
6,338
11,671
10,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
7
0 / 3 / 3
5,214
474
2,417
7,992
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,134
649
4,932
10,194
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
11
1 / 1 / 0
6,813
619
4,358
6,070
2,855
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Ishunm441
Bellona
11
0 / 1 / 3
6,520
593
6,012
10,831
11,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 2
6,733
612
6,715
3,314
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
10
4 / 2 / 3
6,478
589
3,165
8,680
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
11
12
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
1
0
2
W
1
0
7
4.5
L
Chaac
Daamjilpm
Chaac
0
5
0
0
W
Anubis
1
1
0
1
L
Athena
Hilara
Athena
0
1
0
0
W
Bellona
Ishunm441
Bellona
0
1
3
1.5
L
King Arthur
Roboshaokhan
King Arthur
1
2
0
0.5
L
Thanatos
0
3
3
0.5
W
5
0
2
6
W
Arachne
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,442
Damage
25,182
42,792
Taken
39,089
24,847
Mitigated
25,577
8,133
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,514
126
0
776
6,027
2,134
0
3,516
2,511
51,302
0
W
4,932
709
0
4,629
10,194
6,612
474
1,358
8,827
26,007
0
L
Chaac
Daamjilpm
Chaac
1,845
560
0
91
8,711
3,344
0
6,471
2,240
0
13,623
W
Anubis
4,358
145
0
4,059
6,070
2,855
829
3,540
2,292
49,205
0
L
Athena
Hilara
Athena
2,328
1,084
0
1,548
8,391
6,538
0
3,831
4,560
13,333
0
W
Bellona
Ishunm441
Bellona
6,012
2,466
0
2,806
10,831
11,806
0
84
10,747
0
41,341
L
King Arthur
Roboshaokhan
King Arthur
6,338
797
0
500
11,671
10,386
0
0
11,671
0
29,793
L
Thanatos
2,417
543
0
5,218
7,992
2,445
0
2,187
5,805
0
23,130
W
6,715
1,105
242
1,374
3,314
941
717
367
2,947
42,152
0
W
Arachne
3,165
2,134
0
1,475
8,680
3,363
1,206
1,200
7,434
0
34,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,194
Gold Earned
33,678
232
Minions Killed
309
0
Camps Cleared
0
1,079,497
Distance Traveled
1,095,110
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,139
649
120
11
0
220,780
0
W
Bacchus
7,134
649
32
3
0
225,251
6
L
Chaac
4,429
403
23
2
0
215,012
0
W
Anubis
6,813
619
93
8
0
192,255
0
L
Athena
4,797
436
14
1
0
225,952
0
W
Bellona
6,520
593
62
6
0
236,733
2
L
King Arthur
5,615
510
33
3
0
207,707
2
L
Thanatos
5,214
474
42
4
0
210,046
0
W
Eset
6,733
612
68
6
0
208,655
2
W
Arachne
6,478
589
54
5
0
232,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role