Player Matchup

Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
zimpi
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,117 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,372 Elo+

VS

Team Averages
Level 76
1,477 SR
1,457 Elo+
Izanami
Izanami
MajorImega
Izanami
Level 26
God Stats
3W - 1L
1,789 SR
Queue Stats
16W - 24L
1,404 Elo+
Party 2
Ra
Ra
Rapid Roge
Ra
Level 78
God Stats
1W - 2L
1,161 SR
Queue Stats
35W - 43L
1,428 Elo+
Party 2
Chaac
Chaac
Rice4hem
Chaac
Level 125
God Stats
1W - 0L
1,482 SR
Queue Stats
88W - 78L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 4 / 0
6,726
673
4,938
5,693
1,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
9
0 / 2 / 0
6,482
648
5,802
6,817
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
zimpi
Atlas
8
0 / 6 / 0
6,307
631
2,926
14,133
11,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MajorImega
Izanami
11
4 / 0 / 6
8,371
837
5,716
4,874
2,005
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
4 / 0 / 5
8,694
869
7,825
5,024
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Rice4hem
Chaac
11
4 / 0 / 8
8,678
868
8,387
10,584
10,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
0
0
L
Hachiman
 
Hachiman
0
2
0
0
W
Izanami
MajorImega
Izanami
4
0
6
7
W
4
0
5
6.5
W
Chaac
Rice4hem
Chaac
4
0
8
8
L
Atlas
zimpi
Atlas
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,666
Damage
21,928
26,643
Taken
20,482
15,608
Mitigated
14,631
1,204
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,938
104
0
0
5,693
1,936
0
1,058
4,222
28,733
0
L
Hachiman
 
Hachiman
5,802
3,237
0
954
6,817
2,526
0
2,945
3,625
0
24,969
W
Izanami
MajorImega
Izanami
5,716
4,019
0
1,474
4,874
2,005
2,026
1,861
3,013
0
29,808
W
7,825
610
1,392
2,617
5,024
2,199
507
2,905
2,119
38,933
0
W
Chaac
Rice4hem
Chaac
8,387
1,499
0
3,817
10,584
10,427
285
3,654
6,930
0
22,849
L
Atlas
zimpi
Atlas
2,926
556
0
250
14,133
11,146
0
3,809
9,868
10,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,515
Gold Earned
25,743
79
Minions Killed
117
0
Camps Cleared
0
517,028
Distance Traveled
559,012
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,726
673
43
4
0
199,379
0
L
Hachiman
6,482
648
28
3
0
157,083
0
W
Izanami
8,371
837
43
4
0
172,845
0
W
Ra
8,694
869
58
6
0
196,089
5
W
Chaac
8,678
868
16
2
0
190,078
3
L
Atlas
6,307
631
8
1
0
160,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role