Player Matchup

Thanatos
Thanatos
Kumche019
Thanatos
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,721 Elo+
Party 2
Bellona
Bellona
NeoTech
Bellona
Level 48
God Stats
2W - 4L
1,602 SR
Queue Stats
6W - 7L
1,601 Elo+
Party 2
Artemis
Artemis
Wh_Mario_Fuerte
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,450 Elo+
Party 1
Ares
Ares
itsUriamu
Ares
Level 56
God Stats
0W - 2L
1,260 SR
Queue Stats
30W - 22L
1,511 Elo+
Party 1
Chronos
Chronos
xoelreira
Chronos
Level 109
God Stats
6W - 6L
1,551 SR
Queue Stats
340W - 308L
1,494 Elo+
Solo
Team Averages
Level 71
1,483 SR
1,555 Elo+

VS

Team Averages
Level 78
1,550 SR
1,442 Elo+
Ao Kuang
Ao Kuang
DaithiTS
Ao Kuang
Level 83
God Stats
27W - 15L
1,706 SR
Queue Stats
181W - 173L
1,548 Elo+
Solo
Charon
Charon
Farbikus
Charon
Level 69
God Stats
1W - 2L
1,332 SR
Queue Stats
8W - 9L
1,330 Elo+
Party 3
Chronos
Chronos
MatejZupanic
Chronos
Level 103
God Stats
3W - 0L
1,833 SR
Queue Stats
10W - 2L
1,590 Elo+
Solo
Loki
Loki
SeNsHiiiiiii
Loki
Level 35
God Stats
2W - 2L
1,395 SR
Queue Stats
10W - 12L
1,359 Elo+
Solo
Heimdallr
Heimdallr
Vinkingus
Heimdallr
Level 102
God Stats
3W - 2L
1,485 SR
Queue Stats
16W - 18L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kumche019
Thanatos
12
1 / 6 / 4
7,381
492
7,351
15,138
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
NeoTech
Bellona
13
3 / 2 / 0
8,422
561
13,125
21,687
21,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

8
1 / 5 / 0
6,036
402
3,862
7,694
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
6
1 / 3 / 1
5,624
375
2,727
8,879
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
xoelreira
Chronos
12
1 / 7 / 1
7,433
496
5,828
13,405
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DaithiTS
Ao Kuang
13
1 / 2 / 1
8,605
574
11,298
15,897
12,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Farbikus
Charon
12
3 / 0 / 12
8,653
577
6,312
10,425
8,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
MatejZupanic
Chronos
16
13 / 1 / 3
10,699
713
17,816
8,269
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 3 / 10
8,735
582
5,431
12,102
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Vinkingus
Heimdallr
13
5 / 2 / 9
8,665
578
10,348
8,025
2,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
23
23
Deaths
8
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DaithiTS
Ao Kuang
1
2
1
0.75
W
Charon
Farbikus
Charon
3
0
12
9
L
Thanatos
Kumche019
Thanatos
1
6
4
0.5
W
Chronos
MatejZupanic
Chronos
13
1
3
14.5
L
Bellona
NeoTech
Bellona
3
2
0
1.5
W
1
3
10
2
W
Heimdallr
Vinkingus
Heimdallr
5
2
9
4.75
L
1
5
0
0.2
L
Ares
1
3
1
0.5
L
Chronos
xoelreira
Chronos
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,893
Damage
51,205
66,803
Taken
54,718
39,296
Mitigated
31,426
17,229
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DaithiTS
Ao Kuang
11,298
4,064
0
7,600
15,897
12,756
0
538
15,359
54,635
3,830
W
Charon
Farbikus
Charon
6,312
1,405
0
2,535
10,425
8,164
390
2,737
7,688
18,591
0
L
Thanatos
Kumche019
Thanatos
7,351
2,684
0
7,148
15,138
5,649
0
6,574
8,418
0
51,510
W
Chronos
MatejZupanic
Chronos
17,816
5,809
0
1,727
8,269
3,027
1,896
1,601
6,668
88,887
0
L
Bellona
NeoTech
Bellona
13,125
5,122
0
6,676
21,687
21,257
0
14,244
7,371
0
65,164
W
5,431
1,740
0
4,600
12,102
4,535
198
1,875
10,227
0
70,458
W
Heimdallr
Vinkingus
Heimdallr
10,348
4,608
0
3,007
8,025
2,944
968
2,142
5,883
0
54,857
L
3,862
1,350
0
627
7,694
2,548
0
2,461
5,195
0
25,124
L
Ares
2,727
515
0
1,772
8,879
5,032
0
3,880
4,959
13,061
0
L
Chronos
xoelreira
Chronos
5,828
1,126
0
1,006
13,405
4,810
901
7,621
5,499
51,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
45,357
304
Minions Killed
442
0
Camps Cleared
0
1,375,991
Distance Traveled
1,585,864
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,605
574
81
5
0
300,435
6
W
Charon
8,653
577
21
1
0
298,704
7
L
Thanatos
7,381
492
62
4
0
337,437
3
W
Chronos
10,699
713
149
10
0
331,226
0
L
Bellona
8,422
561
108
7
0
283,222
0
W
Loki
8,735
582
95
6
0
354,355
2
W
Heimdallr
8,665
578
96
6
0
301,144
0
L
Artemis
6,036
402
40
3
0
218,764
2
L
Ares
5,624
375
9
1
0
190,102
0
L
Chronos
7,433
496
85
6
0
346,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role