Player Matchup

Mercury
Mercury
He1Ispawn
Mercury
Level 154
God Stats
0W - 1L
1,301 SR
Queue Stats
128W - 136L
1,501 Elo+
Party 2
Anubis
Anubis
RoronoaZoro7067
Anubis
Level 106
God Stats
0W - 3L
1,474 SR
Queue Stats
146W - 152L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
X_WolfWolf2_X
Danzaburou
Level 48
God Stats
16W - 22L
1,424 SR
Queue Stats
98W - 123L
1,351 Elo+
Party 1
Surtr
Surtr
itsSnappin
Surtr
Level 113
God Stats
0W - 1L
1,302 SR
Queue Stats
106W - 104L
1,479 Elo+
Party 2
Bacchus
Bacchus
xTheRealLuciferx
Bacchus
Level 21
God Stats
1W - 1L
1,648 SR
Queue Stats
14W - 19L
1,327 Elo+
Party 1
Team Averages
Level 88
1,430 SR
1,427 Elo+

VS

Team Averages
Level 79
1,491 SR
1,455 Elo+
Gilgamesh
Gilgamesh
Anotherdumbguy
Gilgamesh
Level 88
God Stats
32W - 14L
1,651 SR
Queue Stats
322W - 363L
1,454 Elo+
Party 3
Baron Samedi
Baron Samedi
BirdMan52775
Baron Samedi
Level 28
God Stats
1W - 2L
1,426 SR
Queue Stats
28W - 26L
1,476 Elo+
Party 3
Cabrakan
Cabrakan
Borbean0
Cabrakan
Level 101
God Stats
2W - 2L
1,527 SR
Queue Stats
443W - 487L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
StaTikk Gake
Danzaburou
Level 68
God Stats
21W - 24L
1,503 SR
Queue Stats
163W - 193L
1,440 Elo+
Party 3
Mercury
Mercury
iTz INaCHoO
Mercury
Level 109
God Stats
3W - 4L
1,347 SR
Queue Stats
125W - 134L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
He1Ispawn
Mercury
11
0 / 4 / 1
6,667
444
4,949
13,631
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 0
6,771
451
6,998
10,514
5,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
X_WolfWolf2_X
Danzaburou
11
2 / 4 / 0
7,133
476
5,846
9,604
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
13
1 / 5 / 0
7,704
514
8,652
16,110
12,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 4
7,225
482
7,183
14,145
16,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anotherdumbguy
Gilgamesh
15
6 / 0 / 6
9,164
611
14,696
14,174
10,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
BirdMan52775
Baron Samedi
14
5 / 1 / 3
8,658
577
7,667
7,909
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Borbean0
Cabrakan
13
4 / 1 / 10
8,519
568
5,609
12,074
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
StaTikk Gake
Danzaburou
13
4 / 4 / 2
7,995
533
8,410
12,768
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
iTz INaCHoO
Mercury
13
4 / 3 / 7
8,612
574
7,044
13,218
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
23
23
Deaths
9
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Anotherdumbguy
Gilgamesh
6
0
6
9
W
Baron Samedi
BirdMan52775
Baron Samedi
5
1
3
6.5
W
Cabrakan
Borbean0
Cabrakan
4
1
10
9
L
Mercury
He1Ispawn
Mercury
0
4
1
0.13
L
1
6
0
0.17
W
Danzaburou
StaTikk Gake
Danzaburou
4
4
2
1.25
L
Danzaburou
X_WolfWolf2_X
Danzaburou
2
4
0
0.5
W
Mercury
iTz INaCHoO
Mercury
4
3
7
2.5
L
Surtr
1
5
0
0.2
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,628
Damage
43,426
64,004
Taken
60,143
44,399
Mitigated
37,918
12,868
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Anotherdumbguy
Gilgamesh
14,696
4,134
0
2,142
14,174
10,928
254
2,806
11,368
0
65,602
W
Baron Samedi
BirdMan52775
Baron Samedi
7,667
866
70
2,796
7,909
4,152
441
2,476
5,433
61,551
0
W
Cabrakan
Borbean0
Cabrakan
5,609
708
0
2,334
12,074
12,398
357
3,088
8,986
22,649
0
L
Mercury
He1Ispawn
Mercury
4,949
2,049
0
1,852
13,631
5,325
0
2,055
11,576
0
44,957
L
6,998
637
0
1,943
10,514
5,895
0
5,198
5,316
47,848
0
W
Danzaburou
StaTikk Gake
Danzaburou
8,410
3,673
0
2,569
12,768
5,354
326
3,981
8,787
0
55,980
L
Danzaburou
X_WolfWolf2_X
Danzaburou
5,846
2,222
0
1,854
9,604
4,212
803
2,519
7,085
0
49,793
W
Mercury
iTz INaCHoO
Mercury
7,044
3,900
0
1,790
13,218
5,086
1,019
2,163
11,055
0
63,155
L
Surtr
8,652
2,405
0
3,997
16,110
12,125
0
471
15,639
663
54,495
L
7,183
941
0
3,222
14,145
16,842
203
3,033
11,112
25,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,500
Gold Earned
42,948
353
Minions Killed
419
0
Camps Cleared
0
1,328,845
Distance Traveled
1,489,555
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,164
611
109
7
0
326,821
0
W
Baron Samedi
8,658
577
105
7
0
256,436
3
W
Cabrakan
8,519
568
29
2
0
297,540
2
L
Mercury
6,667
444
73
5
0
307,828
2
L
Anubis
6,771
451
70
5
0
235,641
0
W
Danzaburou
7,995
533
83
6
0
264,423
0
L
Danzaburou
7,133
476
96
6
0
245,229
2
W
Mercury
8,612
574
93
6
0
344,335
0
L
Surtr
7,704
514
80
5
0
256,202
0
L
Bacchus
7,225
482
34
2
0
283,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role