Player Matchup

Jormungandr
Jormungandr
LukinhasKusanagi
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,692 Elo+
Party 1
Bastet
Bastet
Perfeccta
Bastet
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,692 Elo+
Party 1
Aphrodite
Aphrodite
xKurobara
Aphrodite
Level 118
God Stats
1W - 1L
1,800 SR
Queue Stats
50W - 26L
1,584 Elo+
Party 1
Team Averages
Level 69
1,600 SR
1,656 Elo+

VS

Team Averages
Level 129
1,313 SR
1,536 Elo+
Atlas
Atlas
AnhurKahn
Atlas
Level 126
God Stats
5W - 1L
1,501 SR
Queue Stats
18W - 12L
1,585 Elo+
Party 2
Medusa
Medusa
Orochimaru59
Medusa
Level 158
God Stats
1W - 1L
1,179 SR
Queue Stats
60W - 57L
1,471 Elo+
Solo
Vulcan
Vulcan
guruzerpa
Vulcan
Level 102
God Stats
1W - 2L
1,259 SR
Queue Stats
32W - 26L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LukinhasKusanagi
Jormungandr
13
4 / 6 / 4
10,504
750
11,956
21,589
21,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
Perfeccta
Bastet
13
3 / 6 / 5
10,483
749
5,238
12,924
5,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
xKurobara
Aphrodite
12
1 / 7 / 4
9,494
678
4,388
12,852
5,267
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AnhurKahn
Atlas
14
9 / 0 / 10
12,389
885
10,698
11,440
13,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
14
4 / 5 / 12
11,625
830
12,492
10,110
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
guruzerpa
Vulcan
14
6 / 4 / 11
12,072
862
18,199
7,541
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
19
19
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Atlas
AnhurKahn
Atlas
9
0
10
14
L
Jormungandr
LukinhasKusanagi
Jormungandr
4
6
4
1
W
Medusa
4
5
12
2
L
Bastet
Perfeccta
Bastet
3
6
5
0.92
W
Vulcan
guruzerpa
Vulcan
6
4
11
2.88
L
Aphrodite
xKurobara
Aphrodite
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,582
Damage
41,389
47,365
Taken
29,091
32,127
Mitigated
19,917
10,808
Healing
1,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AnhurKahn
Atlas
10,698
4,019
0
1,486
11,440
13,237
96
5,633
5,368
30,089
0
L
Jormungandr
LukinhasKusanagi
Jormungandr
11,956
2,499
0
1,879
21,589
21,796
0
10,751
10,838
46,884
0
W
Medusa
12,492
5,411
0
418
10,110
3,796
1,735
5,222
4,515
0
52,530
L
Bastet
Perfeccta
Bastet
5,238
1,213
0
1,130
12,924
5,064
0
7,684
5,240
0
20,084
W
Vulcan
guruzerpa
Vulcan
18,199
9,050
0
34
7,541
2,884
560
4,731
2,523
61,458
0
L
Aphrodite
xKurobara
Aphrodite
4,388
327
3,837
3,962
12,852
5,267
0
10,747
2,105
31,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
36,086
128
Minions Killed
176
0
Camps Cleared
0
711,133
Distance Traveled
764,897
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,389
885
31
2
0
268,822
0
L
Jormungandr
10,504
750
41
3
0
228,998
4
W
Medusa
11,625
830
63
5
0
242,202
4
L
Bastet
10,483
749
30
2
0
259,841
0
W
Vulcan
12,072
862
82
6
0
253,873
0
L
Aphrodite
9,494
678
57
4
0
222,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role