Player Matchup

Cthulhu
Cthulhu
Aminao2000
Cthulhu
Level 108
God Stats
6W - 4L
1,456 SR
Queue Stats
110W - 113L
1,425 Elo+
Party 2
Poseidon
Poseidon
Matei-te7vezes
Poseidon
Level 94
God Stats
8W - 6L
1,499 SR
Queue Stats
252W - 234L
1,440 Elo+
Party 2
Anhur
Anhur
RampageTFTK
Anhur
Level 121
God Stats
2W - 1L
1,501 SR
Queue Stats
23W - 21L
1,436 Elo+
Solo
Sylvanus
Sylvanus
nesta95420
Sylvanus
Level 108
God Stats
65W - 98L
1,485 SR
Queue Stats
254W - 238L
1,533 Elo+
Solo
Arachne
Arachne
xxRuki66xx
Arachne
Level 158
God Stats
161W - 113L
1,496 SR
Queue Stats
512W - 538L
1,337 Elo+
Solo
Team Averages
Level 118
1,487 SR
1,434 Elo+

VS

Team Averages
Level 105
1,509 SR
1,427 Elo+
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CrUZyWoLF
Sylvanus
Level 89
God Stats
58W - 60L
1,456 SR
Queue Stats
441W - 470L
1,371 Elo+
Solo
Horus
Horus
Dopesorcerer
Horus
Level 156
God Stats
16W - 23L
1,406 SR
Queue Stats
567W - 572L
1,391 Elo+
Party 1
Anhur
Anhur
SneakyGhost79
Anhur
Level 108
God Stats
3W - 10L
1,349 SR
Queue Stats
430W - 446L
1,421 Elo+
Party 1
Anubis
Anubis
hendo2004
Anubis
Level 62
God Stats
2W - 1L
1,833 SR
Queue Stats
57W - 53L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aminao2000
Cthulhu
11
3 / 0 / 2
5,875
588
7,206
7,206
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
12
3 / 0 / 2
6,478
648
5,163
4,220
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 0 / 1
5,554
555
5,374
5,584
1,517
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
nesta95420
Sylvanus
8
1 / 1 / 4
4,963
496
3,791
6,422
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
xxRuki66xx
Arachne
9
1 / 2 / 0
5,481
548
3,467
8,422
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 3 / 2
5,809
581
3,007
10,310
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
CrUZyWoLF
Sylvanus
8
0 / 2 / 1
5,102
510
2,207
7,256
3,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 0
5,889
589
3,602
7,473
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 3 / 0
4,870
487
2,736
6,905
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
hendo2004
Anubis
9
0 / 2 / 0
5,167
517
2,765
6,124
2,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
2
3
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
2
0.33
W
Cthulhu
Aminao2000
Cthulhu
3
0
2
4
L
Sylvanus
CrUZyWoLF
Sylvanus
0
2
1
0.25
L
1
2
0
0.5
W
Poseidon
3
0
2
4
W
4
0
1
4.5
L
1
3
0
0.33
L
Anubis
hendo2004
Anubis
0
2
0
0
W
Sylvanus
nesta95420
Sylvanus
1
1
4
3
W
Arachne
xxRuki66xx
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,001
Damage
14,317
31,854
Taken
38,068
15,181
Mitigated
17,553
10,851
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,007
160
0
3,861
10,310
4,980
0
5,740
3,860
0
43,867
W
Cthulhu
Aminao2000
Cthulhu
7,206
981
138
1,707
7,206
6,188
0
869
6,337
32,902
511
L
Sylvanus
CrUZyWoLF
Sylvanus
2,207
790
1,050
1,930
7,256
3,813
57
1,211
6,045
12,366
0
L
3,602
1,929
290
2,883
7,473
3,983
0
2,192
5,237
0
47,308
W
Poseidon
5,163
355
0
1,126
4,220
1,036
0
1,410
2,810
48,399
0
W
5,374
3,453
0
2,464
5,584
1,517
104
1,104
4,480
0
28,393
L
2,736
1,858
0
1,418
6,905
1,920
0
2,223
4,682
0
32,924
L
Anubis
hendo2004
Anubis
2,765
216
0
2,510
6,124
2,857
0
3,164
2,915
38,531
0
W
Sylvanus
nesta95420
Sylvanus
3,791
1,547
848
2,094
6,422
3,770
53
660
5,762
15,257
5,392
W
Arachne
xxRuki66xx
Arachne
3,467
2,698
0
2,474
8,422
2,670
0
929
7,493
0
32,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,351
Gold Earned
26,837
282
Minions Killed
297
0
Camps Cleared
0
1,018,190
Distance Traveled
934,405
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,809
581
60
6
0
196,452
0
W
Cthulhu
5,875
588
46
5
0
193,255
0
L
Sylvanus
5,102
510
28
3
0
196,028
0
L
Horus
5,889
589
81
8
0
208,309
0
W
Poseidon
6,478
648
88
9
0
194,422
0
W
Anhur
5,554
555
49
5
0
203,213
0
L
Anhur
4,870
487
50
5
0
171,182
2
L
Anubis
5,167
517
78
8
0
162,434
0
W
Sylvanus
4,963
496
35
4
0
197,347
0
W
Arachne
5,481
548
64
6
0
229,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role