Player Matchup

He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KRATOSAURION117
Hades
Level 129
God Stats
4W - 3L
1,484 SR
Queue Stats
207W - 219L
1,558 Elo+
Solo
Arachne
Arachne
bigj03johnson
Arachne
Level 164
God Stats
50W - 28L
1,625 SR
Queue Stats
99W - 81L
1,536 Elo+
Party 1
Hercules
Hercules
forcookies
Hercules
Level 113
God Stats
2W - 0L
1,900 SR
Queue Stats
22W - 9L
1,580 Elo+
Solo
Team Averages
Level 136
1,602 SR
1,535 Elo+

VS

Team Averages
Level 113
1,540 SR
1,569 Elo+
Sun Wukong
Sun Wukong
CommunistWannabe
Sun Wukong
Level 89
God Stats
1W - 1L
1,657 SR
Queue Stats
3W - 2L
1,829 Elo+
Solo
Chiron
Chiron
RitoBrown
Chiron
Level 116
God Stats
1W - 6L
1,351 SR
Queue Stats
22W - 41L
1,400 Elo+
Party 2
Vulcan
Vulcan
SniperGangJJ749
Vulcan
Level 39
God Stats
4W - 4L
1,639 SR
Queue Stats
48W - 38L
1,548 Elo+
Solo
Athena
Athena
Tromador-
Athena
Level 129
God Stats
1W - 2L
1,548 SR
Queue Stats
45W - 54L
1,502 Elo+
Party 2
Bakasura
Bakasura
iiGoJambon
Bakasura
Level 191
God Stats
1W - 4L
1,502 SR
Queue Stats
574W - 549L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 3 / 4
8,808
587
11,548
9,471
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
 
Olorun
14
2 / 2 / 0
8,550
570
6,793
9,540
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 2 / 1
8,790
586
13,616
16,096
8,584
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
15
4 / 1 / 3
8,826
588
7,837
10,206
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
forcookies
Hercules
13
1 / 3 / 3
7,026
468
7,990
18,679
16,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CommunistWannabe
Sun Wukong
12
1 / 4 / 2
7,867
524
12,863
16,997
14,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
RitoBrown
Chiron
15
5 / 0 / 1
8,443
563
5,750
7,006
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 3
7,885
526
8,775
11,115
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Tromador-
Athena
11
0 / 0 / 6
6,961
464
3,150
13,694
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
iiGoJambon
Bakasura
16
5 / 3 / 4
9,325
622
11,748
15,614
8,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
12
Kills
11
11
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
3
4
1.67
W
Olorun
 
Olorun
2
2
0
1
L
Sun Wukong
CommunistWannabe
Sun Wukong
1
4
2
0.5
W
2
2
1
1.25
L
Chiron
RitoBrown
Chiron
5
0
1
5.5
L
0
5
3
0.3
L
Athena
Tromador-
Athena
0
0
6
3
W
Arachne
4
1
3
5.5
W
Hercules
forcookies
Hercules
1
3
3
0.83
L
Bakasura
iiGoJambon
Bakasura
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,784
Damage
42,286
63,992
Taken
64,426
37,571
Mitigated
42,562
23,328
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,548
435
0
855
9,471
3,587
252
3,891
5,088
73,883
0
W
Olorun
 
Olorun
6,793
3,352
390
2,599
9,540
3,757
1,211
433
8,341
69,508
5,532
L
Sun Wukong
CommunistWannabe
Sun Wukong
12,863
3,731
0
2,127
16,997
14,470
0
10,812
6,185
0
64,812
W
13,616
1,702
20
6,876
16,096
8,584
260
630
15,306
76,113
0
L
Chiron
RitoBrown
Chiron
5,750
1,547
498
2,462
7,006
2,529
793
2,670
4,158
0
60,435
L
8,775
1,892
0
1,783
11,115
4,889
0
6,300
4,331
62,734
0
L
Athena
Tromador-
Athena
3,150
1,407
0
1,986
13,694
12,129
0
5,213
7,913
12,914
0
W
Arachne
7,837
5,542
0
4,593
10,206
4,826
353
672
8,861
0
61,827
W
Hercules
forcookies
Hercules
7,990
3,135
0
7,995
18,679
16,817
0
5,791
11,703
0
25,977
L
Bakasura
iiGoJambon
Bakasura
11,748
7,031
0
3,764
15,614
8,545
0
6,274
9,167
0
81,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,000
Gold Earned
40,481
521
Minions Killed
501
0
Camps Cleared
0
1,509,033
Distance Traveled
1,568,681
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,808
587
153
10
0
276,564
1
W
Olorun
8,550
570
132
9
0
302,947
0
L
Sun Wukong
7,867
524
103
7
0
291,360
2
W
Hades
8,790
586
117
8
0
250,166
2
L
Chiron
8,443
563
111
7
0
284,961
2
L
Vulcan
7,885
526
128
9
0
288,729
3
L
Athena
6,961
464
23
2
0
337,954
0
W
Arachne
8,826
588
87
6
0
349,446
0
W
Hercules
7,026
468
32
2
0
329,910
5
L
Bakasura
9,325
622
136
9
0
365,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role